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authorEkdohibs <nathanael.courant@laposte.net>2016-03-21 12:58:52 +0100
committerparamat <mat.gregory@virginmedia.com>2016-06-11 23:35:17 +0100
commit559dd9946988cd35a7c26bcafe7d0f8c42dc547a (patch)
treefb898f7202095e2bdb996820370dd139b82b30ee /src/nodetimer.h
parent27aff22a9b68044d3ea51db731597834336effa3 (diff)
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Make node timers more efficient
Diffstat (limited to 'src/nodetimer.h')
-rw-r--r--src/nodetimer.h77
1 files changed, 61 insertions, 16 deletions
diff --git a/src/nodetimer.h b/src/nodetimer.h
index 9fb56edec..0fd43b2a8 100644
--- a/src/nodetimer.h
+++ b/src/nodetimer.h
@@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "irr_v3d.h"
#include <iostream>
#include <map>
+#include <vector>
/*
NodeTimer provides per-node timed callback functionality.
@@ -36,8 +37,10 @@ class NodeTimer
{
public:
NodeTimer(): timeout(0.), elapsed(0.) {}
- NodeTimer(f32 timeout_, f32 elapsed_):
- timeout(timeout_), elapsed(elapsed_) {}
+ NodeTimer(const v3s16 &position_):
+ timeout(0.), elapsed(0.), position(position_) {}
+ NodeTimer(f32 timeout_, f32 elapsed_, v3s16 position_):
+ timeout(timeout_), elapsed(elapsed_), position(position_) {}
~NodeTimer() {}
void serialize(std::ostream &os) const;
@@ -45,6 +48,7 @@ public:
f32 timeout;
f32 elapsed;
+ v3s16 position;
};
/*
@@ -54,37 +58,78 @@ public:
class NodeTimerList
{
public:
- NodeTimerList() {}
+ NodeTimerList(): m_next_trigger_time(-1.), m_time(0.) {}
~NodeTimerList() {}
void serialize(std::ostream &os, u8 map_format_version) const;
void deSerialize(std::istream &is, u8 map_format_version);
// Get timer
- NodeTimer get(v3s16 p){
- std::map<v3s16, NodeTimer>::iterator n = m_data.find(p);
- if(n == m_data.end())
+ NodeTimer get(const v3s16 &p) {
+ std::map<v3s16, std::multimap<double, NodeTimer>::iterator>::iterator n =
+ m_iterators.find(p);
+ if (n == m_iterators.end())
return NodeTimer();
- return n->second;
+ NodeTimer t = n->second->second;
+ t.elapsed = t.timeout - (n->second->first - m_time);
+ return t;
}
// Deletes timer
- void remove(v3s16 p){
- m_data.erase(p);
+ void remove(v3s16 p) {
+ std::map<v3s16, std::multimap<double, NodeTimer>::iterator>::iterator n =
+ m_iterators.find(p);
+ if(n != m_iterators.end()) {
+ double removed_time = n->second->first;
+ m_timers.erase(n->second);
+ m_iterators.erase(n);
+ // Yes, this is float equality, but it is not a problem
+ // since we only test equality of floats as an ordered type
+ // and thus we never lose precision
+ if (removed_time == m_next_trigger_time) {
+ if (m_timers.empty())
+ m_next_trigger_time = -1.;
+ else
+ m_next_trigger_time = m_timers.begin()->first;
+ }
+ }
+ }
+ // Undefined behaviour if there already is a timer
+ void insert(NodeTimer timer) {
+ v3s16 p = timer.position;
+ double trigger_time = m_time + (double)(timer.timeout - timer.elapsed);
+ std::multimap<double, NodeTimer>::iterator it =
+ m_timers.insert(std::pair<double, NodeTimer>(
+ trigger_time, timer
+ ));
+ m_iterators.insert(
+ std::pair<v3s16, std::multimap<double, NodeTimer>::iterator>(p, it));
+ if (m_next_trigger_time == -1. || trigger_time < m_next_trigger_time)
+ m_next_trigger_time = trigger_time;
}
// Deletes old timer and sets a new one
- void set(v3s16 p, NodeTimer t){
- m_data[p] = t;
+ inline void set(const NodeTimer &timer) {
+ remove(timer.position);
+ insert(timer);
}
// Deletes all timers
- void clear(){
- m_data.clear();
+ void clear() {
+ m_timers.clear();
+ m_iterators.clear();
+ m_next_trigger_time = -1.;
+ }
+
+ inline double getNextTriggerTime() {
+ return m_next_trigger_time;
}
- // A step in time. Returns map of elapsed timers.
- std::map<v3s16, NodeTimer> step(float dtime);
+ // Move forward in time, returns elapsed timers
+ std::vector<NodeTimer> step(float dtime);
private:
- std::map<v3s16, NodeTimer> m_data;
+ std::multimap<double, NodeTimer> m_timers;
+ std::map<v3s16, std::multimap<double, NodeTimer>::iterator> m_iterators;
+ double m_next_trigger_time;
+ double m_time;
};
#endif