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authorsapier <Sapier at GMX dot net>2013-07-31 17:29:25 +0200
committerPilzAdam <pilzadam@minetest.net>2013-08-13 23:48:47 +0200
commitfc571ad46df8f3dcc04745bc55d9ca6e1e82ed87 (patch)
treeddd55fdce5db910f3229ee183aac19f15933bfd4 /src/object_properties.cpp
parentd718b0b34eda84744778fa12a01d5be5f03753d3 (diff)
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Add support for entities to automatic face movement direction
Diffstat (limited to 'src/object_properties.cpp')
-rw-r--r--src/object_properties.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/object_properties.cpp b/src/object_properties.cpp
index 1602f03f2..7fad25cce 100644
--- a/src/object_properties.cpp
+++ b/src/object_properties.cpp
@@ -40,7 +40,8 @@ ObjectProperties::ObjectProperties():
is_visible(true),
makes_footstep_sound(false),
automatic_rotate(0),
- stepheight(0)
+ stepheight(0),
+ automatic_face_movement_dir(false)
{
textures.push_back("unknown_object.png");
colors.push_back(video::SColor(255,255,255,255));
@@ -102,6 +103,7 @@ void ObjectProperties::serialize(std::ostream &os) const
}
writeU8(os, collideWithObjects);
writeF1000(os,stepheight);
+ writeU8(os, automatic_face_movement_dir);
// Add stuff only at the bottom.
// Never remove anything, because we don't want new versions of this
}
@@ -136,6 +138,7 @@ void ObjectProperties::deSerialize(std::istream &is)
}
collideWithObjects = readU8(is);
stepheight = readF1000(is);
+ automatic_face_movement_dir = readU8(is);
}catch(SerializationError &e){}
}
else