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author | Dániel Juhász <juhdanad@gmail.com> | 2017-03-10 18:25:58 +0100 |
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committer | Auke Kok <sofar@foo-projects.org> | 2017-04-08 18:39:15 -0700 |
commit | 58d83a7bb2f992194c3df304b1dcbb81f98f78c0 (patch) | |
tree | 4beedb69ac8b9b74352ef52c3a1d27004e77bc1d /src/object_properties.h | |
parent | d4e9dd4643607192f5adebeecda86f25074f02cd (diff) | |
download | minetest-58d83a7bb2f992194c3df304b1dcbb81f98f78c0.tar.gz minetest-58d83a7bb2f992194c3df304b1dcbb81f98f78c0.tar.bz2 minetest-58d83a7bb2f992194c3df304b1dcbb81f98f78c0.zip |
Hardware coloring for itemstacks
Adds the possibility to colorize item stacks based on their metadata.
In the item/node definition you can specify palette (an image file)
and color (fallback color if the item has no palette or metadata).
Then you can add palette_index to the metadata.
Dropped itemstacks with different colors do not merge.
Diffstat (limited to 'src/object_properties.h')
-rw-r--r-- | src/object_properties.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/object_properties.h b/src/object_properties.h index 082d9a529..908757a64 100644 --- a/src/object_properties.h +++ b/src/object_properties.h @@ -52,6 +52,8 @@ struct ObjectProperties video::SColor nametag_color; f32 automatic_face_movement_max_rotation_per_sec; std::string infotext; + //! For dropped items, this contains item information. + std::string wield_item; ObjectProperties(); std::string dump(); |