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authornerzhul <loic.blot@unix-experience.fr>2016-02-11 15:21:21 +0100
committerest31 <MTest31@outlook.com>2016-02-11 16:55:15 +0100
commitfefa148d694364cb4c60fbb4ffdc0f8ae6388df6 (patch)
tree8755fd0d4ef196c23924ae2909a29681f9f77f05 /src/particles.h
parent24b312cc085b7fae6477c8a47fffb57484b20f6e (diff)
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v2d & aabbox3d<f32> & sky cleanups
* Sky: rename Box => m_box and inline getBoundingBox * Uniformize aabbox3d<f32> to aabb3f
Diffstat (limited to 'src/particles.h')
-rw-r--r--src/particles.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/particles.h b/src/particles.h
index 0ad8d71b5..dda84385c 100644
--- a/src/particles.h
+++ b/src/particles.h
@@ -52,7 +52,7 @@ class Particle : public scene::ISceneNode
);
~Particle();
- virtual const core::aabbox3d<f32>& getBoundingBox() const
+ virtual const aabb3f &getBoundingBox() const
{
return m_box;
}
@@ -85,8 +85,8 @@ private:
ClientEnvironment *m_env;
IGameDef *m_gamedef;
- core::aabbox3d<f32> m_box;
- core::aabbox3d<f32> m_collisionbox;
+ aabb3f m_box;
+ aabb3f m_collisionbox;
video::SMaterial m_material;
v2f m_texpos;
v2f m_texsize;