summaryrefslogtreecommitdiff
path: root/src/player.cpp
diff options
context:
space:
mode:
authorPerttu Ahola <celeron55@gmail.com>2011-11-12 17:37:14 +0200
committerPerttu Ahola <celeron55@gmail.com>2011-11-29 19:13:40 +0200
commit1320d07068f25ff23ea27e120983c006f75bec24 (patch)
tree3357de80e98ecdb045c31213a551eb93fe5250b9 /src/player.cpp
parent0b97ad838466ed44296a2c663b2dc034feb51f67 (diff)
downloadminetest-1320d07068f25ff23ea27e120983c006f75bec24.tar.gz
minetest-1320d07068f25ff23ea27e120983c006f75bec24.tar.bz2
minetest-1320d07068f25ff23ea27e120983c006f75bec24.zip
Scripting WIP: dynamic object stuff
Diffstat (limited to 'src/player.cpp')
-rw-r--r--src/player.cpp64
1 files changed, 64 insertions, 0 deletions
diff --git a/src/player.cpp b/src/player.cpp
index 396ce2494..f0a395f49 100644
--- a/src/player.cpp
+++ b/src/player.cpp
@@ -165,6 +165,70 @@ void Player::deSerialize(std::istream &is)
}
/*
+ ServerRemotePlayer
+*/
+
+/* ServerActiveObject interface */
+
+InventoryItem* ServerRemotePlayer::getWieldedItem()
+{
+ InventoryList *list = inventory.getList("main");
+ if (list)
+ return list->getItem(m_selected_item);
+ return NULL;
+}
+void ServerRemotePlayer::damageWieldedItem(u16 amount)
+{
+ infostream<<"Damaging "<<getName()<<"'s wielded item for amount="
+ <<amount<<std::endl;
+ InventoryList *list = inventory.getList("main");
+ if(!list)
+ return;
+ InventoryItem *item = list->getItem(m_selected_item);
+ if(item && (std::string)item->getName() == "ToolItem"){
+ ToolItem *titem = (ToolItem*)item;
+ bool weared_out = titem->addWear(amount);
+ if(weared_out)
+ list->deleteItem(m_selected_item);
+ }
+}
+bool ServerRemotePlayer::addToInventory(InventoryItem *item)
+{
+ infostream<<"Adding "<<item->getName()<<" into "<<getName()
+ <<"'s inventory"<<std::endl;
+
+ InventoryList *ilist = inventory.getList("main");
+ if(ilist == NULL)
+ return false;
+
+ // In creative mode, just delete the item
+ if(g_settings->getBool("creative_mode")){
+ return false;
+ }
+
+ // Skip if inventory has no free space
+ if(ilist->roomForItem(item) == false)
+ {
+ infostream<<"Player inventory has no free space"<<std::endl;
+ return false;
+ }
+
+ // Add to inventory
+ InventoryItem *leftover = ilist->addItem(item);
+ assert(!leftover);
+
+ return true;
+}
+void ServerRemotePlayer::setHP(s16 hp_)
+{
+ hp = hp_;
+}
+s16 ServerRemotePlayer::getHP()
+{
+ return hp;
+}
+
+/*
RemotePlayer
*/