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author | Ciaran Gultnieks <ciaran@ciarang.com> | 2011-05-23 20:40:25 +0100 |
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committer | Ciaran Gultnieks <ciaran@ciarang.com> | 2011-05-23 20:40:25 +0100 |
commit | 8bbc512fe58d36ba1c89ec0160cf3390f25e4cc1 (patch) | |
tree | 7a6ce6136443132665f5eb5fc1bddf2665363a06 /src/player.h | |
parent | a9940c2ccf3cdbb5a93f719dcb6720eef2cae752 (diff) | |
download | minetest-8bbc512fe58d36ba1c89ec0160cf3390f25e4cc1.tar.gz minetest-8bbc512fe58d36ba1c89ec0160cf3390f25e4cc1.tar.bz2 minetest-8bbc512fe58d36ba1c89ec0160cf3390f25e4cc1.zip |
Added 'shout' player privilege
Diffstat (limited to 'src/player.h')
-rw-r--r-- | src/player.h | 21 |
1 files changed, 13 insertions, 8 deletions
diff --git a/src/player.h b/src/player.h index 925252e49..4b776a03f 100644 --- a/src/player.h +++ b/src/player.h @@ -34,14 +34,19 @@ with this program; if not, write to the Free Software Foundation, Inc., // of the player, and define things they're allowed to do. See also // the static methods Player::privsToString and stringToPrivs that // convert these to human-readable form. -const u64 PRIV_BUILD = 1; // Can build - i.e. modify the world - // (not enforced yet) -const u64 PRIV_TELEPORT = 2; // Can teleport -const u64 PRIV_SETTIME = 4; // Can set the time -const u64 PRIV_PRIVS = 8; // Can grant and revoke privileges -const u64 PRIV_SERVER = 16; // Can manage the server (e.g. shutodwn ,settings) - -const u64 PRIV_DEFAULT = PRIV_BUILD; +const u64 PRIV_BUILD = 1; // Can build - i.e. modify the world +const u64 PRIV_TELEPORT = 2; // Can teleport +const u64 PRIV_SETTIME = 4; // Can set the time +const u64 PRIV_PRIVS = 8; // Can grant and revoke privileges +const u64 PRIV_SERVER = 16; // Can manage the server (e.g. shutodwn + // ,settings) +const u64 PRIV_SHOUT = 32; // Can broadcast chat messages to all + // players + +// Default privileges - these can be overriden for new players using the +// config option "default_privs" - however, this value still applies for +// players that existed before the privileges system was added. +const u64 PRIV_DEFAULT = PRIV_BUILD|PRIV_SHOUT; const u64 PRIV_ALL = 0x7FFFFFFFFFFFFFFFULL; const u64 PRIV_INVALID = 0x8000000000000000ULL; |