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authorsfan5 <sfan5@live.de>2020-07-08 23:37:14 +0200
committersfan5 <sfan5@live.de>2020-07-08 23:37:14 +0200
commit21de17e3b695f3fcb0462f4aeb2a6ff733d0d282 (patch)
tree291e0fcccf38326fd70c695b5c514c3db0ffbaac /src/script/common/c_content.cpp
parentb4c25872f181ccd87199aeed0a26e68d03d3089b (diff)
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Fix ContentDB menu icons not appearing on Windows
Diffstat (limited to 'src/script/common/c_content.cpp')
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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "socket.h"

#ifdef _WIN32
	#ifndef WIN32_LEAN_AND_MEAN
		#define WIN32_LEAN_AND_MEAN
	#endif
	// Without this some of the network functions are not found on mingw
	#ifndef _WIN32_WINNT
		#define _WIN32_WINNT 0x0501
	#endif
	#include <windows.h>
	#include <winsock2.h>
	#include <ws2tcpip.h>
	#ifdef _MSC_VER
		#pragma comment(lib, "ws2_32.lib")
	#endif
typedef SOCKET socket_t;
typedef int socklen_t;
#else
	#include <sys/types.h>
	#include <sys/socket.h>
	#include <netinet/in.h>
	#include <fcntl.h>
	#include <netdb.h>
	#include <unistd.h>
	#include <arpa/inet.h>
typedef int socket_t;
#endif

#include "constants.h"
#include "debug.h"
#include "settings.h"
#include "main.h" // for g_settings
#include <stdio.h>
#include <iostream>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include <sstream>
#include <iomanip>
#include "util/string.h"
#include "util/numeric.h"

// Set to true to enable verbose debug output
bool socket_enable_debug_output = false;

bool g_sockets_initialized = false;

// Initialize sockets
void sockets_init()
{
#ifdef _WIN32
	// Windows needs sockets to be initialized before use
	WSADATA WsaData;
	if(WSAStartup( MAKEWORD(2,2), &WsaData ) != NO_ERROR)
		throw SocketException("WSAStartup failed");
#endif
	g_sockets_initialized = true;
}

void sockets_cleanup()
{
#ifdef _WIN32
	// On Windows, cleanup sockets after use
	WSACleanup();
#endif
}

/*
	Address
*/

Address::Address()
{
	m_addr_family = 0;
	memset(&m_address, 0, sizeof(m_address));
	m_port = 0;
}

Address::Address(u32 address, u16 port)
{
	memset(&m_address, 0, sizeof(m_address));
	setAddress(address);
	setPort(port);
}

Address::Address(u8 a, u8 b, u8 c, u8 d, u16 port)
{
	memset(&m_address, 0, sizeof(m_address));
	setAddress(a, b, c, d);
	setPort(port);
}

Address::Address(const IPv6AddressBytes * ipv6_bytes, u16 port)
{
	memset(&m_address, 0, sizeof(m_address));
	setAddress(ipv6_bytes);
	setPort(port);
}

// Equality (address family, address and port must be equal)
bool Address::operator==(Address &address)
{
	if(address.m_addr_family != m_addr_family || address.m_port != m_port)
		return false;
	else if(m_addr_family == AF_INET)
	{
		return m_address.ipv4.sin_addr.s_addr ==
		       address.m_address.ipv4.sin_addr.s_addr;
	}
	else if(m_addr_family == AF_INET6)
	{
		return memcmp(m_address.ipv6.sin6_addr.s6_addr,
		              address.m_address.ipv6.sin6_addr.s6_addr, 16) == 0;
	}
	else
		return false;
}

bool Address::operator!=(Address &address)
{
	return !(*this == address);
}

void Address::Resolve(const char *name)
{
	if (!name || name[0] == 0) {
		if (m_addr_family == AF_INET) {
			setAddress((u32) 0);
		} else if (m_addr_family == AF_INET6) {
			setAddress((IPv6AddressBytes*) 0);
		}
		return;
	}

	struct addrinfo *resolved, hints;
	memset(&hints, 0, sizeof(hints));
	
	// Setup hints
	hints.ai_socktype = 0;
	hints.ai_protocol = 0;
	hints.ai_flags    = 0;
	if(g_settings->getBool("enable_ipv6"))
	{
		// AF_UNSPEC allows both IPv6 and IPv4 addresses to be returned
		hints.ai_family = AF_UNSPEC;
	}
	else
	{
		hints.ai_family = AF_INET;
	}
	
	// Do getaddrinfo()
	int e = getaddrinfo(name, NULL, &hints, &resolved);
	if(e != 0)
		throw ResolveError(gai_strerror(e));

	// Copy data
	if(resolved->ai_family == AF_INET)
	{
		struct sockaddr_in *t = (struct sockaddr_in *) resolved->ai_addr;
		m_addr_family = AF_INET;
		m_address.ipv4 = *t;
	}
	else if(resolved->ai_family == AF_INET6)
	{
		struct sockaddr_in6 *t = (struct sockaddr_in6 *) resolved->ai_addr;
		m_addr_family = AF_INET6;
		m_address.ipv6 = *t;
	}
	else
	{
		freeaddrinfo(resolved);
		throw ResolveError("");
	}
	freeaddrinfo(resolved);
}

// IP address -> textual representation
std::string Address::serializeString() const
{
// windows XP doesnt have inet_ntop, maybe use better func
#ifdef _WIN32
	if(m_addr_family == AF_INET)
	{
		u8 a, b, c, d;
		u32 addr;
		addr = ntohl(m_address.ipv4.sin_addr.s_addr);
		a = (addr & 0xFF000000) >> 24;
		b = (addr & 0x00FF0000) >> 16;
		c = (addr & 0x0000FF00) >> 8;
		d = (addr & 0x000000FF);
		return itos(a) + "." + itos(b) + "." + itos(c) + "." + itos(d);
	}
	else if(m_addr_family == AF_INET6)
	{
		std::ostringstream os;
		for(int i = 0; i < 16; i += 2)
		{
			u16 section =
			(m_address.ipv6.sin6_addr.s6_addr[i] << 8) |
			(m_address.ipv6.sin6_addr.s6_addr[i + 1]);
			os << std::hex << section;
			if(i < 14)
				os << ":";
		}
		return os.str();
	}
	else
		return std::string("");
#else
	char str[INET6_ADDRSTRLEN];
	if (inet_ntop(m_addr_family, (m_addr_family == AF_INET) ? (void*)&(m_address.ipv4.sin_addr) : (void*)&(m_address.ipv6.sin6_addr), str, INET6_ADDRSTRLEN) == NULL) {
		return std::string("");
	}
	return std::string(str);
#endif
}

struct sockaddr_in Address::getAddress() const
{
	return m_address.ipv4; // NOTE: NO PORT INCLUDED, use getPort()
}

struct sockaddr_in6 Address::getAddress6() const
{
	return m_address.ipv6; // NOTE: NO PORT INCLUDED, use getPort()
}

u16 Address::getPort() const
{
	return m_port;
}

int Address::getFamily() const
{
	return m_addr_family;
}

bool Address::isIPv6() const
{
	return m_addr_family == AF_INET6;
}

bool Address::isZero() const
{
	if (m_addr_family == AF_INET) {
		return m_address.ipv4.sin_addr.s_addr == 0;
	} else if (m_addr_family == AF_INET6) {
		static const char zero[16] = {0};
		return memcmp(m_address.ipv6.sin6_addr.s6_addr,
		              zero, 16) == 0;
	}
	return false;
}

void Address::setAddress(u32 address)
{
	m_addr_family = AF_INET;
	m_address.ipv4.sin_family = AF_INET;
	m_address.ipv4.sin_addr.s_addr = htonl(address);
}

void Address::setAddress(u8 a, u8 b, u8 c, u8 d)
{
	m_addr_family = AF_INET;
	m_address.ipv4.sin_family = AF_INET;
	u32 addr = htonl((a << 24) | (b << 16) | (c << 8) | d);
	m_address.ipv4.sin_addr.s_addr = addr;
}

void Address::setAddress(const IPv6AddressBytes * ipv6_bytes)
{
	m_addr_family = AF_INET6;
	m_address.ipv6.sin6_family = AF_INET6;
	if(ipv6_bytes)
		memcpy(m_address.ipv6.sin6_addr.s6_addr, ipv6_bytes->bytes, 16);
	else
		memset(m_address.ipv6.sin6_addr.s6_addr, 0, 16);
}

void Address::setPort(u16 port)
{
	m_port = port;
}

void Address::print(std::ostream *s) const
{
	if(m_addr_family == AF_INET6)
	{
		(*s) << "[" << serializeString() << "]:" << m_port;
	}
	else
	{
		(*s) << serializeString() << ":" << m_port;
	}
}

/*
	UDPSocket
*/

UDPSocket::UDPSocket(bool ipv6)
{
	if(g_sockets_initialized == false)
		throw SocketException("Sockets not initialized");

	// Use IPv6 if specified
	m_addr_family = ipv6 ? AF_INET6 : AF_INET;
	m_handle = socket(m_addr_family, SOCK_DGRAM, IPPROTO_UDP);
	
	if(socket_enable_debug_output)
	{
		dstream << "UDPSocket(" << (int) m_handle
		        << ")::UDPSocket(): ipv6 = "
		        << (ipv6 ? "true" : "false")
		        << std::endl;
	}

	if(m_handle <= 0)
	{
		throw SocketException("Failed to create socket");
	}

	setTimeoutMs(0);
}

UDPSocket::~UDPSocket()
{
	if(socket_enable_debug_output)
	{
		dstream << "UDPSocket( " << (int) m_handle << ")::~UDPSocket()"
		        << std::endl;
	}

#ifdef _WIN32
	closesocket(m_handle);
#else
	close(m_handle);
#endif
}

void UDPSocket::Bind(Address addr)
{
	if(socket_enable_debug_output)
	{
		dstream << "UDPSocket(" << (int) m_handle << ")::Bind(): "
		        << addr.serializeString() << ":"
		        << addr.getPort() << std::endl;
	}

	if (addr.getFamily() != m_addr_family)
	{
		char errmsg[] = "Socket and bind address families do not match";
		errorstream << "Bind failed: " << errmsg << std::endl;
		throw SocketException(errmsg);
	}

	if(m_addr_family == AF_INET6)
	{
		struct sockaddr_in6 address;
		memset(&address, 0, sizeof(address));

		address             = addr.getAddress6();
		address.sin6_family = AF_INET6;
		address.sin6_port   = htons(addr.getPort());

		if(bind(m_handle, (const struct sockaddr *) &address,
				sizeof(struct sockaddr_in6)) < 0)
		{
			dstream << (int) m_handle << ": Bind failed: "