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authorsapier <Sapier at GMX dot net>2013-05-25 00:51:02 +0200
committerKahrl <kahrl@gmx.net>2013-05-25 00:51:02 +0200
commitab433775777c4f5055bcf4d2a1cffc506c4f9961 (patch)
tree9f80c74c95cbb1efa15c0c36df8d5e35235e5554 /src/script/common/c_converter.cpp
parent865f380c91ced850d1a499c91aa2ab5489624802 (diff)
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Move scriptapi to separate folder (by sapier)
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
Diffstat (limited to 'src/script/common/c_converter.cpp')
-rw-r--r--src/script/common/c_converter.cpp343
1 files changed, 343 insertions, 0 deletions
diff --git a/src/script/common/c_converter.cpp b/src/script/common/c_converter.cpp
new file mode 100644
index 000000000..65c3654ae
--- /dev/null
+++ b/src/script/common/c_converter.cpp
@@ -0,0 +1,343 @@
+/*
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+extern "C" {
+#include "lua.h"
+#include "lauxlib.h"
+}
+
+#include "util/numeric.h"
+#include "common/c_converter.h"
+#include "constants.h"
+
+void push_v3f(lua_State *L, v3f p)
+{
+ lua_newtable(L);
+ lua_pushnumber(L, p.X);
+ lua_setfield(L, -2, "x");
+ lua_pushnumber(L, p.Y);
+ lua_setfield(L, -2, "y");
+ lua_pushnumber(L, p.Z);
+ lua_setfield(L, -2, "z");
+}
+
+void push_v2f(lua_State *L, v2f p)
+{
+ lua_newtable(L);
+ lua_pushnumber(L, p.X);
+ lua_setfield(L, -2, "x");
+ lua_pushnumber(L, p.Y);
+ lua_setfield(L, -2, "y");
+}
+
+v2s16 read_v2s16(lua_State *L, int index)
+{
+ v2s16 p;
+ luaL_checktype(L, index, LUA_TTABLE);
+ lua_getfield(L, index, "x");
+ p.X = lua_tonumber(L, -1);
+ lua_pop(L, 1);
+ lua_getfield(L, index, "y");
+ p.Y = lua_tonumber(L, -1);
+ lua_pop(L, 1);
+ return p;
+}
+
+v2f read_v2f(lua_State *L, int index)
+{
+ v2f p;
+ luaL_checktype(L, index, LUA_TTABLE);
+ lua_getfield(L, index, "x");
+ p.X = lua_tonumber(L, -1);
+ lua_pop(L, 1);
+ lua_getfield(L, index, "y");
+ p.Y = lua_tonumber(L, -1);
+ lua_pop(L, 1);
+ return p;
+}
+
+v3f read_v3f(lua_State *L, int index)
+{
+ v3f pos;
+ luaL_checktype(L, index, LUA_TTABLE);
+ lua_getfield(L, index, "x");
+ pos.X = lua_tonumber(L, -1);
+ lua_pop(L, 1);
+ lua_getfield(L, index, "y");
+ pos.Y = lua_tonumber(L, -1);
+ lua_pop(L, 1);
+ lua_getfield(L, index, "z");
+ pos.Z = lua_tonumber(L, -1);
+ lua_pop(L, 1);
+ return pos;
+}
+
+v3f check_v3f(lua_State *L, int index)
+{
+ v3f pos;
+ luaL_checktype(L, index, LUA_TTABLE);
+ lua_getfield(L, index, "x");
+ pos.X = luaL_checknumber(L, -1);
+ lua_pop(L, 1);
+ lua_getfield(L, index, "y");
+ pos.Y = luaL_checknumber(L, -1);
+ lua_pop(L, 1);
+ lua_getfield(L, index, "z");
+ pos.Z = luaL_checknumber(L, -1);
+ lua_pop(L, 1);
+ return pos;
+}
+
+void pushFloatPos(lua_State *L, v3f p)
+{
+ p /= BS;
+ push_v3f(L, p);
+}
+
+v3f checkFloatPos(lua_State *L, int index)
+{
+ return check_v3f(L, index) * BS;
+}
+
+void push_v3s16(lua_State *L, v3s16 p)
+{
+ lua_newtable(L);
+ lua_pushnumber(L, p.X);
+ lua_setfield(L, -2, "x");
+ lua_pushnumber(L, p.Y);
+ lua_setfield(L, -2, "y");
+ lua_pushnumber(L, p.Z);
+ lua_setfield(L, -2, "z");
+}
+
+v3s16 read_v3s16(lua_State *L, int index)
+{
+ // Correct rounding at <0
+ v3f pf = read_v3f(L, index);
+ return floatToInt(pf, 1.0);
+}
+
+v3s16 check_v3s16(lua_State *L, int index)
+{
+ // Correct rounding at <0
+ v3f pf = check_v3f(L, index);
+ return floatToInt(pf, 1.0);
+}
+
+video::SColor readARGB8(lua_State *L, int index)
+{
+ video::SColor color(0);
+ luaL_checktype(L, index, LUA_TTABLE);
+ lua_getfield(L, index, "a");
+ if(lua_isnumber(L, -1))
+ color.setAlpha(lua_tonumber(L, -1));
+ lua_pop(L, 1);
+ lua_getfield(L, index, "r");
+ color.setRed(lua_tonumber(L, -1));
+ lua_pop(L, 1);
+ lua_getfield(L, index, "g");
+ color.setGreen(lua_tonumber(L, -1));
+ lua_pop(L, 1);
+ lua_getfield(L, index, "b");
+ color.setBlue(lua_tonumber(L, -1));
+ lua_pop(L, 1);
+ return color;
+}
+
+aabb3f read_aabb3f(lua_State *L, int index, f32 scale)
+{
+ aabb3f box;
+ if(lua_istable(L, index)){
+ lua_rawgeti(L, index, 1);
+ box.MinEdge.X = lua_tonumber(L, -1) * scale;
+ lua_pop(L, 1);
+ lua_rawgeti(L, index, 2);
+ box.MinEdge.Y = lua_tonumber(L, -1) * scale;
+ lua_pop(L, 1);
+ lua_rawgeti(L, index, 3);
+ box.MinEdge.Z = lua_tonumber(L, -1) * scale;
+ lua_pop(L, 1);
+ lua_rawgeti(L, index, 4);
+ box.MaxEdge.X = lua_tonumber(L, -1) * scale;
+ lua_pop(L, 1);
+ lua_rawgeti(L, index, 5);
+ box.MaxEdge.Y = lua_tonumber(L, -1) * scale;
+ lua_pop(L, 1);
+ lua_rawgeti(L, index, 6);
+ box.MaxEdge.Z = lua_tonumber(L, -1) * scale;
+ lua_pop(L, 1);
+ }
+ return box;
+}
+
+std::vector<aabb3f> read_aabb3f_vector(lua_State *L, int index, f32 scale)
+{
+ std::vector<aabb3f> boxes;
+ if(lua_istable(L, index)){
+ int n = lua_objlen(L, index);
+ // Check if it's a single box or a list of boxes
+ bool possibly_single_box = (n == 6);
+ for(int i = 1; i <= n && possibly_single_box; i++){
+ lua_rawgeti(L, index, i);
+ if(!lua_isnumber(L, -1))
+ possibly_single_box = false;
+ lua_pop(L, 1);
+ }
+ if(possibly_single_box){
+ // Read a single box
+ boxes.push_back(read_aabb3f(L, index, scale));
+ } else {
+ // Read a list of boxes
+ for(int i = 1; i <= n; i++){
+ lua_rawgeti(L, index, i);
+ boxes.push_back(read_aabb3f(L, -1, scale));
+ lua_pop(L, 1);
+ }
+ }
+ }
+ return boxes;
+}
+
+/*
+ Table field getters
+*/
+
+bool getstringfield(lua_State *L, int table,
+ const char *fieldname, std::string &result)
+{
+ lua_getfield(L, table, fieldname);
+ bool got = false;
+ if(lua_isstring(L, -1)){
+ size_t len = 0;
+ const char *ptr = lua_tolstring(L, -1, &len);
+ result.assign(ptr, len);
+ got = true;
+ }
+ lua_pop(L, 1);
+ return got;
+}
+
+bool getintfield(lua_State *L, int table,
+ const char *fieldname, int &result)
+{
+ lua_getfield(L, table, fieldname);
+ bool got = false;
+ if(lua_isnumber(L, -1)){
+ result = lua_tonumber(L, -1);
+ got = true;
+ }
+ lua_pop(L, 1);
+ return got;
+}
+
+bool getfloatfield(lua_State *L, int table,
+ const char *fieldname, float &result)
+{
+ lua_getfield(L, table, fieldname);
+ bool got = false;
+ if(lua_isnumber(L, -1)){
+ result = lua_tonumber(L, -1);
+ got = true;
+ }
+ lua_pop(L, 1);
+ return got;
+}
+
+bool getboolfield(lua_State *L, int table,
+ const char *fieldname, bool &result)
+{
+ lua_getfield(L, table, fieldname);
+ bool got = false;
+ if(lua_isboolean(L, -1)){
+ result = lua_toboolean(L, -1);
+ got = true;
+ }
+ lua_pop(L, 1);
+ return got;
+}
+
+std::string checkstringfield(lua_State *L, int table,
+ const char *fieldname)
+{
+ lua_getfield(L, table, fieldname);
+ std::string s = luaL_checkstring(L, -1);
+ lua_pop(L, 1);
+ return s;
+}
+
+std::string getstringfield_default(lua_State *L, int table,
+ const char *fieldname, const std::string &default_)
+{
+ std::string result = default_;
+ getstringfield(L, table, fieldname, result);
+ return result;
+}
+
+int getintfield_default(lua_State *L, int table,
+ const char *fieldname, int default_)
+{
+ int result = default_;
+ getintfield(L, table, fieldname, result);
+ return result;
+}
+
+float getfloatfield_default(lua_State *L, int table,
+ const char *fieldname, float default_)
+{
+ float result = default_;
+ getfloatfield(L, table, fieldname, result);
+ return result;
+}
+
+bool getboolfield_default(lua_State *L, int table,
+ const char *fieldname, bool default_)
+{
+ bool result = default_;
+ getboolfield(L, table, fieldname, result);
+ return result;
+}
+
+void setintfield(lua_State *L, int table,
+ const char *fieldname, int value)
+{
+ lua_pushinteger(L, value);
+ if(table < 0)
+ table -= 1;
+ lua_setfield(L, table, fieldname);
+}
+
+void setfloatfield(lua_State *L, int table,
+ const char *fieldname, float value)
+{
+ lua_pushnumber(L, value);
+ if(table < 0)
+ table -= 1;
+ lua_setfield(L, table, fieldname);
+}
+
+void setboolfield(lua_State *L, int table,
+ const char *fieldname, bool value)
+{
+ lua_pushboolean(L, value);
+ if(table < 0)
+ table -= 1;
+ lua_setfield(L, table, fieldname);
+}
+
+