diff options
author | Kahrl <kahrl@gmx.net> | 2013-08-11 04:09:45 +0200 |
---|---|---|
committer | Kahrl <kahrl@gmx.net> | 2013-08-14 21:03:33 +0200 |
commit | 4e1f50035e860a00636ca5d804c267119df99601 (patch) | |
tree | c6cab522305ef2a5b9cfdb3685340d57590f1ff1 /src/script/common/c_internal.h | |
parent | 6228d634fb31d1ce925d1fdc2dac022629a007ef (diff) | |
download | minetest-4e1f50035e860a00636ca5d804c267119df99601.tar.gz minetest-4e1f50035e860a00636ca5d804c267119df99601.tar.bz2 minetest-4e1f50035e860a00636ca5d804c267119df99601.zip |
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Diffstat (limited to 'src/script/common/c_internal.h')
-rw-r--r-- | src/script/common/c_internal.h | 56 |
1 files changed, 34 insertions, 22 deletions
diff --git a/src/script/common/c_internal.h b/src/script/common/c_internal.h index dafde5843..9a50b8e96 100644 --- a/src/script/common/c_internal.h +++ b/src/script/common/c_internal.h @@ -27,34 +27,46 @@ with this program; if not, write to the Free Software Foundation, Inc., #ifndef C_INTERNAL_H_ #define C_INTERNAL_H_ -class Server; -class ScriptApi; -#include <iostream> - -#include "lua_api/l_base.h" - extern "C" { -#include "lua.h" +#include <lua.h> +#include <lauxlib.h> } -#define luamethod(class, name) {#name, class::l_##name} -#define STACK_TO_SERVER(L) get_scriptapi(L)->getServer() -#define API_FCT(name) registerFunction(L,#name,l_##name,top) - -#define REGISTER_LUA_REF(cln) \ -class ModApi_##cln : public ModApiBase { \ - public: \ - ModApi_##cln() : ModApiBase() {}; \ - bool Initialize(lua_State* L, int top) { \ - cln::Register(L); \ - return true; \ - }; \ -}; \ -ModApi_##cln macro_generated_prototype__##cln; +#include "common/c_types.h" +// What script_run_callbacks does with the return values of callbacks. +// Regardless of the mode, if only one callback is defined, +// its return value is the total return value. +// Modes only affect the case where 0 or >= 2 callbacks are defined. +enum RunCallbacksMode +{ + // Returns the return value of the first callback + // Returns nil if list of callbacks is empty + RUN_CALLBACKS_MODE_FIRST, + // Returns the return value of the last callback + // Returns nil if list of callbacks is empty + RUN_CALLBACKS_MODE_LAST, + // If any callback returns a false value, the first such is returned + // Otherwise, the first callback's return value (trueish) is returned + // Returns true if list of callbacks is empty + RUN_CALLBACKS_MODE_AND, + // Like above, but stops calling callbacks (short circuit) + // after seeing the first false value + RUN_CALLBACKS_MODE_AND_SC, + // If any callback returns a true value, the first such is returned + // Otherwise, the first callback's return value (falseish) is returned + // Returns false if list of callbacks is empty + RUN_CALLBACKS_MODE_OR, + // Like above, but stops calling callbacks (short circuit) + // after seeing the first true value + RUN_CALLBACKS_MODE_OR_SC, + // Note: "a true value" and "a false value" refer to values that + // are converted by lua_toboolean to true or false, respectively. +}; -ScriptApi* get_scriptapi (lua_State *L); std::string script_get_backtrace (lua_State *L); void script_error (lua_State *L, const char *fmt, ...); +void script_run_callbacks (lua_State *L, int nargs, + RunCallbacksMode mode); #endif /* C_INTERNAL_H_ */ |