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author | Loic Blot <loic.blot@unix-experience.fr> | 2017-01-21 15:02:08 +0100 |
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committer | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-03-13 23:56:05 +0100 |
commit | 2efae3ffd720095222c800e016286a45c9fe1e5c (patch) | |
tree | 3a8b19daa071cf742fee52d70a0e0adf94d56c0c /src/script/cpp_api/CMakeLists.txt | |
parent | c9492b4d37c11f35cfdc1558f771eef87fc5c972 (diff) | |
download | minetest-2efae3ffd720095222c800e016286a45c9fe1e5c.tar.gz minetest-2efae3ffd720095222c800e016286a45c9fe1e5c.tar.bz2 minetest-2efae3ffd720095222c800e016286a45c9fe1e5c.zip |
[CSM] Client side modding
* rename GameScripting to ServerScripting
* Make getBuiltinLuaPath static serverside
* Add on_shutdown callback
* Add on_receiving_chat_message & on_sending_chat_message callbacks
* ScriptApiBase: use IGameDef instead of Server
This permits to share common attribute between client & server
* Enable mod security in client side modding without conditions
Diffstat (limited to 'src/script/cpp_api/CMakeLists.txt')
-rw-r--r-- | src/script/cpp_api/CMakeLists.txt | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/script/cpp_api/CMakeLists.txt b/src/script/cpp_api/CMakeLists.txt index be4d0131e..4b13356a8 100644 --- a/src/script/cpp_api/CMakeLists.txt +++ b/src/script/cpp_api/CMakeLists.txt @@ -13,6 +13,7 @@ set(common_SCRIPT_CPP_API_SRCS PARENT_SCOPE) set(client_SCRIPT_CPP_API_SRCS + ${CMAKE_CURRENT_SOURCE_DIR}/s_client.cpp ${CMAKE_CURRENT_SOURCE_DIR}/s_mainmenu.cpp PARENT_SCOPE) |