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authorsapier <Sapier at GMX dot net>2013-05-25 00:51:02 +0200
committerKahrl <kahrl@gmx.net>2013-05-25 00:51:02 +0200
commitab433775777c4f5055bcf4d2a1cffc506c4f9961 (patch)
tree9f80c74c95cbb1efa15c0c36df8d5e35235e5554 /src/script/cpp_api/s_base.h
parent865f380c91ced850d1a499c91aa2ab5489624802 (diff)
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Move scriptapi to separate folder (by sapier)
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
Diffstat (limited to 'src/script/cpp_api/s_base.h')
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1 files changed, 167 insertions, 0 deletions
diff --git a/src/script/cpp_api/s_base.h b/src/script/cpp_api/s_base.h
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+++ b/src/script/cpp_api/s_base.h
@@ -0,0 +1,167 @@
+/*
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#ifndef S_BASE_H_
+#define S_BASE_H_
+
+#include <iostream>
+
+#include "irrlichttypes.h"
+#include "jmutex.h"
+#include "jmutexautolock.h"
+#include "common/c_types.h"
+#include "debug.h"
+
+#define LOCK_DEBUG
+
+class Server;
+class Environment;
+class ServerActiveObject;
+class LuaABM;
+class InvRef;
+class ModApiBase;
+class ModApiEnvMod;
+class ObjectRef;
+class NodeMetaRef;
+
+
+/* definitions */
+// What scriptapi_run_callbacks does with the return values of callbacks.
+// Regardless of the mode, if only one callback is defined,
+// its return value is the total return value.
+// Modes only affect the case where 0 or >= 2 callbacks are defined.
+enum RunCallbacksMode
+{
+ // Returns the return value of the first callback
+ // Returns nil if list of callbacks is empty
+ RUN_CALLBACKS_MODE_FIRST,
+ // Returns the return value of the last callback
+ // Returns nil if list of callbacks is empty
+ RUN_CALLBACKS_MODE_LAST,
+ // If any callback returns a false value, the first such is returned
+ // Otherwise, the first callback's return value (trueish) is returned
+ // Returns true if list of callbacks is empty
+ RUN_CALLBACKS_MODE_AND,
+ // Like above, but stops calling callbacks (short circuit)
+ // after seeing the first false value
+ RUN_CALLBACKS_MODE_AND_SC,
+ // If any callback returns a true value, the first such is returned
+ // Otherwise, the first callback's return value (falseish) is returned
+ // Returns false if list of callbacks is empty
+ RUN_CALLBACKS_MODE_OR,
+ // Like above, but stops calling callbacks (short circuit)
+ // after seeing the first true value
+ RUN_CALLBACKS_MODE_OR_SC,
+ // Note: "a true value" and "a false value" refer to values that
+ // are converted by lua_toboolean to true or false, respectively.
+};
+
+
+class ScriptApiBase {
+public:
+
+ /* object */
+ void addObjectReference(ServerActiveObject *cobj);
+ void removeObjectReference(ServerActiveObject *cobj);
+
+ ScriptApiBase();
+
+protected:
+ friend class LuaABM;
+ friend class InvRef;
+ friend class ObjectRef;
+ friend class NodeMetaRef;
+ friend class ModApiBase;
+ friend class ModApiEnvMod;
+
+
+ inline lua_State* getStack()
+ { return m_luastack; }
+
+ bool setStack(lua_State* stack) {
+ if (m_luastack == 0) {
+ m_luastack = stack;
+ return true;
+ }
+ return false;
+ }
+
+ void realityCheck();
+ void scriptError(const char *fmt, ...);
+ void stackDump(std::ostream &o);
+ void runCallbacks(int nargs,RunCallbacksMode mode);
+
+ inline Server* getServer() { return m_server; }
+ void setServer(Server* server) { m_server = server; }
+
+ Environment* getEnv() { return m_environment; }
+ void setEnv(Environment* env) { m_environment = env; }
+
+ void objectrefGetOrCreate(ServerActiveObject *cobj);
+ void objectrefGet(u16 id);
+
+ JMutex m_luastackmutex;
+#ifdef LOCK_DEBUG
+ bool m_locked;
+#endif
+private:
+ lua_State* m_luastack;
+
+ Server* m_server;
+ Environment* m_environment;
+
+
+};
+
+#ifdef LOCK_DEBUG
+class LockChecker {
+public:
+ LockChecker(bool* variable) {
+ assert(*variable == false);
+
+ m_variable = variable;
+ *m_variable = true;
+ }
+ ~LockChecker() {
+ *m_variable = false;
+ }
+private:
+bool* m_variable;
+};
+
+#define LOCK_CHECK LockChecker(&(this->m_locked))
+#else
+#define LOCK_CHECK while(0)
+#endif
+
+#define LUA_STACK_AUTOLOCK JMutexAutoLock(this->m_luastackmutex)
+
+#define SCRIPTAPI_PRECHECKHEADER \
+ LUA_STACK_AUTOLOCK; \
+ LOCK_CHECK; \
+ realityCheck(); \
+ lua_State *L = getStack(); \
+ assert(lua_checkstack(L, 20)); \
+ StackUnroller stack_unroller(L);
+
+#define PLAYER_TO_SA(p) p->getEnv()->getScriptIface()
+#define ENV_TO_SA(env) env->getScriptIface()
+#define SERVER_TO_SA(srv) srv->getScriptIface()
+
+#endif /* S_BASE_H_ */