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authorsapier <Sapier at GMX dot net>2013-05-25 00:51:02 +0200
committerKahrl <kahrl@gmx.net>2013-05-25 00:51:02 +0200
commitab433775777c4f5055bcf4d2a1cffc506c4f9961 (patch)
tree9f80c74c95cbb1efa15c0c36df8d5e35235e5554 /src/script/cpp_api/s_inventory.h
parent865f380c91ced850d1a499c91aa2ab5489624802 (diff)
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Move scriptapi to separate folder (by sapier)
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
Diffstat (limited to 'src/script/cpp_api/s_inventory.h')
-rw-r--r--src/script/cpp_api/s_inventory.h71
1 files changed, 71 insertions, 0 deletions
diff --git a/src/script/cpp_api/s_inventory.h b/src/script/cpp_api/s_inventory.h
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+++ b/src/script/cpp_api/s_inventory.h
@@ -0,0 +1,71 @@
+/*
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#ifndef S_INVENTORY_H_
+#define S_INVENTORY_H_
+
+#include "cpp_api/s_base.h"
+
+class ItemStack;
+
+class ScriptApiDetached
+ : virtual public ScriptApiBase
+{
+public:
+ /* Detached inventory callbacks */
+ // Return number of accepted items to be moved
+ int detached_inventory_AllowMove(
+ const std::string &name,
+ const std::string &from_list, int from_index,
+ const std::string &to_list, int to_index,
+ int count, ServerActiveObject *player);
+ // Return number of accepted items to be put
+ int detached_inventory_AllowPut(
+ const std::string &name,
+ const std::string &listname, int index, ItemStack &stack,
+ ServerActiveObject *player);
+ // Return number of accepted items to be taken
+ int detached_inventory_AllowTake(
+ const std::string &name,
+ const std::string &listname, int index, ItemStack &stack,
+ ServerActiveObject *player);
+ // Report moved items
+ void detached_inventory_OnMove(
+ const std::string &name,
+ const std::string &from_list, int from_index,
+ const std::string &to_list, int to_index,
+ int count, ServerActiveObject *player);
+ // Report put items
+ void detached_inventory_OnPut(
+ const std::string &name,
+ const std::string &listname, int index, ItemStack &stack,
+ ServerActiveObject *player);
+ // Report taken items
+ void detached_inventory_OnTake(
+ const std::string &name,
+ const std::string &listname, int index, ItemStack &stack,
+ ServerActiveObject *player);
+private:
+ bool getDetachedInventoryCallback(
+ const std::string &name, const char *callbackname);
+};
+
+
+
+#endif /* S_INVENTORY_H_ */