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authorParamat <paramat@users.noreply.github.com>2019-07-16 20:39:58 +0100
committerGitHub <noreply@github.com>2019-07-16 20:39:58 +0100
commit458f6175753314583637006f00c426ba22ba86d7 (patch)
tree8688e943dfc635a053ce9fd6db0e1fb37e5969c1 /src/script/cpp_api/s_modchannels.cpp
parent47492386ece5b016a7a0ed06d6a44cc7d60adb55 (diff)
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Dungeons: Make multiple large rooms possible (#8678)
Re-add the random size range for large rooms. Remove 'first_room_large' bool. Add 'large_room_chance' parameter that can disable large rooms, specify 1 large room, or specify a chance for large rooms. If 1 or a chance is specified, the first generated room is large, to take advantage of the intersection checks that are done for the 1st room only.
Diffstat (limited to 'src/script/cpp_api/s_modchannels.cpp')
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