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authorLoïc Blot <nerzhul@users.noreply.github.com>2017-09-26 00:11:20 +0200
committerGitHub <noreply@github.com>2017-09-26 00:11:20 +0200
commit6f1c90720402415b62fb4d5e809ec7dbc1cd7f96 (patch)
tree6f94c2bbc2d343be50945a0074bc16da282a4bc1 /src/script/cpp_api/s_modchannels.h
parent6df312a608912b3cb21d04532151e29e8b0c7301 (diff)
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Implement mod communication channels (#6351)
Implement network communication for channels * Implement ModChannel manager server side to route incoming messages from clients to other clients * Add signal handler switch on client & ModChannelMgr on client to handle channels * Add Lua API bindings + client packet sending + unittests * Implement server message sending * Add callback from received message handler to Lua API using registration method
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diff --git a/src/script/cpp_api/s_modchannels.h b/src/script/cpp_api/s_modchannels.h
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+/*
+Minetest
+Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#pragma once
+
+#include "cpp_api/s_base.h"
+#include "modchannels.h"
+
+class ScriptApiModChannels : virtual public ScriptApiBase
+{
+public:
+ void on_modchannel_message(const std::string &channel, const std::string &sender,
+ const std::string &message);
+ void on_modchannel_signal(const std::string &channel, ModChannelSignal signal);
+};