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author | sfan5 <sfan5@live.de> | 2021-12-17 19:04:46 +0100 |
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committer | sfan5 <sfan5@live.de> | 2021-12-18 20:37:13 +0100 |
commit | b2409b14d0682655363c1b3b3b6bafbaa7e7c1bf (patch) | |
tree | 03cb1bac4e9bbad1490c44b8ec2e361cb8d7ec27 /src/script/cpp_api/s_security.h | |
parent | f4054595482bf4573075f45d3ca56076a0d6113e (diff) | |
download | minetest-b2409b14d0682655363c1b3b3b6bafbaa7e7c1bf.tar.gz minetest-b2409b14d0682655363c1b3b3b6bafbaa7e7c1bf.tar.bz2 minetest-b2409b14d0682655363c1b3b3b6bafbaa7e7c1bf.zip |
Refactor trusted mod checking code
Diffstat (limited to 'src/script/cpp_api/s_security.h')
-rw-r--r-- | src/script/cpp_api/s_security.h | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/src/script/cpp_api/s_security.h b/src/script/cpp_api/s_security.h index 73e763548..619bf824f 100644 --- a/src/script/cpp_api/s_security.h +++ b/src/script/cpp_api/s_security.h @@ -40,11 +40,6 @@ with this program; if not, write to the Free Software Foundation, Inc., class ScriptApiSecurity : virtual public ScriptApiBase { public: - int getThread(lua_State *L); - // creates an empty Lua environment - void createEmptyEnv(lua_State *L); - // sets the enviroment to the table thats on top of the stack - void setLuaEnv(lua_State *L, int thread); // Sets up security on the ScriptApi's Lua state void initializeSecurity(); void initializeSecurityClient(); @@ -57,8 +52,17 @@ public: // Checks if mods are allowed to read (and optionally write) to the path static bool checkPath(lua_State *L, const char *path, bool write_required, bool *write_allowed=NULL); + // Check if mod is whitelisted in the given setting + // This additionally checks that the mod's main file scope is executing. + static bool checkWhitelisted(lua_State *L, const std::string &setting); private: + int getThread(lua_State *L); + // sets the enviroment to the table thats on top of the stack + void setLuaEnv(lua_State *L, int thread); + // creates an empty Lua environment + void createEmptyEnv(lua_State *L); + // Syntax: "sl_" <Library name or 'g' (global)> '_' <Function name> // (sl stands for Secure Lua) |