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authorsorcerykid <rkrause@inbox.com>2020-05-23 06:24:06 -0500
committerSmallJoker <mk939@ymail.com>2020-05-23 13:25:29 +0200
commit15ba75e4cf1d1b8ceaa9d8ce33dcfdd7dbe80741 (patch)
tree482763407643cd776af9bd2c79e241969bbc644f /src/script/cpp_api/s_server.h
parent037422fdba9a47bd538480988fbf8aad67d66c85 (diff)
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Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)
Replace on_auth_fail callback with more versatile on_authplayer Better clarify account login process in Lua API documentation Change initial timestamp for newly registered accounts to -1
Diffstat (limited to 'src/script/cpp_api/s_server.h')
-rw-r--r--src/script/cpp_api/s_server.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/script/cpp_api/s_server.h b/src/script/cpp_api/s_server.h
index a4cede84d..d8639cba7 100644
--- a/src/script/cpp_api/s_server.h
+++ b/src/script/cpp_api/s_server.h
@@ -43,7 +43,8 @@ public:
/* auth */
bool getAuth(const std::string &playername,
std::string *dst_password,
- std::set<std::string> *dst_privs);
+ std::set<std::string> *dst_privs,
+ s64 *dst_last_login = nullptr);
void createAuth(const std::string &playername,
const std::string &password);
bool setPassword(const std::string &playername,