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authorShadowNinja <shadowninja@minetest.net>2013-12-18 16:35:55 -0500
committerShadowNinja <shadowninja@minetest.net>2013-12-18 16:35:55 -0500
commit49cec3f78240ed6310a9b5dd05ce09a79ed5a12e (patch)
tree38e8199e49906357939e74b6ed0b00f6f54de976 /src/script/cpp_api
parent38d112033b3ba0ea0360fced334a279576aafc5d (diff)
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Handle LuaErrors in Lua -> C++ calls on LuaJIT
Diffstat (limited to 'src/script/cpp_api')
-rw-r--r--src/script/cpp_api/s_base.cpp11
-rw-r--r--src/script/cpp_api/s_inventory.cpp6
-rw-r--r--src/script/cpp_api/s_nodemeta.cpp6
-rw-r--r--src/script/cpp_api/s_server.cpp12
4 files changed, 23 insertions, 12 deletions
diff --git a/src/script/cpp_api/s_base.cpp b/src/script/cpp_api/s_base.cpp
index b957dc64f..898271743 100644
--- a/src/script/cpp_api/s_base.cpp
+++ b/src/script/cpp_api/s_base.cpp
@@ -29,6 +29,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
extern "C" {
#include "lualib.h"
+#if USE_LUAJIT
+ #include "luajit.h"
+#endif
}
#include <stdio.h>
@@ -73,6 +76,14 @@ ScriptApiBase::ScriptApiBase()
lua_pushlightuserdata(m_luastack, this);
lua_setfield(m_luastack, LUA_REGISTRYINDEX, "scriptapi");
+ // If we are using LuaJIT add a C++ wrapper function to catch
+ // exceptions thrown in Lua -> C++ calls
+#if USE_LUAJIT
+ lua_pushlightuserdata(m_luastack, (void*) script_exception_wrapper);
+ luaJIT_setmode(m_luastack, -1, LUAJIT_MODE_WRAPCFUNC | LUAJIT_MODE_ON);
+ lua_pop(m_luastack, 1);
+#endif
+
m_server = 0;
m_environment = 0;
m_guiengine = 0;
diff --git a/src/script/cpp_api/s_inventory.cpp b/src/script/cpp_api/s_inventory.cpp
index 4ee6e4be0..8542f0292 100644
--- a/src/script/cpp_api/s_inventory.cpp
+++ b/src/script/cpp_api/s_inventory.cpp
@@ -54,7 +54,7 @@ int ScriptApiDetached::detached_inventory_AllowMove(
if(lua_pcall(L, 7, 1, errorhandler))
scriptError();
if(!lua_isnumber(L, -1))
- throw LuaError(L, "allow_move should return a number");
+ throw LuaError(NULL, "allow_move should return a number");
int ret = luaL_checkinteger(L, -1);
lua_pop(L, 2); // Pop integer and error handler
return ret;
@@ -86,7 +86,7 @@ int ScriptApiDetached::detached_inventory_AllowPut(
if(lua_pcall(L, 5, 1, errorhandler))
scriptError();
if(!lua_isnumber(L, -1))
- throw LuaError(L, "allow_put should return a number");
+ throw LuaError(NULL, "allow_put should return a number");
int ret = luaL_checkinteger(L, -1);
lua_pop(L, 2); // Pop integer and error handler
return ret;
@@ -118,7 +118,7 @@ int ScriptApiDetached::detached_inventory_AllowTake(
if(lua_pcall(L, 5, 1, errorhandler))
scriptError();
if(!lua_isnumber(L, -1))
- throw LuaError(L, "allow_take should return a number");
+ throw LuaError(NULL, "allow_take should return a number");
int ret = luaL_checkinteger(L, -1);
lua_pop(L, 2); // Pop integer and error handler
return ret;
diff --git a/src/script/cpp_api/s_nodemeta.cpp b/src/script/cpp_api/s_nodemeta.cpp
index 1f04383f1..d8fd4dcfe 100644
--- a/src/script/cpp_api/s_nodemeta.cpp
+++ b/src/script/cpp_api/s_nodemeta.cpp
@@ -61,7 +61,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowMove(v3s16 p,
scriptError();
lua_remove(L, errorhandler); // Remove error handler
if(!lua_isnumber(L, -1))
- throw LuaError(L, "allow_metadata_inventory_move should return a number");
+ throw LuaError(NULL, "allow_metadata_inventory_move should return a number");
int num = luaL_checkinteger(L, -1);
lua_pop(L, 1); // Pop integer
return num;
@@ -99,7 +99,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowPut(v3s16 p,
scriptError();
lua_remove(L, errorhandler); // Remove error handler
if(!lua_isnumber(L, -1))
- throw LuaError(L, "allow_metadata_inventory_put should return a number");
+ throw LuaError(NULL, "allow_metadata_inventory_put should return a number");
int num = luaL_checkinteger(L, -1);
lua_pop(L, 1); // Pop integer
return num;
@@ -137,7 +137,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowTake(v3s16 p,
scriptError();
lua_remove(L, errorhandler); // Remove error handler
if(!lua_isnumber(L, -1))
- throw LuaError(L, "allow_metadata_inventory_take should return a number");
+ throw LuaError(NULL, "allow_metadata_inventory_take should return a number");
int num = luaL_checkinteger(L, -1);
lua_pop(L, 1); // Pop integer
return num;
diff --git a/src/script/cpp_api/s_server.cpp b/src/script/cpp_api/s_server.cpp
index 4baf90636..98320b578 100644
--- a/src/script/cpp_api/s_server.cpp
+++ b/src/script/cpp_api/s_server.cpp
@@ -33,7 +33,7 @@ bool ScriptApiServer::getAuth(const std::string &playername,
getAuthHandler();
lua_getfield(L, -1, "get_auth");
if(lua_type(L, -1) != LUA_TFUNCTION)
- throw LuaError(L, "Authentication handler missing get_auth");
+ throw LuaError(NULL, "Authentication handler missing get_auth");
lua_pushstring(L, playername.c_str());
if(lua_pcall(L, 1, 1, errorhandler))
scriptError();
@@ -48,13 +48,13 @@ bool ScriptApiServer::getAuth(const std::string &playername,
std::string password;
bool found = getstringfield(L, -1, "password", password);
if(!found)
- throw LuaError(L, "Authentication handler didn't return password");
+ throw LuaError(NULL, "Authentication handler didn't return password");
if(dst_password)
*dst_password = password;
lua_getfield(L, -1, "privileges");
if(!lua_istable(L, -1))
- throw LuaError(L, "Authentication handler didn't return privilege table");
+ throw LuaError(NULL, "Authentication handler didn't return privilege table");
if(dst_privs)
readPrivileges(-1, *dst_privs);
lua_pop(L, 1);
@@ -74,7 +74,7 @@ void ScriptApiServer::getAuthHandler()
}
lua_remove(L, -2); // Remove minetest
if(lua_type(L, -1) != LUA_TTABLE)
- throw LuaError(L, "Authentication handler table not valid");
+ throw LuaError(NULL, "Authentication handler table not valid");
}
void ScriptApiServer::readPrivileges(int index, std::set<std::string> &result)
@@ -108,7 +108,7 @@ void ScriptApiServer::createAuth(const std::string &playername,
lua_getfield(L, -1, "create_auth");
lua_remove(L, -2); // Remove auth handler
if(lua_type(L, -1) != LUA_TFUNCTION)
- throw LuaError(L, "Authentication handler missing create_auth");
+ throw LuaError(NULL, "Authentication handler missing create_auth");
lua_pushstring(L, playername.c_str());
lua_pushstring(L, password.c_str());
if(lua_pcall(L, 2, 0, errorhandler))
@@ -128,7 +128,7 @@ bool ScriptApiServer::setPassword(const std::string &playername,
lua_getfield(L, -1, "set_password");
lua_remove(L, -2); // Remove auth handler
if(lua_type(L, -1) != LUA_TFUNCTION)
- throw LuaError(L, "Authentication handler missing set_password");
+ throw LuaError(NULL, "Authentication handler missing set_password");
lua_pushstring(L, playername.c_str());
lua_pushstring(L, password.c_str());
if(lua_pcall(L, 2, 1, errorhandler))