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authorLars Hofhansl <larsh@apache.org>2017-12-04 22:25:09 -0800
committerLars Hofhansl <larsh@apache.org>2017-12-04 22:29:11 -0800
commitfd9f195fcc2e4e592dbad3290876486eb08318b2 (patch)
tree5e8df8c8057e1a268f700541f8efdf2e4174a2ce /src/script/lua_api/l_areastore.cpp
parentf470cb7270560a26afff0a0eadfc69070236c109 (diff)
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Use Irrlicht's mesh cache for animated meshes.
Fixes #6676. Allow animated meshes to be cached in Irrlicht's builtin mesh cache. Use Material.EmmissiveColor instead of manipulating the mesh' vertex colors.
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