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authorsfan5 <sfan5@live.de>2017-09-15 12:19:01 +0200
committerLoïc Blot <nerzhul@users.noreply.github.com>2017-09-15 12:19:01 +0200
commit04839f233f37faa9af406ea66fc6c199127781eb (patch)
treed243fcae7f57fe4cf22046f42cda5424a1561e4c /src/script/lua_api/l_env.cpp
parentedbc533414b0ba991a82f8003d90924e1dc60d95 (diff)
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ServerEnv: Clean up object lifecycle handling (#6414)
* ServerEnv: Clean up object lifecycle handling
Diffstat (limited to 'src/script/lua_api/l_env.cpp')
-rw-r--r--src/script/lua_api/l_env.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/script/lua_api/l_env.cpp b/src/script/lua_api/l_env.cpp
index 1d0716484..f9498a9a7 100644
--- a/src/script/lua_api/l_env.cpp
+++ b/src/script/lua_api/l_env.cpp
@@ -642,7 +642,7 @@ int ModApiEnvMod::l_get_objects_inside_radius(lua_State *L)
std::vector<u16>::const_iterator iter = ids.begin();
for(u32 i = 0; iter != ids.end(); ++iter) {
ServerActiveObject *obj = env->getActiveObject(*iter);
- if (!obj->m_removed) {
+ if (!obj->isGone()) {
// Insert object reference into table
script->objectrefGetOrCreate(L, obj);
lua_rawseti(L, -2, ++i);