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authorest31 <MTest31@outlook.com>2016-02-09 07:08:31 +0100
committerest31 <MTest31@outlook.com>2016-03-07 19:54:26 +0100
commitd494733839e9cf6cb557462326ed21e7a58816c7 (patch)
tree07ead00672b0096aa2a60938b769bf030bba2951 /src/script/lua_api/l_env.cpp
parent88fbe7ca1e5451851ee0c7ab5524c39a7bb703c2 (diff)
downloadminetest-d494733839e9cf6cb557462326ed21e7a58816c7.tar.gz
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Add minetest.register_lbm() to run code on block load only
Diffstat (limited to 'src/script/lua_api/l_env.cpp')
-rw-r--r--src/script/lua_api/l_env.cpp40
1 files changed, 40 insertions, 0 deletions
diff --git a/src/script/lua_api/l_env.cpp b/src/script/lua_api/l_env.cpp
index b445b1eb9..f4ddc2afc 100644
--- a/src/script/lua_api/l_env.cpp
+++ b/src/script/lua_api/l_env.cpp
@@ -90,6 +90,46 @@ void LuaABM::trigger(ServerEnvironment *env, v3s16 p, MapNode n,
lua_pop(L, 1); // Pop error handler
}
+void LuaLBM::trigger(ServerEnvironment *env, v3s16 p, MapNode n)
+{
+ GameScripting *scriptIface = env->getScriptIface();
+ scriptIface->realityCheck();
+
+ lua_State *L = scriptIface->getStack();
+ sanity_check(lua_checkstack(L, 20));
+ StackUnroller stack_unroller(L);
+
+ int error_handler = PUSH_ERROR_HANDLER(L);
+
+ // Get registered_lbms
+ lua_getglobal(L, "core");
+ lua_getfield(L, -1, "registered_lbms");
+ luaL_checktype(L, -1, LUA_TTABLE);
+ lua_remove(L, -2); // Remove core
+
+ // Get registered_lbms[m_id]
+ lua_pushnumber(L, m_id);
+ lua_gettable(L, -2);
+ FATAL_ERROR_IF(lua_isnil(L, -1), "Entry with given id not found in registered_lbms table");
+ lua_remove(L, -2); // Remove registered_lbms
+
+ scriptIface->setOriginFromTable(-1);
+
+ // Call action
+ luaL_checktype(L, -1, LUA_TTABLE);
+ lua_getfield(L, -1, "action");
+ luaL_checktype(L, -1, LUA_TFUNCTION);
+ lua_remove(L, -2); // Remove registered_lbms[m_id]
+ push_v3s16(L, p);
+ pushnode(L, n, env->getGameDef()->ndef());
+
+ int result = lua_pcall(L, 2, 0, error_handler);
+ if (result)
+ scriptIface->scriptError(result, "LuaLBM::trigger");
+
+ lua_pop(L, 1); // Pop error handler
+}
+
void LuaEmergeAreaCallback(v3s16 blockpos, EmergeAction action, void *param)
{
ScriptCallbackState *state = (ScriptCallbackState *)param;