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authorproller <proller@github.com>2013-07-28 17:11:59 +0400
committerproller <proller@github.com>2013-07-28 17:14:31 +0400
commit037e84d377e91f37026cb5814145bdceac135534 (patch)
tree4e74e3d60e797605353d2539d2b2fbc399b684a9 /src/script/lua_api/l_env.h
parent3aedfac9685c2d9ae8bac5a5b7e72e527f22c08d (diff)
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Better snow fall, finite liquid transform, leveled nodes api
Diffstat (limited to 'src/script/lua_api/l_env.h')
-rw-r--r--src/script/lua_api/l_env.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/script/lua_api/l_env.h b/src/script/lua_api/l_env.h
index eaef16180..4122fd037 100644
--- a/src/script/lua_api/l_env.h
+++ b/src/script/lua_api/l_env.h
@@ -76,6 +76,10 @@ private:
// pos = {x=num, y=num, z=num}
static int l_get_node_level(lua_State *L);
+ // minetest.set_node_level(pos)
+ // pos = {x=num, y=num, z=num}
+ static int l_set_node_level(lua_State *L);
+
// minetest.add_node_level(pos)
// pos = {x=num, y=num, z=num}
static int l_add_node_level(lua_State *L);