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authorsapier <Sapier at GMX dot net>2013-05-25 00:51:02 +0200
committerKahrl <kahrl@gmx.net>2013-05-25 00:51:02 +0200
commitab433775777c4f5055bcf4d2a1cffc506c4f9961 (patch)
tree9f80c74c95cbb1efa15c0c36df8d5e35235e5554 /src/script/lua_api/l_env.h
parent865f380c91ced850d1a499c91aa2ab5489624802 (diff)
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Move scriptapi to separate folder (by sapier)
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
Diffstat (limited to 'src/script/lua_api/l_env.h')
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diff --git a/src/script/lua_api/l_env.h b/src/script/lua_api/l_env.h
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+++ b/src/script/lua_api/l_env.h
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+/*
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#ifndef L_ENV_H_
+#define L_ENV_H_
+
+extern "C" {
+#include <lua.h>
+#include <lauxlib.h>
+}
+
+#include "environment.h"
+#include "lua_api/l_base.h"
+
+class ModApiEnvMod
+ :public ModApiBase
+{
+private:
+ // minetest.set_node(pos, node)
+ // pos = {x=num, y=num, z=num}
+ static int l_set_node(lua_State *L);
+
+ static int l_add_node(lua_State *L);
+
+ // minetest.remove_node(pos)
+ // pos = {x=num, y=num, z=num}
+ static int l_remove_node(lua_State *L);
+
+ // minetest.get_node(pos)
+ // pos = {x=num, y=num, z=num}
+ static int l_get_node(lua_State *L);
+
+ // minetest.get_node_or_nil(pos)
+ // pos = {x=num, y=num, z=num}
+ static int l_get_node_or_nil(lua_State *L);
+
+ // minetest.get_node_light(pos, timeofday)
+ // pos = {x=num, y=num, z=num}
+ // timeofday: nil = current time, 0 = night, 0.5 = day
+ static int l_get_node_light(lua_State *L);
+
+ // minetest.place_node(pos, node)
+ // pos = {x=num, y=num, z=num}
+ static int l_place_node(lua_State *L);
+
+ // minetest.dig_node(pos)
+ // pos = {x=num, y=num, z=num}
+ static int l_dig_node(lua_State *L);
+
+ // minetest.punch_node(pos)
+ // pos = {x=num, y=num, z=num}
+ static int l_punch_node(lua_State *L);
+
+ // minetest.get_meta(pos)
+ static int l_get_meta(lua_State *L);
+
+ // minetest.get_node_timer(pos)
+ static int l_get_node_timer(lua_State *L);
+
+ // minetest.add_entity(pos, entityname) -> ObjectRef or nil
+ // pos = {x=num, y=num, z=num}
+ static int l_add_entity(lua_State *L);
+
+ // minetest.add_item(pos, itemstack or itemstring or table) -> ObjectRef or nil
+ // pos = {x=num, y=num, z=num}
+ static int l_add_item(lua_State *L);
+
+ // minetest.get_player_by_name(name)
+ static int l_get_player_by_name(lua_State *L);
+
+ // minetest.get_objects_inside_radius(pos, radius)
+ static int l_get_objects_inside_radius(lua_State *L);
+
+ // minetest.set_timeofday(val)
+ // val = 0...1
+ static int l_set_timeofday(lua_State *L);
+
+ // minetest.get_timeofday() -> 0...1
+ static int l_get_timeofday(lua_State *L);
+
+ // minetest.find_node_near(pos, radius, nodenames) -> pos or nil
+ // nodenames: eg. {"ignore", "group:tree"} or "default:dirt"
+ static int l_find_node_near(lua_State *L);
+
+ // minetest.find_nodes_in_area(minp, maxp, nodenames) -> list of positions
+ // nodenames: eg. {"ignore", "group:tree"} or "default:dirt"
+ static int l_find_nodes_in_area(lua_State *L);
+
+ // minetest.get_perlin(seeddiff, octaves, persistence, scale)
+ // returns world-specific PerlinNoise
+ static int l_get_perlin(lua_State *L);
+
+ // minetest.get_perlin_map(noiseparams, size)
+ // returns world-specific PerlinNoiseMap
+ static int l_get_perlin_map(lua_State *L);
+
+ // minetest.clear_objects()
+ // clear all objects in the environment
+ static int l_clear_objects(lua_State *L);
+
+ // minetest.spawn_tree(pos, treedef)
+ static int l_spawn_tree(lua_State *L);
+
+ // minetest.line_of_sight(pos1, pos2, stepsize) -> true/false
+ static int l_line_of_sight(lua_State *L);
+
+ // minetest.find_path(pos1, pos2, searchdistance,
+ // max_jump, max_drop, algorithm) -> table containing path
+ static int l_find_path(lua_State *L);
+
+public:
+ bool Initialize(lua_State *L, int top);
+};
+
+class LuaABM : public ActiveBlockModifier
+{
+private:
+ int m_id;
+
+ std::set<std::string> m_trigger_contents;
+ std::set<std::string> m_required_neighbors;
+ float m_trigger_interval;
+ u32 m_trigger_chance;
+public:
+ LuaABM(lua_State *L, int id,
+ const std::set<std::string> &trigger_contents,
+ const std::set<std::string> &required_neighbors,
+ float trigger_interval, u32 trigger_chance):
+ m_id(id),
+ m_trigger_contents(trigger_contents),
+ m_required_neighbors(required_neighbors),
+ m_trigger_interval(trigger_interval),
+ m_trigger_chance(trigger_chance)
+ {
+ }
+ virtual std::set<std::string> getTriggerContents()
+ {
+ return m_trigger_contents;
+ }
+ virtual std::set<std::string> getRequiredNeighbors()
+ {
+ return m_required_neighbors;
+ }
+ virtual float getTriggerInterval()
+ {
+ return m_trigger_interval;
+ }
+ virtual u32 getTriggerChance()
+ {
+ return m_trigger_chance;
+ }
+ virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n,
+ u32 active_object_count, u32 active_object_count_wider);
+};
+
+#endif /* L_ENV_H_ */