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authorhecktest <42101236+hecktest@users.noreply.github.com>2020-06-09 19:36:47 +0200
committerGitHub <noreply@github.com>2020-06-09 19:36:47 +0200
commit09e285f38cd96b4278b921ab82c5266082bb1a0d (patch)
treeb81da3084e3b38812c9c5afd66e1d5ba742b0798 /src/script/lua_api/l_item.h
parentb9f618746c0f673ea1f851bb2473fb3ca9410093 (diff)
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Fix player-to-object attachment teleport bug (#10008)
Fixes two bugs: * The camera offset was not applied to an object while detaching, briefly placing the irrlicht matrixnode in world space. * When attaching, the matrixnode's absolute position was evaluated without evaluating the parent first, resulting in zeroed positions.
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