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author | hecktest <42101236+hecktest@users.noreply.github.com> | 2020-06-09 19:36:47 +0200 |
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committer | GitHub <noreply@github.com> | 2020-06-09 19:36:47 +0200 |
commit | 09e285f38cd96b4278b921ab82c5266082bb1a0d (patch) | |
tree | b81da3084e3b38812c9c5afd66e1d5ba742b0798 /src/script/lua_api/l_item.h | |
parent | b9f618746c0f673ea1f851bb2473fb3ca9410093 (diff) | |
download | minetest-09e285f38cd96b4278b921ab82c5266082bb1a0d.tar.gz minetest-09e285f38cd96b4278b921ab82c5266082bb1a0d.tar.bz2 minetest-09e285f38cd96b4278b921ab82c5266082bb1a0d.zip |
Fix player-to-object attachment teleport bug (#10008)
Fixes two bugs:
* The camera offset was not applied to an object while detaching, briefly placing the irrlicht matrixnode in world space.
* When attaching, the matrixnode's absolute position was evaluated without evaluating the parent first, resulting in zeroed positions.
Diffstat (limited to 'src/script/lua_api/l_item.h')
0 files changed, 0 insertions, 0 deletions