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author | adrido <robots_only_adrido@gmx.com> | 2017-06-27 11:54:40 +0200 |
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committer | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-06-27 11:54:40 +0200 |
commit | d7343b6c930d22857f858929ea684acbbeefe482 (patch) | |
tree | a4611d3bc6546af879e8cf433cf49ce8df41ab55 /src/script/lua_api/l_itemstackmeta.cpp | |
parent | 48cd217e3b6f53af32802c1897ddd1914d215078 (diff) | |
download | minetest-d7343b6c930d22857f858929ea684acbbeefe482.tar.gz minetest-d7343b6c930d22857f858929ea684acbbeefe482.tar.bz2 minetest-d7343b6c930d22857f858929ea684acbbeefe482.zip |
Fix msvc annoyances (#5963)
* MSVC: Fix '/std:c++11' is not a valid compiler option
* MSVC/MINGW: Define 'WIN32_LEAN_AND_MEAN' for the whole project
In some obscure cases 'Windows.h" got includet before that definition, which leaded to compilation warnings+errors
* MSVC: '/arch:SSE' is only available for x86
* MSVC: Fix float conversation
* MSVC/MINGW: use winthreads on Windows
* MSVC: 'USE_CMAKE_CONFIG' might be already definied by CMake build system
* MSVC: Use all available cpu cores for compiling
* Add missing include ctime and use std::time_t
Diffstat (limited to 'src/script/lua_api/l_itemstackmeta.cpp')
0 files changed, 0 insertions, 0 deletions