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authorCraig Robbins <kde.psych@gmail.com>2015-03-06 20:21:51 +1000
committerCraig Robbins <kde.psych@gmail.com>2015-03-07 22:41:47 +1000
commitced6d20295a8263757d57c02a07ffcb66688a163 (patch)
treea44527357c1ffccb88bf479686735aef168d15c1 /src/script/lua_api/l_mainmenu.cpp
parenta603a767877b94b4d3bc4d3de8d762fbc56a583d (diff)
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For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
Diffstat (limited to 'src/script/lua_api/l_mainmenu.cpp')
-rw-r--r--src/script/lua_api/l_mainmenu.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/script/lua_api/l_mainmenu.cpp b/src/script/lua_api/l_mainmenu.cpp
index 2bed2a255..e6fcdcf83 100644
--- a/src/script/lua_api/l_mainmenu.cpp
+++ b/src/script/lua_api/l_mainmenu.cpp
@@ -90,7 +90,7 @@ int ModApiMainMenu::getBoolData(lua_State *L, std::string name,bool& valid)
int ModApiMainMenu::l_update_formspec(lua_State *L)
{
GUIEngine* engine = getGuiEngine(L);
- assert(engine != 0);
+ sanity_check(engine != NULL);
if (engine->m_startgame)
return 0;
@@ -109,7 +109,7 @@ int ModApiMainMenu::l_update_formspec(lua_State *L)
int ModApiMainMenu::l_start(lua_State *L)
{
GUIEngine* engine = getGuiEngine(L);
- assert(engine != 0);
+ sanity_check(engine != NULL);
//update c++ gamedata from lua table
@@ -134,7 +134,7 @@ int ModApiMainMenu::l_start(lua_State *L)
int ModApiMainMenu::l_close(lua_State *L)
{
GUIEngine* engine = getGuiEngine(L);
- assert(engine != 0);
+ sanity_check(engine != NULL);
engine->m_kill = true;
return 0;
@@ -144,7 +144,7 @@ int ModApiMainMenu::l_close(lua_State *L)
int ModApiMainMenu::l_set_background(lua_State *L)
{
GUIEngine* engine = getGuiEngine(L);
- assert(engine != 0);
+ sanity_check(engine != NULL);
std::string backgroundlevel(luaL_checkstring(L, 1));
std::string texturename(luaL_checkstring(L, 2));
@@ -189,7 +189,7 @@ int ModApiMainMenu::l_set_background(lua_State *L)
int ModApiMainMenu::l_set_clouds(lua_State *L)
{
GUIEngine* engine = getGuiEngine(L);
- assert(engine != 0);
+ sanity_check(engine != NULL);
bool value = lua_toboolean(L,1);
@@ -209,7 +209,7 @@ int ModApiMainMenu::l_get_textlist_index(lua_State *L)
int ModApiMainMenu::l_get_table_index(lua_State *L)
{
GUIEngine* engine = getGuiEngine(L);
- assert(engine != 0);
+ sanity_check(engine != NULL);
std::wstring tablename(narrow_to_wide(luaL_checkstring(L, 1)));
GUITable *table = engine->m_menu->getTable(tablename);
@@ -617,7 +617,7 @@ int ModApiMainMenu::l_delete_favorite(lua_State *L)
int ModApiMainMenu::l_show_keys_menu(lua_State *L)
{
GUIEngine* engine = getGuiEngine(L);
- assert(engine != 0);
+ sanity_check(engine != NULL);
GUIKeyChangeMenu *kmenu
= new GUIKeyChangeMenu( engine->m_device->getGUIEnvironment(),
@@ -692,7 +692,7 @@ int ModApiMainMenu::l_delete_world(lua_State *L)
int ModApiMainMenu::l_set_topleft_text(lua_State *L)
{
GUIEngine* engine = getGuiEngine(L);
- assert(engine != 0);
+ sanity_check(engine != NULL);
std::string text = "";
@@ -843,7 +843,7 @@ int ModApiMainMenu::l_copy_dir(lua_State *L)
int ModApiMainMenu::l_extract_zip(lua_State *L)
{
GUIEngine* engine = getGuiEngine(L);
- assert(engine != 0);
+ sanity_check(engine != NULL);(engine != 0);
const char *zipfile = luaL_checkstring(L, 1);
const char *destination = luaL_checkstring(L, 2);
@@ -860,7 +860,7 @@ int ModApiMainMenu::l_extract_zip(lua_State *L)
return 1;
}
- assert(fs->getFileArchiveCount() > 0);
+ sanity_check(fs->getFileArchiveCount() > 0);
/**********************************************************************/
/* WARNING this is not threadsafe!! */
@@ -931,7 +931,7 @@ int ModApiMainMenu::l_extract_zip(lua_State *L)
int ModApiMainMenu::l_get_mainmenu_path(lua_State *L)
{
GUIEngine* engine = getGuiEngine(L);
- assert(engine != 0);
+ sanity_check(engine != NULL);
lua_pushstring(L,engine->getScriptDir().c_str());
return 1;
@@ -963,7 +963,7 @@ bool ModApiMainMenu::isMinetestPath(std::string path)
int ModApiMainMenu::l_show_file_open_dialog(lua_State *L)
{
GUIEngine* engine = getGuiEngine(L);
- assert(engine != 0);
+ sanity_check(engine != NULL);
const char *formname= luaL_checkstring(L, 1);
const char *title = luaL_checkstring(L, 2);
@@ -1118,8 +1118,8 @@ int ModApiMainMenu::l_do_async_callback(lua_State *L)
const char* serialized_param_raw = luaL_checklstring(L, 2, &param_length);
- assert(serialized_func_raw != NULL);
- assert(serialized_param_raw != NULL);
+ sanity_check(serialized_func_raw != NULL);
+ sanity_check(serialized_param_raw != NULL);
std::string serialized_func = std::string(serialized_func_raw, func_length);
std::string serialized_param = std::string(serialized_param_raw, param_length);