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author | Lars Hofhansl <larsh@apache.org> | 2017-12-03 17:51:58 -0800 |
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committer | Lars Hofhansl <larsh@apache.org> | 2017-12-03 17:52:05 -0800 |
commit | 5a03b1f5f928e30cb650f9d16bc4fbb866275405 (patch) | |
tree | 250d3259956e2efa04ad1e0b887364d5c8a95d8f /src/script/lua_api/l_nodemeta.cpp | |
parent | 83b12ed481fdb1f0c86a97de8a2887acaa32079e (diff) | |
download | minetest-5a03b1f5f928e30cb650f9d16bc4fbb866275405.tar.gz minetest-5a03b1f5f928e30cb650f9d16bc4fbb866275405.tar.bz2 minetest-5a03b1f5f928e30cb650f9d16bc4fbb866275405.zip |
Optionally extend the active object in a players camera direction.
See #6667
By setting active_object_send_range_blocks > active_block_range a server admin
can allow clients to retrieve active objects futher out from the player at
relatively low cost to the server
(only objects in the players' view cone are considered).
Diffstat (limited to 'src/script/lua_api/l_nodemeta.cpp')
0 files changed, 0 insertions, 0 deletions