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authorDániel Juhász <juhdanad@gmail.com>2017-03-10 18:25:58 +0100
committerAuke Kok <sofar@foo-projects.org>2017-04-08 18:39:15 -0700
commit58d83a7bb2f992194c3df304b1dcbb81f98f78c0 (patch)
tree4beedb69ac8b9b74352ef52c3a1d27004e77bc1d /src/script/lua_api/l_nodemeta.cpp
parentd4e9dd4643607192f5adebeecda86f25074f02cd (diff)
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Hardware coloring for itemstacks
Adds the possibility to colorize item stacks based on their metadata. In the item/node definition you can specify palette (an image file) and color (fallback color if the item has no palette or metadata). Then you can add palette_index to the metadata. Dropped itemstacks with different colors do not merge.
Diffstat (limited to 'src/script/lua_api/l_nodemeta.cpp')
-rw-r--r--src/script/lua_api/l_nodemeta.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/script/lua_api/l_nodemeta.cpp b/src/script/lua_api/l_nodemeta.cpp
index 55d11fc13..c65d56f14 100644
--- a/src/script/lua_api/l_nodemeta.cpp
+++ b/src/script/lua_api/l_nodemeta.cpp
@@ -204,6 +204,10 @@ void NodeMetaRef::RegisterCommon(lua_State *L)
lua_pushcfunction(L, gc_object);
lua_settable(L, metatable);
+ lua_pushliteral(L, "__eq");
+ lua_pushcfunction(L, l_equals);
+ lua_settable(L, metatable);
+
lua_pop(L, 1); // drop metatable
}
@@ -225,6 +229,7 @@ const luaL_Reg NodeMetaRef::methodsServer[] = {
luamethod(MetaDataRef, to_table),
luamethod(MetaDataRef, from_table),
luamethod(NodeMetaRef, get_inventory),
+ luamethod(MetaDataRef, equals),
{0,0}
};