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authorparamat <paramat@users.noreply.github.com>2017-06-11 06:02:20 +0100
committerparamat <mat.gregory@virginmedia.com>2017-06-19 02:20:04 +0100
commitea4d407082dd120bb6b3b1e9c869e88f26b001b1 (patch)
treea1ca192ae4ef304e30e7638fd553b71b691baa0a /src/script/lua_api/l_nodemeta.h
parent8f2e60a9619f3db2dea752626e778f753c0714bc (diff)
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Mgv7 spawn search: Cope with extreme custom terrain and biome 'dust'
Previously, maximum spawn level was set to 'water_level + 16'. This would result in spawn search failing if terrain had been customised to be much higher than 'water_level' at all points. Also raise spawn level by 1 node to avoid spawning half-buried in a biome 'dust' node such as 'default:snowblock'.
Diffstat (limited to 'src/script/lua_api/l_nodemeta.h')
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