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authorWeblate <42@minetest.ru>2013-06-01 13:18:52 +0200
committerWeblate <42@minetest.ru>2013-06-01 13:18:52 +0200
commit1dfc2e02b3c358af4bb20bb3cb60ac7bd3ed1124 (patch)
tree54660f353f3342f89b6259ea6a5dfedfa20dc16f /src/script/lua_api/l_nodetimer.cpp
parentec039a3d123120f9918812b13f5971e94546b9af (diff)
parent64627817fcca52f20948c24b60ce192b218f6ce2 (diff)
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Merge remote-tracking branch 'origin/master'
Diffstat (limited to 'src/script/lua_api/l_nodetimer.cpp')
-rw-r--r--src/script/lua_api/l_nodetimer.cpp169
1 files changed, 169 insertions, 0 deletions
diff --git a/src/script/lua_api/l_nodetimer.cpp b/src/script/lua_api/l_nodetimer.cpp
new file mode 100644
index 000000000..60e4ec061
--- /dev/null
+++ b/src/script/lua_api/l_nodetimer.cpp
@@ -0,0 +1,169 @@
+/*
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "cpp_api/scriptapi.h"
+#include "lua_api/l_nodetimer.h"
+#include "common/c_internal.h"
+#include "map.h"
+
+
+int NodeTimerRef::gc_object(lua_State *L) {
+ NodeTimerRef *o = *(NodeTimerRef **)(lua_touserdata(L, 1));
+ delete o;
+ return 0;
+}
+
+NodeTimerRef* NodeTimerRef::checkobject(lua_State *L, int narg)
+{
+ luaL_checktype(L, narg, LUA_TUSERDATA);
+ void *ud = luaL_checkudata(L, narg, className);
+ if(!ud) luaL_typerror(L, narg, className);
+ return *(NodeTimerRef**)ud; // unbox pointer
+}
+
+int NodeTimerRef::l_set(lua_State *L)
+{
+ NodeTimerRef *o = checkobject(L, 1);
+ ServerEnvironment *env = o->m_env;
+ if(env == NULL) return 0;
+ f32 t = luaL_checknumber(L,2);
+ f32 e = luaL_checknumber(L,3);
+ env->getMap().setNodeTimer(o->m_p,NodeTimer(t,e));
+ return 0;
+}
+
+int NodeTimerRef::l_start(lua_State *L)
+{
+ NodeTimerRef *o = checkobject(L, 1);
+ ServerEnvironment *env = o->m_env;
+ if(env == NULL) return 0;
+ f32 t = luaL_checknumber(L,2);
+ env->getMap().setNodeTimer(o->m_p,NodeTimer(t,0));
+ return 0;
+}
+
+int NodeTimerRef::l_stop(lua_State *L)
+{
+ NodeTimerRef *o = checkobject(L, 1);
+ ServerEnvironment *env = o->m_env;
+ if(env == NULL) return 0;
+ env->getMap().removeNodeTimer(o->m_p);
+ return 0;
+}
+
+int NodeTimerRef::l_is_started(lua_State *L)
+{
+ NodeTimerRef *o = checkobject(L, 1);
+ ServerEnvironment *env = o->m_env;
+ if(env == NULL) return 0;
+
+ NodeTimer t = env->getMap().getNodeTimer(o->m_p);
+ lua_pushboolean(L,(t.timeout != 0));
+ return 1;
+}
+
+int NodeTimerRef::l_get_timeout(lua_State *L)
+{
+ NodeTimerRef *o = checkobject(L, 1);
+ ServerEnvironment *env = o->m_env;
+ if(env == NULL) return 0;
+
+ NodeTimer t = env->getMap().getNodeTimer(o->m_p);
+ lua_pushnumber(L,t.timeout);
+ return 1;
+}
+
+int NodeTimerRef::l_get_elapsed(lua_State *L)
+{
+ NodeTimerRef *o = checkobject(L, 1);
+ ServerEnvironment *env = o->m_env;
+ if(env == NULL) return 0;
+
+ NodeTimer t = env->getMap().getNodeTimer(o->m_p);
+ lua_pushnumber(L,t.elapsed);
+ return 1;
+}
+
+
+NodeTimerRef::NodeTimerRef(v3s16 p, ServerEnvironment *env):
+ m_p(p),
+ m_env(env)
+{
+}
+
+NodeTimerRef::~NodeTimerRef()
+{
+}
+
+// Creates an NodeTimerRef and leaves it on top of stack
+// Not callable from Lua; all references are created on the C side.
+void NodeTimerRef::create(lua_State *L, v3s16 p, ServerEnvironment *env)
+{
+ NodeTimerRef *o = new NodeTimerRef(p, env);
+ *(void **)(lua_newuserdata(L, sizeof(void *))) = o;
+ luaL_getmetatable(L, className);
+ lua_setmetatable(L, -2);
+}
+
+void NodeTimerRef::set_null(lua_State *L)
+{
+ NodeTimerRef *o = checkobject(L, -1);
+ o->m_env = NULL;
+}
+
+void NodeTimerRef::Register(lua_State *L)
+{
+ lua_newtable(L);
+ int methodtable = lua_gettop(L);
+ luaL_newmetatable(L, className);
+ int metatable = lua_gettop(L);
+
+ lua_pushliteral(L, "__metatable");
+ lua_pushvalue(L, methodtable);
+ lua_settable(L, metatable); // hide metatable from Lua getmetatable()
+
+ lua_pushliteral(L, "__index");
+ lua_pushvalue(L, methodtable);
+ lua_settable(L, metatable);
+
+ lua_pushliteral(L, "__gc");
+ lua_pushcfunction(L, gc_object);
+ lua_settable(L, metatable);
+
+ lua_pop(L, 1); // drop metatable
+
+ luaL_openlib(L, 0, methods, 0); // fill methodtable
+ lua_pop(L, 1); // drop methodtable
+
+ // Cannot be created from Lua
+ //lua_register(L, className, create_object);
+}
+
+const char NodeTimerRef::className[] = "NodeTimerRef";
+const luaL_reg NodeTimerRef::methods[] = {
+ luamethod(NodeTimerRef, start),
+ luamethod(NodeTimerRef, set),
+ luamethod(NodeTimerRef, stop),
+ luamethod(NodeTimerRef, is_started),
+ luamethod(NodeTimerRef, get_timeout),
+ luamethod(NodeTimerRef, get_elapsed),
+ {0,0}
+};
+
+REGISTER_LUA_REF(NodeTimerRef);