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authorFoghrye4 <foghrye4@gmail.com>2016-10-23 20:45:25 +0300
committerNer'zhul <nerzhul@users.noreply.github.com>2016-10-25 21:10:51 +0200
commit6eb6e75fff91f86d0e59d337f12ec93fcf9dc46e (patch)
tree0b4c4447bf0ad8acd7aa18bff5eee82c852e8186 /src/script/lua_api/l_object.cpp
parent3db2f08ff95a2e1366b9b5079100b6a681f1e562 (diff)
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Adding LuaError on attempt to assign vectors with values out of range
Diffstat (limited to 'src/script/lua_api/l_object.cpp')
-rw-r--r--src/script/lua_api/l_object.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp
index bb352e429..23994181c 100644
--- a/src/script/lua_api/l_object.cpp
+++ b/src/script/lua_api/l_object.cpp
@@ -606,10 +606,10 @@ int ObjectRef::l_set_bone_position(lua_State *L)
bone = lua_tostring(L, 2);
v3f position = v3f(0, 0, 0);
if (!lua_isnil(L, 3))
- position = read_v3f(L, 3);
+ position = check_v3f(L, 3);
v3f rotation = v3f(0, 0, 0);
if (!lua_isnil(L, 4))
- rotation = read_v3f(L, 4);
+ rotation = check_v3f(L, 4);
co->setBonePosition(bone, position, rotation);
return 0;
}