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author | sfan5 <sfan5@live.de> | 2019-07-16 14:00:42 +0200 |
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committer | sfan5 <sfan5@live.de> | 2019-08-10 19:44:27 +0200 |
commit | cf64054390970f3cf974afb2b174340a3e1da382 (patch) | |
tree | 9f3a62d3f935ae76f00fb1c0002f9ba59e59f219 /src/script/lua_api/l_object.h | |
parent | b19400aa74f30ef61ba0c1bb4a25a978e7cf4125 (diff) | |
download | minetest-cf64054390970f3cf974afb2b174340a3e1da382.tar.gz minetest-cf64054390970f3cf974afb2b174340a3e1da382.tar.bz2 minetest-cf64054390970f3cf974afb2b174340a3e1da382.zip |
Implement adding velocity to player from Lua
The intended usecase is knockback, but there's potential for more.
Diffstat (limited to 'src/script/lua_api/l_object.h')
-rw-r--r-- | src/script/lua_api/l_object.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/script/lua_api/l_object.h b/src/script/lua_api/l_object.h index 653d833f6..2390c5195 100644 --- a/src/script/lua_api/l_object.h +++ b/src/script/lua_api/l_object.h @@ -212,6 +212,9 @@ private: // get_player_velocity(self) static int l_get_player_velocity(lua_State *L); + // add_player_velocity(self, {x=num, y=num, z=num}) + static int l_add_player_velocity(lua_State *L); + // get_look_dir(self) static int l_get_look_dir(lua_State *L); |