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authorMirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>2015-02-21 23:38:53 +0200
committerest31 <MTest31@outlook.com>2015-06-22 01:53:38 +0200
commit660fa516bfe774c77947c47a97154d6f069f414d (patch)
tree60cbb826cfda9f08bd747aab3f087a75aec1df4c /src/script/lua_api/l_object.h
parent622918d8a86ab2bb8a6ef1211b9a2ed1ad4c9b96 (diff)
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Fix some issues with animations, and allow non-looped animations to be defined
Diffstat (limited to 'src/script/lua_api/l_object.h')
-rw-r--r--src/script/lua_api/l_object.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/script/lua_api/l_object.h b/src/script/lua_api/l_object.h
index 02bb06ecc..9e4a62058 100644
--- a/src/script/lua_api/l_object.h
+++ b/src/script/lua_api/l_object.h
@@ -111,7 +111,7 @@ private:
// get_physics_override(self)
static int l_get_physics_override(lua_State *L);
- // set_animation(self, frame_range, frame_speed, frame_blend)
+ // set_animation(self, frame_range, frame_speed, frame_blend, frame_loop)
static int l_set_animation(lua_State *L);
// get_animation(self)