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author | Loïc Blot <nerzhul@users.noreply.github.com> | 2019-03-01 20:16:11 +0100 |
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committer | GitHub <noreply@github.com> | 2019-03-01 20:16:11 +0100 |
commit | 170dd409cbf1856600ee5089a95c096dd668b75e (patch) | |
tree | dd18026fbfe1e9c76f9081864174266109809996 /src/script/lua_api/l_particles_local.cpp | |
parent | 111f1dc9c5f336f5b4f12c15940dc4cc2cbe7f82 (diff) | |
download | minetest-170dd409cbf1856600ee5089a95c096dd668b75e.tar.gz minetest-170dd409cbf1856600ee5089a95c096dd668b75e.tar.bz2 minetest-170dd409cbf1856600ee5089a95c096dd668b75e.zip |
Fix particle spawners not visible since CSM spawner implementation (#8289)
* Drop the ID mapper, use a big u64 instead. This will permit to resync server ids properly with the manager code
* Modernize some code parts (std::unordered_map, auto)
* generate id on client part on U32_MAX + 1 ids, lower are for server ids
Diffstat (limited to 'src/script/lua_api/l_particles_local.cpp')
-rw-r--r-- | src/script/lua_api/l_particles_local.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/script/lua_api/l_particles_local.cpp b/src/script/lua_api/l_particles_local.cpp index 3c7a821ca..a9bf55665 100644 --- a/src/script/lua_api/l_particles_local.cpp +++ b/src/script/lua_api/l_particles_local.cpp @@ -154,9 +154,9 @@ int ModApiParticlesLocal::l_add_particlespawner(lua_State *L) texture = getstringfield_default(L, 1, "texture", ""); glow = getintfield_default(L, 1, "glow", 0); - u32 id = getClient(L)->getParticleManager()->getSpawnerId(); + u64 id = getClient(L)->getParticleManager()->generateSpawnerId(); - ClientEvent *event = new ClientEvent(); + auto event = new ClientEvent(); event->type = CE_ADD_PARTICLESPAWNER; event->add_particlespawner.amount = amount; event->add_particlespawner.spawntime = time; |