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authorParamat <paramat@users.noreply.github.com>2019-01-03 11:10:07 +0000
committerLoïc Blot <nerzhul@users.noreply.github.com>2019-01-03 12:10:07 +0100
commitceacff13a666779d75ac48f2cc5c11bc2ce5c6e1 (patch)
treead82bd3a44ced8af130f372fb1c3df8d389b3bdd /src/script/lua_api/l_playermeta.h
parentc26eab6319b64089a32e43cf1626f9583947572a (diff)
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CSM restrictions: Make 'LOAD_CLIENT_MODS' disable loading of 'builtin' (#8000)
Previously, when the CSM restriction 'LOAD_CLIENT_MODS' was used a client was still able to add CSM code to 'builtin' to bypass that restriction, because 'builtin' is not yet verified. Until server-sent CSM and verifying of 'builtin' are complete, make 'LOAD_CLIENT_MODS' disable the loading of builtin. Clarify code comments and messages to distinguish between client-side modding and client-side scripting. 'Scripting' includes 'builtin', 'modding' does not.
Diffstat (limited to 'src/script/lua_api/l_playermeta.h')
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