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author | sapier <Sapier at GMX dot net> | 2014-02-13 20:17:42 +0100 |
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committer | sapier <Sapier at GMX dot net> | 2014-04-08 21:12:20 +0200 |
commit | 142e2d3b74ad886eed83b0fc9d6cfea100dae10a (patch) | |
tree | 869bd3599c590e062bc838013b83088280734a81 /src/script/lua_api/l_server.cpp | |
parent | 556bdc260a6938ddab8db22e2ebc4033ec3757eb (diff) | |
download | minetest-142e2d3b74ad886eed83b0fc9d6cfea100dae10a.tar.gz minetest-142e2d3b74ad886eed83b0fc9d6cfea100dae10a.tar.bz2 minetest-142e2d3b74ad886eed83b0fc9d6cfea100dae10a.zip |
Cleanup client init states by bumping protocol version
Don't use TOSERVER_RECEIVED_MEDIA but TOSERVER_CLIENT_READY as indicatio for client ready
Handle clients with protocol version < 23 (almost) same way as before
Make client tell server about it's version
Add client state to not send bogus player position updates prior init complete
Add access to statistics information (peer connction time,rtt,version)
Fix clients standing stalled in world while preloading item visuals (new clients only)
Add get_player_information to read client specific information from lua
Diffstat (limited to 'src/script/lua_api/l_server.cpp')
-rw-r--r-- | src/script/lua_api/l_server.cpp | 132 |
1 files changed, 131 insertions, 1 deletions
diff --git a/src/script/lua_api/l_server.cpp b/src/script/lua_api/l_server.cpp index bbf5a707d..531d044ef 100644 --- a/src/script/lua_api/l_server.cpp +++ b/src/script/lua_api/l_server.cpp @@ -99,7 +99,7 @@ int ModApiServer::l_get_player_ip(lua_State *L) } try { - Address addr = getServer(L)->getPeerAddress(getEnv(L)->getPlayer(name)->peer_id); + Address addr = getServer(L)->getPeerAddress(player->peer_id); std::string ip_str = addr.serializeString(); lua_pushstring(L, ip_str.c_str()); return 1; @@ -112,6 +112,135 @@ int ModApiServer::l_get_player_ip(lua_State *L) } } +// get_player_information() +int ModApiServer::l_get_player_information(lua_State *L) +{ + + NO_MAP_LOCK_REQUIRED; + const char * name = luaL_checkstring(L, 1); + Player *player = getEnv(L)->getPlayer(name); + if(player == NULL) + { + lua_pushnil(L); // no such player + return 1; + } + + Address addr; + try + { + addr = getServer(L)->getPeerAddress(player->peer_id); + } + catch(con::PeerNotFoundException) // unlikely + { + dstream << __FUNCTION_NAME << ": peer was not found" << std::endl; + lua_pushnil(L); // error + return 1; + } + + float min_rtt,max_rtt,avg_rtt,min_jitter,max_jitter,avg_jitter; + ClientState state; + u32 uptime; + u16 prot_vers; + u8 ser_vers,major,minor,patch; + std::string vers_string; + +#define ERET(code) \ + if (!(code)) { \ + dstream << __FUNCTION_NAME << ": peer was not found" << std::endl; \ + lua_pushnil(L); /* error */ \ + return 1; \ + } + + ERET(getServer(L)->getClientConInfo(player->peer_id,con::MIN_RTT,&min_rtt)) + ERET(getServer(L)->getClientConInfo(player->peer_id,con::MAX_RTT,&max_rtt)) + ERET(getServer(L)->getClientConInfo(player->peer_id,con::AVG_RTT,&avg_rtt)) + ERET(getServer(L)->getClientConInfo(player->peer_id,con::MIN_JITTER,&min_jitter)) + ERET(getServer(L)->getClientConInfo(player->peer_id,con::MAX_JITTER,&max_jitter)) + ERET(getServer(L)->getClientConInfo(player->peer_id,con::AVG_JITTER,&avg_jitter)) + + ERET(getServer(L)->getClientInfo(player->peer_id, + &state, &uptime, &ser_vers, &prot_vers, + &major, &minor, &patch, &vers_string)) + + lua_newtable(L); + int table = lua_gettop(L); + + lua_pushstring(L,"address"); + lua_pushstring(L, addr.serializeString().c_str()); + lua_settable(L, table); + + lua_pushstring(L,"ip_version"); + if (addr.getFamily() == AF_INET) { + lua_pushnumber(L, 4); + } else if (addr.getFamily() == AF_INET6) { + lua_pushnumber(L, 6); + } else { + lua_pushnumber(L, 0); + } + lua_settable(L, table); + + lua_pushstring(L,"min_rtt"); + lua_pushnumber(L, min_rtt); + lua_settable(L, table); + + lua_pushstring(L,"max_rtt"); + lua_pushnumber(L, max_rtt); + lua_settable(L, table); + + lua_pushstring(L,"avg_rtt"); + lua_pushnumber(L, avg_rtt); + lua_settable(L, table); + + lua_pushstring(L,"min_jitter"); + lua_pushnumber(L, min_jitter); + lua_settable(L, table); + + lua_pushstring(L,"max_jitter"); + lua_pushnumber(L, max_jitter); + lua_settable(L, table); + + lua_pushstring(L,"avg_jitter"); + lua_pushnumber(L, avg_jitter); + lua_settable(L, table); + + lua_pushstring(L,"connection_uptime"); + lua_pushnumber(L, uptime); + lua_settable(L, table); + +#ifndef NDEBUG + lua_pushstring(L,"serialization_version"); + lua_pushnumber(L, ser_vers); + lua_settable(L, table); + + lua_pushstring(L,"protocol_version"); + lua_pushnumber(L, prot_vers); + lua_settable(L, table); + + lua_pushstring(L,"major"); + lua_pushnumber(L, major); + lua_settable(L, table); + + lua_pushstring(L,"minor"); + lua_pushnumber(L, minor); + lua_settable(L, table); + + lua_pushstring(L,"patch"); + lua_pushnumber(L, patch); + lua_settable(L, table); + + lua_pushstring(L,"version_string"); + lua_pushstring(L, vers_string.c_str()); + lua_settable(L, table); + + lua_pushstring(L,"state"); + lua_pushstring(L,ClientInterface::state2Name(state).c_str()); + lua_settable(L, table); +#endif + +#undef ERET + return 1; +} + // get_ban_list() int ModApiServer::l_get_ban_list(lua_State *L) { @@ -343,6 +472,7 @@ void ModApiServer::Initialize(lua_State *L, int top) API_FCT(sound_play); API_FCT(sound_stop); + API_FCT(get_player_information); API_FCT(get_player_privs); API_FCT(get_player_ip); API_FCT(get_ban_list); |