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authorShadowNinja <shadowninja@minetest.net>2017-06-03 14:55:10 -0400
committerShadowNinja <shadowninja@minetest.net>2017-06-03 14:55:10 -0400
commitcaecdb681c428c1aab9c0f7eec2570c0460f995c (patch)
treee5115982ea59bbf2343ba9b35bc4a0cfbb56f407 /src/script/lua_api/l_sound.cpp
parent81d56b94919dceb7b2e51d70b21a7ca22f852bd5 (diff)
parent80dc961d24e1964e25d57039ddb2ba639f9f4d22 (diff)
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Merge 0.4.16 into stable-0.4
Diffstat (limited to 'src/script/lua_api/l_sound.cpp')
-rw-r--r--src/script/lua_api/l_sound.cpp53
1 files changed, 53 insertions, 0 deletions
diff --git a/src/script/lua_api/l_sound.cpp b/src/script/lua_api/l_sound.cpp
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+++ b/src/script/lua_api/l_sound.cpp
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+/*
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "l_sound.h"
+#include "l_internal.h"
+#include "common/c_content.h"
+#include "guiEngine.h"
+
+
+int ModApiSound::l_sound_play(lua_State *L)
+{
+ SimpleSoundSpec spec;
+ read_soundspec(L, 1, spec);
+ bool looped = lua_toboolean(L, 2);
+
+ s32 handle = getGuiEngine(L)->playSound(spec, looped);
+
+ lua_pushinteger(L, handle);
+
+ return 1;
+}
+
+int ModApiSound::l_sound_stop(lua_State *L)
+{
+ u32 handle = luaL_checkinteger(L, 1);
+
+ getGuiEngine(L)->stopSound(handle);
+
+ return 1;
+}
+
+void ModApiSound::Initialize(lua_State *L, int top)
+{
+ API_FCT(sound_play);
+ API_FCT(sound_stop);
+}