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authorShadowNinja <shadowninja@minetest.net>2014-04-27 21:02:48 -0400
committerShadowNinja <shadowninja@minetest.net>2014-05-08 13:02:04 -0400
commitc4359ff65cd8e4e754442b9f2ef7051a8eaa4241 (patch)
treefeaad8be8c36cc4a0abdbe8d7b84db3ac68ed87e /src/script/lua_api/l_util.h
parent1cd512913e4d4ad1fb43d4b6e3d7971bb6c67528 (diff)
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Use "core" namespace internally
Diffstat (limited to 'src/script/lua_api/l_util.h')
-rw-r--r--src/script/lua_api/l_util.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/script/lua_api/l_util.h b/src/script/lua_api/l_util.h
index d72978dc6..cfdeea1e8 100644
--- a/src/script/lua_api/l_util.h
+++ b/src/script/lua_api/l_util.h
@@ -28,9 +28,8 @@ class ModApiUtil : public ModApiBase {
private:
/*
NOTE:
- The functions in this module are available through
- minetest.<function> in the in-game API as well as
- engine.<function> in the mainmenu API
+ The functions in this module are available in the in-game API
+ as well as in the mainmenu API.
All functions that don't require either a Server or
GUIEngine instance should be in here.