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authorLoïc Blot <loic.blot@unix-experience.fr>2017-04-10 09:17:53 +0200
committerLoïc Blot <loic.blot@unix-experience.fr>2017-04-10 09:17:53 +0200
commitb4106ca58f723a64bcaec619b7f5c686f5e4abb2 (patch)
tree5d6d63d24b1666d5e3fd5905f109985c70467581 /src/script/lua_api
parent0419552c923d7088215cf711657d6223e1b8569a (diff)
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Clang-format styles fixes since previous commit
Diffstat (limited to 'src/script/lua_api')
-rw-r--r--src/script/lua_api/l_localplayer.cpp19
1 files changed, 14 insertions, 5 deletions
diff --git a/src/script/lua_api/l_localplayer.cpp b/src/script/lua_api/l_localplayer.cpp
index 87190cb39..8aac5355c 100644
--- a/src/script/lua_api/l_localplayer.cpp
+++ b/src/script/lua_api/l_localplayer.cpp
@@ -21,7 +21,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "l_internal.h"
#include "script/common/c_converter.h"
-LuaLocalPlayer::LuaLocalPlayer(LocalPlayer *m) { m_localplayer = m; }
+LuaLocalPlayer::LuaLocalPlayer(LocalPlayer *m)
+{
+ m_localplayer = m;
+}
void LuaLocalPlayer::create(lua_State *L, LocalPlayer *m)
{
@@ -332,7 +335,10 @@ LuaLocalPlayer *LuaLocalPlayer::checkobject(lua_State *L, int narg)
return *(LuaLocalPlayer **)ud;
}
-LocalPlayer *LuaLocalPlayer::getobject(LuaLocalPlayer *ref) { return ref->m_localplayer; }
+LocalPlayer *LuaLocalPlayer::getobject(LuaLocalPlayer *ref)
+{
+ return ref->m_localplayer;
+}
LocalPlayer *LuaLocalPlayer::getobject(lua_State *L, int narg)
{
@@ -376,8 +382,10 @@ void LuaLocalPlayer::Register(lua_State *L)
}
const char LuaLocalPlayer::className[] = "LocalPlayer";
-const luaL_reg LuaLocalPlayer::methods[] = {luamethod(LuaLocalPlayer, get_velocity),
- luamethod(LuaLocalPlayer, get_hp), luamethod(LuaLocalPlayer, get_name),
+const luaL_reg LuaLocalPlayer::methods[] = {
+ luamethod(LuaLocalPlayer, get_velocity),
+ luamethod(LuaLocalPlayer, get_hp),
+ luamethod(LuaLocalPlayer, get_name),
luamethod(LuaLocalPlayer, is_teleported),
luamethod(LuaLocalPlayer, is_attached),
luamethod(LuaLocalPlayer, is_touching_ground),
@@ -404,4 +412,5 @@ const luaL_reg LuaLocalPlayer::methods[] = {luamethod(LuaLocalPlayer, get_veloci
luamethod(LuaLocalPlayer, get_movement_speed),
luamethod(LuaLocalPlayer, get_movement),
- {0, 0}};
+ {0, 0}
+};