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authorparamat <mat.gregory@virginmedia.com>2016-03-13 07:56:27 +0000
committerparamat <mat.gregory@virginmedia.com>2016-03-14 08:45:01 +0000
commitbb2ee54d3b841ebdb6c6a0b6573b64216ae0baae (patch)
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Mapgen: Fix light in tunnels at mapchunk borders
Don't excavate the overgenerated stone at node_max.Y + 1, this creates a 'roof' over the tunnel, preventing light in tunnels at mapchunk borders when generating mapchunks upwards.
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