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author | Aleksey Vorona <voronaam@gmail.com> | 2016-03-02 10:13:11 -0800 |
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committer | est31 <MTest31@outlook.com> | 2016-03-03 01:25:35 +0100 |
commit | da97969c9b72ea1752efb741663b727c0225795a (patch) | |
tree | 8708d577c4c0eafa822e53236d814788964d1ef3 /src/script/scripting_game.h | |
parent | ee50341297435d05fd276d28ff469505fbdb303b (diff) | |
download | minetest-da97969c9b72ea1752efb741663b727c0225795a.tar.gz minetest-da97969c9b72ea1752efb741663b727c0225795a.tar.bz2 minetest-da97969c9b72ea1752efb741663b727c0225795a.zip |
Fix a mistake in the world format documentation
Fixed a minor mistake that made it appear as if the inventory
is serialized multiple times - once per each variable. In fact
it is serialized once per each node.
Diffstat (limited to 'src/script/scripting_game.h')
0 files changed, 0 insertions, 0 deletions