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authorShadowNinja <shadowninja@minetest.net>2017-04-25 13:38:08 -0400
committerShadowNinja <shadowninja@minetest.net>2017-04-25 13:41:36 -0400
commit2818d3f2244d2146a5cdb61cd41f6561c514f97c (patch)
treefa4babb953cd7a017f60a7413c3c90b655415a40 /src/script/serverscripting.h
parentdb17225a976e20c6628afe70dd6b230673287b4d (diff)
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Rename Scripting API files for consistency
Diffstat (limited to 'src/script/serverscripting.h')
-rw-r--r--src/script/serverscripting.h57
1 files changed, 0 insertions, 57 deletions
diff --git a/src/script/serverscripting.h b/src/script/serverscripting.h
deleted file mode 100644
index fd97ea40b..000000000
--- a/src/script/serverscripting.h
+++ /dev/null
@@ -1,57 +0,0 @@
-/*
-Minetest
-Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU Lesser General Public License as published by
-the Free Software Foundation; either version 2.1 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU Lesser General Public License for more details.
-
-You should have received a copy of the GNU Lesser General Public License along
-with this program; if not, write to the Free Software Foundation, Inc.,
-51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-*/
-
-#ifndef SERVER_SCRIPTING_H_
-#define SERVER_SCRIPTING_H_
-
-#include "cpp_api/s_base.h"
-#include "cpp_api/s_entity.h"
-#include "cpp_api/s_env.h"
-#include "cpp_api/s_inventory.h"
-#include "cpp_api/s_node.h"
-#include "cpp_api/s_player.h"
-#include "cpp_api/s_server.h"
-#include "cpp_api/s_security.h"
-
-/*****************************************************************************/
-/* Scripting <-> Server Game Interface */
-/*****************************************************************************/
-
-class ServerScripting:
- virtual public ScriptApiBase,
- public ScriptApiDetached,
- public ScriptApiEntity,
- public ScriptApiEnv,
- public ScriptApiNode,
- public ScriptApiPlayer,
- public ScriptApiServer,
- public ScriptApiSecurity
-{
-public:
- ServerScripting(Server* server);
-
- // use ScriptApiBase::loadMod() to load mods
-
-private:
- void InitializeModApi(lua_State *L, int top);
-};
-
-void log_deprecated(const std::string &message);
-
-#endif /* SCRIPTING_GAME_H_ */