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authorkaeza <kaeza@users.sf.net>2013-12-12 04:51:35 -0200
committerShadowNinja <shadowninja@minetest.net>2013-12-12 13:42:14 -0500
commit33de69a173a3646d8f5b9bf91b3e48d76cd40ae6 (patch)
treec5eeb56ed20b435e9fabf52f80bdee893e580df1 /src/script
parent76036abdb0d9cb2c971e5a69331c77872d38c56f (diff)
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Add 'on_prejoinplayer' callback
Diffstat (limited to 'src/script')
-rw-r--r--src/script/cpp_api/s_player.cpp18
-rw-r--r--src/script/cpp_api/s_player.h1
2 files changed, 19 insertions, 0 deletions
diff --git a/src/script/cpp_api/s_player.cpp b/src/script/cpp_api/s_player.cpp
index 215a34d53..d357689f2 100644
--- a/src/script/cpp_api/s_player.cpp
+++ b/src/script/cpp_api/s_player.cpp
@@ -19,6 +19,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "cpp_api/s_player.h"
#include "cpp_api/s_internal.h"
+#include "util/string.h"
void ScriptApiPlayer::on_newplayer(ServerActiveObject *player)
{
@@ -58,6 +59,23 @@ bool ScriptApiPlayer::on_respawnplayer(ServerActiveObject *player)
return positioning_handled_by_some;
}
+bool ScriptApiPlayer::on_prejoinplayer(std::string name, std::string ip, std::string &reason)
+{
+ SCRIPTAPI_PRECHECKHEADER
+
+ // Get minetest.registered_on_prejoinplayers
+ lua_getglobal(L, "minetest");
+ lua_getfield(L, -1, "registered_on_prejoinplayers");
+ lua_pushstring(L, name.c_str());
+ lua_pushstring(L, ip.c_str());
+ script_run_callbacks(L, 2, RUN_CALLBACKS_MODE_OR);
+ if (lua_isstring(L, -1)) {
+ reason.assign(lua_tostring(L, -1));
+ return true;
+ }
+ return false;
+}
+
void ScriptApiPlayer::on_joinplayer(ServerActiveObject *player)
{
SCRIPTAPI_PRECHECKHEADER
diff --git a/src/script/cpp_api/s_player.h b/src/script/cpp_api/s_player.h
index 88221f486..c77d397c4 100644
--- a/src/script/cpp_api/s_player.h
+++ b/src/script/cpp_api/s_player.h
@@ -34,6 +34,7 @@ public:
void on_newplayer(ServerActiveObject *player);
void on_dieplayer(ServerActiveObject *player);
bool on_respawnplayer(ServerActiveObject *player);
+ bool on_prejoinplayer(std::string name, std::string ip, std::string &reason);
void on_joinplayer(ServerActiveObject *player);
void on_leaveplayer(ServerActiveObject *player);
void on_cheat(ServerActiveObject *player, const std::string &cheat_type);