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authorkwolekr <kwolekr@minetest.net>2015-07-02 23:14:30 -0400
committerkwolekr <kwolekr@minetest.net>2015-07-02 23:14:30 -0400
commit7b171ea2be0e476d7cdc9300b53ba86a9f694161 (patch)
treede1768db2a4dce40738ed96248f29f7c923c527b /src/script
parent0a0378fecef5c6b4be6d034d8bced2a1568dde81 (diff)
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Fix code style from recent commits and add misc. optimizations
Diffstat (limited to 'src/script')
-rw-r--r--src/script/common/c_content.cpp14
-rw-r--r--src/script/common/c_content.h73
-rw-r--r--src/script/common/c_converter.h2
-rw-r--r--src/script/cpp_api/s_base.cpp31
-rw-r--r--src/script/cpp_api/s_base.h3
5 files changed, 54 insertions, 69 deletions
diff --git a/src/script/common/c_content.cpp b/src/script/common/c_content.cpp
index 94fcdecbb..4db92190b 100644
--- a/src/script/common/c_content.cpp
+++ b/src/script/common/c_content.cpp
@@ -985,11 +985,11 @@ void read_groups(lua_State *L, int index,
}
/******************************************************************************/
-void push_groups(lua_State *L, std::map<std::string, int> groups)
+void push_groups(lua_State *L, const std::map<std::string, int> &groups)
{
lua_newtable(L);
- for (std::map<std::string, int>::iterator it = groups.begin();
- it != groups.end(); ++it) {
+ std::map<std::string, int>::const_iterator it;
+ for (it = groups.begin(); it != groups.end(); ++it) {
lua_pushnumber(L, it->second);
lua_setfield(L, -2, it->first.c_str());
}
@@ -998,12 +998,10 @@ void push_groups(lua_State *L, std::map<std::string, int> groups)
/******************************************************************************/
void push_items(lua_State *L, const std::vector<ItemStack> &items)
{
- // Create and fill table
lua_createtable(L, items.size(), 0);
- std::vector<ItemStack>::const_iterator iter = items.begin();
- for (u32 i = 0; iter != items.end(); iter++) {
- LuaItemStack::create(L, *iter);
- lua_rawseti(L, -2, ++i);
+ for (u32 i = 0; i != items.size(); i++) {
+ LuaItemStack::create(L, items[i]);
+ lua_rawseti(L, -2, i + 1);
}
}
diff --git a/src/script/common/c_content.h b/src/script/common/c_content.h
index 69b2a8355..4547009e7 100644
--- a/src/script/common/c_content.h
+++ b/src/script/common/c_content.h
@@ -62,61 +62,56 @@ struct NoiseParams;
class Schematic;
-ContentFeatures read_content_features (lua_State *L, int index);
-TileDef read_tiledef (lua_State *L, int index);
-void read_soundspec (lua_State *L, int index,
- SimpleSoundSpec &spec);
-NodeBox read_nodebox (lua_State *L, int index);
+ContentFeatures read_content_features (lua_State *L, int index);
+TileDef read_tiledef (lua_State *L, int index);
+void read_soundspec (lua_State *L, int index,
+ SimpleSoundSpec &spec);
+NodeBox read_nodebox (lua_State *L, int index);
-void read_server_sound_params (lua_State *L, int index,
- ServerSoundParams &params);
+void read_server_sound_params (lua_State *L, int index,
+ ServerSoundParams &params);
-void push_dig_params (lua_State *L,const DigParams &params);
-void push_hit_params (lua_State *L,const HitParams &params);
+void push_dig_params (lua_State *L,
+ const DigParams &params);
+void push_hit_params (lua_State *L,
+ const HitParams &params);
-ItemStack read_item (lua_State *L, int index, Server* srv);
+ItemStack read_item (lua_State *L, int index, Server *srv);
-ToolCapabilities read_tool_capabilities (lua_State *L,
- int table);
+ToolCapabilities read_tool_capabilities (lua_State *L, int table);
void push_tool_capabilities (lua_State *L,
const ToolCapabilities &prop);
-ItemDefinition read_item_definition (lua_State *L,
- int index,
+ItemDefinition read_item_definition (lua_State *L, int index,
ItemDefinition default_def);
-void read_object_properties (lua_State *L,
- int index,
+void read_object_properties (lua_State *L, int index,
+ ObjectProperties *prop);
+void push_object_properties (lua_State *L,
ObjectProperties *prop);
-void push_object_properties (lua_State *L,
- ObjectProperties *prop);
void push_inventory_list (lua_State *L,
Inventory *inv,
const char *name);
-void read_inventory_list (lua_State *L,
- int tableindex,
- Inventory *inv,
- const char *name,
- Server* srv,
- int forcesize=-1);
+void read_inventory_list (lua_State *L, int tableindex,
+ Inventory *inv, const char *name,
+ Server *srv, int forcesize=-1);
-MapNode readnode (lua_State *L,
- int index,
+MapNode readnode (lua_State *L, int index,
INodeDefManager *ndef);
-void pushnode (lua_State *L,
- const MapNode &n,
+void pushnode (lua_State *L, const MapNode &n,
INodeDefManager *ndef);
NodeBox read_nodebox (lua_State *L, int index);
-void read_groups (lua_State *L,
- int index,
+void read_groups (lua_State *L, int index,
std::map<std::string, int> &result);
+void push_groups (lua_State *L,
+ const std::map<std::string, int> &groups);
+
//TODO rename to "read_enum_field"
-int getenumfield (lua_State *L,
- int table,
+int getenumfield (lua_State *L, int table,
const char *fieldname,
const EnumString *spec,
int default_);
@@ -129,8 +124,9 @@ bool getflagsfield (lua_State *L, int table,
bool read_flags (lua_State *L, int index,
FlagDesc *flagdesc,
u32 *flags, u32 *flagmask);
-void push_flags_string (lua_State *L, FlagDesc *flagdesc,
- u32 flags, u32 flagmask);
+
+void push_flags_string (lua_State *L, FlagDesc *flagdesc,
+ u32 flags, u32 flagmask);
u32 read_flags_table (lua_State *L, int table,
FlagDesc *flagdesc, u32 *flagmask);
@@ -146,24 +142,21 @@ void read_soundspec (lua_State *L,
int index,
SimpleSoundSpec &spec);
-
bool string_to_enum (const EnumString *spec,
int &result,
const std::string &str);
bool read_noiseparams (lua_State *L, int index,
NoiseParams *np);
-void push_noiseparams (lua_State *L, NoiseParams *np);
+void push_noiseparams (lua_State *L, NoiseParams *np);
void luaentity_get (lua_State *L,u16 id);
bool push_json_value (lua_State *L,
const Json::Value &value,
int nullindex);
-void read_json_value (lua_State *L,
- Json::Value &root,
- int index,
- u8 recursion = 0);
+void read_json_value (lua_State *L, Json::Value &root,
+ int index, u8 recursion = 0);
extern struct EnumString es_TileAnimationType[];
diff --git a/src/script/common/c_converter.h b/src/script/common/c_converter.h
index 8a49c7a73..18a045d2a 100644
--- a/src/script/common/c_converter.h
+++ b/src/script/common/c_converter.h
@@ -104,8 +104,6 @@ void push_ARGB8 (lua_State *L, video::SColor color);
void pushFloatPos (lua_State *L, v3f p);
void push_v3f (lua_State *L, v3f p);
void push_v2f (lua_State *L, v2f p);
-void push_groups (lua_State *L,
- std::map<std::string, int> groups);
void warn_if_field_exists(lua_State *L, int table,
const char *fieldname,
diff --git a/src/script/cpp_api/s_base.cpp b/src/script/cpp_api/s_base.cpp
index e02a6aa0d..2eb7419b5 100644
--- a/src/script/cpp_api/s_base.cpp
+++ b/src/script/cpp_api/s_base.cpp
@@ -142,7 +142,7 @@ bool ScriptApiBase::loadScript(const std::string &script_path, std::string *erro
if (!ok) {
std::string error_msg = lua_tostring(L, -1);
if (error)
- (*error) = error_msg;
+ *error = error_msg;
errorstream << "========== ERROR FROM LUA ===========" << std::endl
<< "Failed to load and run script from " << std::endl
<< script_path << ":" << std::endl << std::endl
@@ -157,8 +157,8 @@ bool ScriptApiBase::loadScript(const std::string &script_path, std::string *erro
void ScriptApiBase::realityCheck()
{
int top = lua_gettop(m_luastack);
- if(top >= 30){
- dstream<<"Stack is over 30:"<<std::endl;
+ if (top >= 30) {
+ dstream << "Stack is over 30:" << std::endl;
stackDump(dstream);
std::string traceback = script_get_backtrace(m_luastack);
throw LuaError("Stack is over 30 (reality check)\n" + traceback);
@@ -172,34 +172,29 @@ void ScriptApiBase::scriptError()
void ScriptApiBase::stackDump(std::ostream &o)
{
- int i;
int top = lua_gettop(m_luastack);
- for (i = 1; i <= top; i++) { /* repeat for each level */
+ for (int i = 1; i <= top; i++) { /* repeat for each level */
int t = lua_type(m_luastack, i);
switch (t) {
-
case LUA_TSTRING: /* strings */
- o<<"\""<<lua_tostring(m_luastack, i)<<"\"";
+ o << "\"" << lua_tostring(m_luastack, i) << "\"";
break;
-
case LUA_TBOOLEAN: /* booleans */
- o<<(lua_toboolean(m_luastack, i) ? "true" : "false");
+ o << (lua_toboolean(m_luastack, i) ? "true" : "false");
break;
-
case LUA_TNUMBER: /* numbers */ {
char buf[10];
snprintf(buf, 10, "%g", lua_tonumber(m_luastack, i));
- o<<buf;
- break; }
-
+ o << buf;
+ break;
+ }
default: /* other values */
- o<<lua_typename(m_luastack, t);
+ o << lua_typename(m_luastack, t);
break;
-
}
- o<<" ";
+ o << " ";
}
- o<<std::endl;
+ o << std::endl;
}
void ScriptApiBase::addObjectReference(ServerActiveObject *cobj)
@@ -251,7 +246,7 @@ void ScriptApiBase::removeObjectReference(ServerActiveObject *cobj)
void ScriptApiBase::objectrefGetOrCreate(lua_State *L,
ServerActiveObject *cobj)
{
- if(cobj == NULL || cobj->getId() == 0){
+ if (cobj == NULL || cobj->getId() == 0) {
ObjectRef::create(L, cobj);
} else {
objectrefGet(L, cobj->getId());
diff --git a/src/script/cpp_api/s_base.h b/src/script/cpp_api/s_base.h
index ee2835da2..13076d3d1 100644
--- a/src/script/cpp_api/s_base.h
+++ b/src/script/cpp_api/s_base.h
@@ -51,7 +51,8 @@ public:
ScriptApiBase();
virtual ~ScriptApiBase();
- bool loadMod(const std::string &script_path, const std::string &mod_name, std::string *error=NULL);
+ bool loadMod(const std::string &script_path, const std::string &mod_name,
+ std::string *error=NULL);
bool loadScript(const std::string &script_path, std::string *error=NULL);
/* object */