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authorMatthew I <matttpt@gmail.com>2012-09-08 14:44:26 -0400
committerPerttu Ahola <celeron55@gmail.com>2012-11-30 19:26:51 +0200
commit6c8fa83ecd3f40a8e2fec890caaaa955f9d4255c (patch)
tree6bf4d32fc0f9ad1d22ac1d76f5a447bf7d6c58e4 /src/scriptapi.cpp
parentab45133ab4826359ca9a5ed50b68150eb462c8ef (diff)
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Add shutdown hook interface to Lua API
Scripts can call minetest.register_on_shutdown() to register a shutdown hook. Document that minetest.register_on_shutdown() callbacks may not be run If the server crashes, it is unlikely that callbacks registered using minetest.register_on_shutdown() will be called.
Diffstat (limited to 'src/scriptapi.cpp')
-rw-r--r--src/scriptapi.cpp13
1 files changed, 13 insertions, 0 deletions
diff --git a/src/scriptapi.cpp b/src/scriptapi.cpp
index 91100d311..e5815c462 100644
--- a/src/scriptapi.cpp
+++ b/src/scriptapi.cpp
@@ -5576,6 +5576,19 @@ bool scriptapi_on_chat_message(lua_State *L, const std::string &name,
return ate;
}
+void scriptapi_on_shutdown(lua_State *L)
+{
+ realitycheck(L);
+ assert(lua_checkstack(L, 20));
+ StackUnroller stack_unroller(L);
+
+ // Get registered shutdown hooks
+ lua_getglobal(L, "minetest");
+ lua_getfield(L, -1, "registered_on_shutdown");
+ // Call callbacks
+ scriptapi_run_callbacks(L, 0, RUN_CALLBACKS_MODE_FIRST);
+}
+
void scriptapi_on_newplayer(lua_State *L, ServerActiveObject *player)
{
realitycheck(L);