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authorKahrl <kahrl@gmx.net>2011-11-29 17:15:18 +0200
committerPerttu Ahola <celeron55@gmail.com>2011-11-29 19:13:58 +0200
commitd6b30dd3a5df4b84a287305f807442064f4cf68d (patch)
tree73311c9e881cb691074d607e066f6745a981a79b /src/scriptapi.cpp
parent1c19f959db117d48538b93b5494d87d97515fdfb (diff)
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CraftItem rework and Lua interface
Diffstat (limited to 'src/scriptapi.cpp')
-rw-r--r--src/scriptapi.cpp335
1 files changed, 335 insertions, 0 deletions
diff --git a/src/scriptapi.cpp b/src/scriptapi.cpp
index 3918bdfc3..83efef670 100644
--- a/src/scriptapi.cpp
+++ b/src/scriptapi.cpp
@@ -39,11 +39,13 @@ extern "C" {
#include "tooldef.h"
#include "nodedef.h"
#include "craftdef.h"
+#include "craftitemdef.h"
#include "main.h" // For g_settings
#include "settings.h" // For accessing g_settings
#include "nodemetadata.h"
#include "mapblock.h" // For getNodeBlockPos
#include "content_nodemeta.h"
+#include "utility.h"
static void stackDump(lua_State *L, std::ostream &o)
{
@@ -615,6 +617,55 @@ static int l_register_tool(lua_State *L)
return 0; /* number of results */
}
+// register_craftitem(name, {lots of stuff})
+static int l_register_craftitem(lua_State *L)
+{
+ const char *name = luaL_checkstring(L, 1);
+ infostream<<"register_craftitem: "<<name<<std::endl;
+ luaL_checktype(L, 2, LUA_TTABLE);
+ int table = 2;
+
+ // Get server from registry
+ lua_getfield(L, LUA_REGISTRYINDEX, "minetest_server");
+ Server *server = (Server*)lua_touserdata(L, -1);
+ // And get the writable CraftItem definition manager from the server
+ IWritableCraftItemDefManager *craftitemdef =
+ server->getWritableCraftItemDefManager();
+
+ // Check if on_drop is defined
+ lua_getfield(L, table, "on_drop");
+ bool got_on_drop = !lua_isnil(L, -1);
+ lua_pop(L, 1);
+
+ // Check if on_use is defined
+ lua_getfield(L, table, "on_use");
+ bool got_on_use = !lua_isnil(L, -1);
+ lua_pop(L, 1);
+
+ CraftItemDefinition def;
+
+ getstringfield(L, table, "image", def.imagename);
+ getstringfield(L, table, "cookresult_item", def.cookresult_item);
+ getfloatfield(L, table, "furnace_cooktime", def.furnace_cooktime);
+ getfloatfield(L, table, "furnace_burntime", def.furnace_burntime);
+ def.usable = getboolfield_default(L, table, "usable", got_on_use);
+ getboolfield(L, table, "liquids_pointable", def.liquids_pointable);
+ def.dropcount = getintfield_default(L, table, "dropcount", def.dropcount);
+ def.stack_max = getintfield_default(L, table, "stack_max", def.stack_max);
+
+ // If an on_drop callback is defined, force dropcount to 1
+ if (got_on_drop)
+ def.dropcount = 1;
+
+ // Register it
+ craftitemdef->registerCraftItem(name, def);
+
+ lua_pushvalue(L, table);
+ scriptapi_add_craftitem(L, name);
+
+ return 0; /* number of results */
+}
+
// register_node(name, {lots of stuff})
static int l_register_node(lua_State *L)
{
@@ -976,6 +1027,7 @@ static const struct luaL_Reg minetest_f [] = {
{"register_nodedef_defaults", l_register_nodedef_defaults},
{"register_entity", l_register_entity},
{"register_tool", l_register_tool},
+ {"register_craftitem", l_register_craftitem},
{"register_node", l_register_node},
{"register_craft", l_register_craft},
{"register_abm", l_register_abm},
@@ -1541,6 +1593,56 @@ private:
return 0;
}
+ // EnvRef:add_item(pos, inventorystring)
+ // pos = {x=num, y=num, z=num}
+ static int l_add_item(lua_State *L)
+ {
+ infostream<<"EnvRef::l_add_item()"<<std::endl;
+ EnvRef *o = checkobject(L, 1);
+ ServerEnvironment *env = o->m_env;
+ if(env == NULL) return 0;
+ // pos
+ v3f pos = readFloatPos(L, 2);
+ // inventorystring
+ const char *inventorystring = lua_tostring(L, 3);
+ // Do it
+ ServerActiveObject *obj = new ItemSAO(env, pos, inventorystring);
+ env->addActiveObject(obj);
+ return 0;
+ }
+
+ // EnvRef:add_rat(pos)
+ // pos = {x=num, y=num, z=num}
+ static int l_add_rat(lua_State *L)
+ {
+ infostream<<"EnvRef::l_add_rat()"<<std::endl;
+ EnvRef *o = checkobject(L, 1);
+ ServerEnvironment *env = o->m_env;
+ if(env == NULL) return 0;
+ // pos
+ v3f pos = readFloatPos(L, 2);
+ // Do it
+ ServerActiveObject *obj = new RatSAO(env, pos);
+ env->addActiveObject(obj);
+ return 0;
+ }
+
+ // EnvRef:add_firefly(pos)
+ // pos = {x=num, y=num, z=num}
+ static int l_add_firefly(lua_State *L)
+ {
+ infostream<<"EnvRef::l_add_firefly()"<<std::endl;
+ EnvRef *o = checkobject(L, 1);
+ ServerEnvironment *env = o->m_env;
+ if(env == NULL) return 0;
+ // pos
+ v3f pos = readFloatPos(L, 2);
+ // Do it
+ ServerActiveObject *obj = new FireflySAO(env, pos);
+ env->addActiveObject(obj);
+ return 0;
+ }
+
// EnvRef:get_meta(pos)
static int l_get_meta(lua_State *L)
{
@@ -1623,6 +1725,9 @@ const luaL_reg EnvRef::methods[] = {
method(EnvRef, remove_node),
method(EnvRef, get_node),
method(EnvRef, add_luaentity),
+ method(EnvRef, add_item),
+ method(EnvRef, add_rat),
+ method(EnvRef, add_firefly),
method(EnvRef, get_meta),
{0,0}
};
@@ -1663,6 +1768,16 @@ private:
return (LuaEntitySAO*)obj;
}
+ static ServerRemotePlayer* getplayer(ObjectRef *ref)
+ {
+ ServerActiveObject *obj = getobject(ref);
+ if(obj == NULL)
+ return NULL;
+ if(obj->getType() != ACTIVEOBJECT_TYPE_PLAYER)
+ return NULL;
+ return static_cast<ServerRemotePlayer*>(obj);
+ }
+
// Exported functions
// garbage collector
@@ -1795,6 +1910,64 @@ private:
return 1;
}
+ // add_to_inventory_later(self, itemstring)
+ // returns: nil
+ static int l_add_to_inventory_later(lua_State *L)
+ {
+ ObjectRef *ref = checkobject(L, 1);
+ luaL_checkstring(L, 2);
+ ServerActiveObject *co = getobject(ref);
+ if(co == NULL) return 0;
+ // itemstring
+ const char *itemstring = lua_tostring(L, 2);
+ infostream<<"ObjectRef::l_add_to_inventory_later(): id="<<co->getId()
+ <<" itemstring=\""<<itemstring<<"\""<<std::endl;
+ // Do it
+ std::istringstream is(itemstring, std::ios::binary);
+ ServerEnvironment *env = co->getEnv();
+ assert(env);
+ IGameDef *gamedef = env->getGameDef();
+ InventoryItem *item = InventoryItem::deSerialize(is, gamedef);
+ infostream<<"item="<<env<<std::endl;
+ co->addToInventoryLater(item);
+ // Return
+ return 0;
+ }
+
+ // get_hp(self)
+ // returns: number of hitpoints (2 * number of hearts)
+ // 0 if not applicable to this type of object
+ static int l_get_hp(lua_State *L)
+ {
+ ObjectRef *ref = checkobject(L, 1);
+ ServerActiveObject *co = getobject(ref);
+ if(co == NULL) return 0;
+ int hp = co->getHP();
+ infostream<<"ObjectRef::l_get_hp(): id="<<co->getId()
+ <<" hp="<<hp<<std::endl;
+ // Return
+ lua_pushnumber(L, hp);
+ return 1;
+ }
+
+ // set_hp(self, hp)
+ // hp = number of hitpoints (2 * number of hearts)
+ // returns: nil
+ static int l_set_hp(lua_State *L)
+ {
+ ObjectRef *ref = checkobject(L, 1);
+ luaL_checknumber(L, 2);
+ ServerActiveObject *co = getobject(ref);
+ if(co == NULL) return 0;
+ int hp = lua_tonumber(L, 2);
+ infostream<<"ObjectRef::l_set_hp(): id="<<co->getId()
+ <<" hp="<<hp<<std::endl;
+ // Do it
+ co->setHP(hp);
+ // Return
+ return 0;
+ }
+
// settexturemod(self, mod)
static int l_settexturemod(lua_State *L)
{
@@ -1901,6 +2074,9 @@ const luaL_reg ObjectRef::methods[] = {
method(ObjectRef, setvelocity),
method(ObjectRef, setacceleration),
method(ObjectRef, add_to_inventory),
+ method(ObjectRef, add_to_inventory_later),
+ method(ObjectRef, get_hp),
+ method(ObjectRef, set_hp),
method(ObjectRef, settexturemod),
method(ObjectRef, setsprite),
{0,0}
@@ -1951,6 +2127,8 @@ void scriptapi_export(lua_State *L, Server *server)
lua_newtable(L);
lua_setfield(L, -2, "registered_entities");
lua_newtable(L);
+ lua_setfield(L, -2, "registered_craftitems");
+ lua_newtable(L);
lua_setfield(L, -2, "registered_abms");
lua_newtable(L);
@@ -2200,6 +2378,163 @@ bool scriptapi_on_respawnplayer(lua_State *L, ServerActiveObject *player)
}
/*
+ craftitem
+*/
+
+static void pushPointedThing(lua_State *L, const PointedThing& pointed)
+{
+ lua_newtable(L);
+ if(pointed.type == POINTEDTHING_NODE)
+ {
+ lua_pushstring(L, "node");
+ lua_setfield(L, -2, "type");
+ pushpos(L, pointed.node_undersurface);
+ lua_setfield(L, -2, "under");
+ pushpos(L, pointed.node_abovesurface);
+ lua_setfield(L, -2, "above");
+ }
+ else if(pointed.type == POINTEDTHING_OBJECT)
+ {
+ lua_pushstring(L, "object");
+ lua_setfield(L, -2, "type");
+ objectref_get(L, pointed.object_id);
+ lua_setfield(L, -2, "ref");
+ }
+ else
+ {
+ lua_pushstring(L, "nothing");
+ lua_setfield(L, -2, "type");
+ }
+}
+
+void scriptapi_add_craftitem(lua_State *L, const char *name)
+{
+ StackUnroller stack_unroller(L);
+ assert(lua_gettop(L) > 0);
+
+ // Set minetest.registered_craftitems[name] = table on top of stack
+ lua_getglobal(L, "minetest");
+ lua_getfield(L, -1, "registered_craftitems");
+ luaL_checktype(L, -1, LUA_TTABLE);
+ lua_pushvalue(L, -3); // push another reference to the table to be registered
+ lua_setfield(L, -2, name); // set minetest.registered_craftitems[name]
+}
+
+static bool get_craftitem_callback(lua_State *L, const char *name,
+ const char *callbackname)
+{
+ // Get minetest.registered_craftitems[name][callbackname]
+ // If that is nil or on error, return false and stack is unchanged
+ // If that is a function, returns true and pushes the
+ // function onto the stack
+
+ lua_getglobal(L, "minetest");
+ lua_getfield(L, -1, "registered_craftitems");
+ lua_remove(L, -2);
+ luaL_checktype(L, -1, LUA_TTABLE);
+ lua_getfield(L, -1, name);
+ lua_remove(L, -2);
+ // Should be a table
+ if(lua_type(L, -1) != LUA_TTABLE)
+ {
+ errorstream<<"CraftItem name \""<<name<<"\" not defined"<<std::endl;
+ lua_pop(L, 1);
+ return false;
+ }
+ lua_getfield(L, -1, callbackname);
+ lua_remove(L, -2);
+ // Should be a function or nil
+ if(lua_type(L, -1) == LUA_TFUNCTION)
+ {
+ return true;
+ }
+ else if(lua_isnil(L, -1))
+ {
+ lua_pop(L, 1);
+ return false;
+ }
+ else
+ {
+ errorstream<<"CraftItem name \""<<name<<"\" callback \""
+ <<callbackname<<" is not a function"<<std::endl;
+ lua_pop(L, 1);
+ return false;
+ }
+}
+
+bool scriptapi_craftitem_on_drop(lua_State *L, const char *name,
+ ServerActiveObject *dropper, v3f pos,
+ bool &callback_exists)
+{
+ realitycheck(L);
+ assert(lua_checkstack(L, 20));
+ //infostream<<"scriptapi_craftitem_on_drop"<<std::endl;
+ StackUnroller stack_unroller(L);
+
+ bool result = false;
+ callback_exists = get_craftitem_callback(L, name, "on_drop");
+ if(callback_exists)
+ {
+ // Call function
+ lua_pushstring(L, name);
+ objectref_get_or_create(L, dropper);
+ pushFloatPos(L, pos);
+ if(lua_pcall(L, 3, 1, 0))
+ script_error(L, "error: %s\n", lua_tostring(L, -1));
+ result = lua_toboolean(L, -1);
+ }
+ return result;
+}
+
+bool scriptapi_craftitem_on_place_on_ground(lua_State *L, const char *name,
+ ServerActiveObject *placer, v3f pos,
+ bool &callback_exists)
+{
+ realitycheck(L);
+ assert(lua_checkstack(L, 20));
+ //infostream<<"scriptapi_craftitem_on_place_on_ground"<<std::endl;
+ StackUnroller stack_unroller(L);
+
+ bool result = false;
+ callback_exists = get_craftitem_callback(L, name, "on_place_on_ground");
+ if(callback_exists)
+ {
+ // Call function
+ lua_pushstring(L, name);
+ objectref_get_or_create(L, placer);
+ pushFloatPos(L, pos);
+ if(lua_pcall(L, 3, 1, 0))
+ script_error(L, "error: %s\n", lua_tostring(L, -1));
+ result = lua_toboolean(L, -1);
+ }
+ return result;
+}
+
+bool scriptapi_craftitem_on_use(lua_State *L, const char *name,
+ ServerActiveObject *user, const PointedThing& pointed,
+ bool &callback_exists)
+{
+ realitycheck(L);
+ assert(lua_checkstack(L, 20));
+ //infostream<<"scriptapi_craftitem_on_use"<<std::endl;
+ StackUnroller stack_unroller(L);
+
+ bool result = false;
+ callback_exists = get_craftitem_callback(L, name, "on_use");
+ if(callback_exists)
+ {
+ // Call function
+ lua_pushstring(L, name);
+ objectref_get_or_create(L, user);
+ pushPointedThing(L, pointed);
+ if(lua_pcall(L, 3, 1, 0))
+ script_error(L, "error: %s\n", lua_tostring(L, -1));
+ result = lua_toboolean(L, -1);
+ }
+ return result;
+}
+
+/*
environment
*/