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authorPerttu Ahola <celeron55@gmail.com>2011-11-12 10:39:44 +0200
committerPerttu Ahola <celeron55@gmail.com>2011-11-29 19:13:39 +0200
commitdcedfdacd1ba77591cdc0aa2b8c123c6a5ef2f5d (patch)
treeb52f1ec55269db3c0691e0292de4d1bb64f41389 /src/scriptapi.cpp
parentea8d6d7abd86b33169b8c2b80cd382d82ba84b8b (diff)
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Scripting WIP
Diffstat (limited to 'src/scriptapi.cpp')
-rw-r--r--src/scriptapi.cpp117
1 files changed, 55 insertions, 62 deletions
diff --git a/src/scriptapi.cpp b/src/scriptapi.cpp
index 3c39da6ad..a50516edf 100644
--- a/src/scriptapi.cpp
+++ b/src/scriptapi.cpp
@@ -33,6 +33,22 @@ extern "C" {
#include "serverobject.h"
#include "script.h"
//#include "luna.h"
+#include "luaentity_common.h"
+
+/*
+TODO:
+- Global environment step function
+- Random node triggers
+- Object network and client-side stuff
+- Named node types and dynamic id allocation
+- LuaNodeMetadata
+ blockdef.has_metadata = true/false
+ - Stores an inventory and stuff in a Settings object
+ meta.inventory_add_list("main")
+ blockdef.on_inventory_modified
+ meta.set("owner", playername)
+ meta.get("owner")
+*/
static void stackDump(lua_State *L, std::ostream &o)
{
@@ -128,28 +144,8 @@ static int l_register_entity(lua_State *L)
return 0; /* number of results */
}
-#if 0
-static int l_new_entity(lua_State *L)
-{
- /* o = o or {}
- setmetatable(o, self)
- self.__index = self
- return o */
- if(lua_isnil(L, -1))
- lua_newtable(L);
- luaL_checktype(L, -1, LUA_TTABLE);
- luaL_getmetatable(L, "minetest.entity");
- lua_pushvalue(L, -1); // duplicate metatable
- lua_setfield(L, -2, "__index");
- lua_setmetatable(L, -2);
- // return table
- return 1;
-}
-#endif
-
static const struct luaL_Reg minetest_f [] = {
{"register_entity", l_register_entity},
- //{"new_entity", l_new_entity},
{NULL, NULL}
};
@@ -163,6 +159,30 @@ static const struct luaL_Reg minetest_entity_m [] = {
{NULL, NULL}
};
+static void objectref_get(lua_State *L, u16 id)
+{
+ // Get minetest.object_refs[i]
+ lua_getglobal(L, "minetest");
+ lua_getfield(L, -1, "object_refs");
+ luaL_checktype(L, -1, LUA_TTABLE);
+ lua_pushnumber(L, id);
+ lua_gettable(L, -2);
+ lua_remove(L, -2); // object_refs
+ lua_remove(L, -2); // minetest
+}
+
+static void luaentity_get(lua_State *L, u16 id)
+{
+ // Get minetest.luaentities[i]
+ lua_getglobal(L, "minetest");
+ lua_getfield(L, -1, "luaentities");
+ luaL_checktype(L, -1, LUA_TTABLE);
+ lua_pushnumber(L, id);
+ lua_gettable(L, -2);
+ lua_remove(L, -2); // luaentities
+ lua_remove(L, -2); // minetest
+}
+
/*
Reference objects
*/
@@ -552,18 +572,6 @@ void scriptapi_rm_object_reference(lua_State *L, ServerActiveObject *cobj)
lua_pop(L, 2);
}
-static void objectref_get(lua_State *L, u16 id)
-{
- // Get minetest.object_refs[i]
- lua_getglobal(L, "minetest");
- lua_getfield(L, -1, "object_refs");
- luaL_checktype(L, -1, LUA_TTABLE);
- lua_pushnumber(L, id);
- lua_gettable(L, -2);
- lua_remove(L, -2); // object_refs
- lua_remove(L, -2); // minetest
-}
-
/*
luaentity
*/
@@ -646,18 +654,6 @@ void scriptapi_luaentity_rm(lua_State *L, u16 id)
lua_pop(L, 2); // pop luaentities, minetest
}
-static void luaentity_get(lua_State *L, u16 id)
-{
- // Get minetest.luaentities[i]
- lua_getglobal(L, "minetest");
- lua_getfield(L, -1, "luaentities");
- luaL_checktype(L, -1, LUA_TTABLE);
- lua_pushnumber(L, id);
- lua_gettable(L, -2);
- lua_remove(L, -2); // luaentities
- lua_remove(L, -2); // minetest
-}
-
std::string scriptapi_luaentity_get_state(lua_State *L, u16 id)
{
realitycheck(L);
@@ -667,74 +663,71 @@ std::string scriptapi_luaentity_get_state(lua_State *L, u16 id)
return "";
}
-LuaEntityProperties scriptapi_luaentity_get_properties(lua_State *L, u16 id)
+void scriptapi_luaentity_get_properties(lua_State *L, u16 id,
+ LuaEntityProperties *prop)
{
realitycheck(L);
assert(lua_checkstack(L, 20));
infostream<<"scriptapi_luaentity_get_properties: id="<<id<<std::endl;
StackUnroller stack_unroller(L);
- LuaEntityProperties prop;
-
// Get minetest.luaentities[id]
luaentity_get(L, id);
//int object = lua_gettop(L);
lua_getfield(L, -1, "physical");
if(lua_isboolean(L, -1))
- prop.physical = lua_toboolean(L, -1);
+ prop->physical = lua_toboolean(L, -1);
lua_pop(L, 1);
lua_getfield(L, -1, "weight");
- prop.weight = lua_tonumber(L, -1);
+ prop->weight = lua_tonumber(L, -1);
lua_pop(L, 1);
- lua_getfield(L, -1, "boundingbox");
+ lua_getfield(L, -1, "collisionbox");
if(lua_istable(L, -1)){
lua_rawgeti(L, -1, 1);
- prop.boundingbox.MinEdge.X = lua_tonumber(L, -1);
+ prop->collisionbox.MinEdge.X = lua_tonumber(L, -1);
lua_pop(L, 1);
lua_rawgeti(L, -1, 2);
- prop.boundingbox.MinEdge.Y = lua_tonumber(L, -1);
+ prop->collisionbox.MinEdge.Y = lua_tonumber(L, -1);
lua_pop(L, 1);
lua_rawgeti(L, -1, 3);
- prop.boundingbox.MinEdge.Z = lua_tonumber(L, -1);
+ prop->collisionbox.MinEdge.Z = lua_tonumber(L, -1);
lua_pop(L, 1);
lua_rawgeti(L, -1, 4);
- prop.boundingbox.MaxEdge.X = lua_tonumber(L, -1);
+ prop->collisionbox.MaxEdge.X = lua_tonumber(L, -1);
lua_pop(L, 1);
lua_rawgeti(L, -1, 5);
- prop.boundingbox.MaxEdge.Y = lua_tonumber(L, -1);
+ prop->collisionbox.MaxEdge.Y = lua_tonumber(L, -1);
lua_pop(L, 1);
lua_rawgeti(L, -1, 6);
- prop.boundingbox.MaxEdge.Z = lua_tonumber(L, -1);
+ prop->collisionbox.MaxEdge.Z = lua_tonumber(L, -1);
lua_pop(L, 1);
}
lua_pop(L, 1);
lua_getfield(L, -1, "visual");
if(lua_isstring(L, -1))
- prop.visual = lua_tostring(L, -1);
+ prop->visual = lua_tostring(L, -1);
lua_pop(L, 1);
lua_getfield(L, -1, "textures");
if(lua_istable(L, -1)){
- prop.textures.clear();
+ prop->textures.clear();
int table = lua_gettop(L);
lua_pushnil(L);
while(lua_next(L, table) != 0){
// key at index -2 and value at index -1
if(lua_isstring(L, -1))
- prop.textures.push_back(lua_tostring(L, -1));
+ prop->textures.push_back(lua_tostring(L, -1));
else
- prop.textures.push_back("");
+ prop->textures.push_back("");
// removes value, keeps key for next iteration
lua_pop(L, 1);
}
}
lua_pop(L, 1);
-
- return prop;
}
void scriptapi_luaentity_step(lua_State *L, u16 id, float dtime)