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authorKahrl <kahrl@gmx.net>2012-03-24 18:52:50 +0100
committerPerttu Ahola <celeron55@gmail.com>2012-03-29 14:27:09 +0300
commita9ddbb4bebd05f8fd9e2ee6876a34e8cbb0d8c2f (patch)
treef1a347e8fa04632175d370fed57e7f75f677401c /src/scriptapi.h
parentf8c3743991a6897c7133bf35dc2699b8b5f9df7c (diff)
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on_joinplayer + on_leaveplayer + scriptapi_run_callbacks + bugfix
Add minetest.register_on_joinplayer and minetest.register_on_leaveplayer, make adding new callbacks to scriptapi.cpp easier by adding scriptapi_run_callbacks, also fix a minor bug with PlayerSAO <-> singleplayer mode interaction
Diffstat (limited to 'src/scriptapi.h')
-rw-r--r--src/scriptapi.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/scriptapi.h b/src/scriptapi.h
index c2c099a6d..84d3756ce 100644
--- a/src/scriptapi.h
+++ b/src/scriptapi.h
@@ -57,6 +57,8 @@ void scriptapi_environment_on_generated(lua_State *L, v3s16 minp, v3s16 maxp,
void scriptapi_on_newplayer(lua_State *L, ServerActiveObject *player);
void scriptapi_on_dieplayer(lua_State *L, ServerActiveObject *player);
bool scriptapi_on_respawnplayer(lua_State *L, ServerActiveObject *player);
+void scriptapi_on_joinplayer(lua_State *L, ServerActiveObject *player);
+void scriptapi_on_leaveplayer(lua_State *L, ServerActiveObject *player);
void scriptapi_get_creative_inventory(lua_State *L, ServerActiveObject *player);
/* item callbacks */