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authorsapier <Sapier at GMX dot net>2013-05-25 00:51:02 +0200
committerKahrl <kahrl@gmx.net>2013-05-25 00:51:02 +0200
commitab433775777c4f5055bcf4d2a1cffc506c4f9961 (patch)
tree9f80c74c95cbb1efa15c0c36df8d5e35235e5554 /src/scriptapi_item.h
parent865f380c91ced850d1a499c91aa2ab5489624802 (diff)
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Move scriptapi to separate folder (by sapier)
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
Diffstat (limited to 'src/scriptapi_item.h')
-rw-r--r--src/scriptapi_item.h166
1 files changed, 0 insertions, 166 deletions
diff --git a/src/scriptapi_item.h b/src/scriptapi_item.h
deleted file mode 100644
index e0f213990..000000000
--- a/src/scriptapi_item.h
+++ /dev/null
@@ -1,166 +0,0 @@
-/*
-Minetest-c55
-Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU Lesser General Public License as published by
-the Free Software Foundation; either version 2.1 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU Lesser General Public License for more details.
-
-You should have received a copy of the GNU Lesser General Public License along
-with this program; if not, write to the Free Software Foundation, Inc.,
-51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-*/
-
-#ifndef LUA_ITEM_H_
-#define LUA_ITEM_H_
-
-extern "C" {
-#include <lua.h>
-#include <lauxlib.h>
-}
-
-#include <vector>
-
-#include "itemdef.h"
-#include "content_sao.h"
-#include "util/pointedthing.h"
-#include "inventory.h"
-
-#include "inventory.h"
-
-ItemStack read_item(lua_State *L, int index);
-std::vector<ItemStack> read_items(lua_State *L, int index);
-void push_items(lua_State *L, const std::vector<ItemStack> &items);
-
-class LuaItemStack
-{
-private:
- ItemStack m_stack;
-
- static const char className[];
- static const luaL_reg methods[];
-
- // Exported functions
-
- // garbage collector
- static int gc_object(lua_State *L);
-
- // is_empty(self) -> true/false
- static int l_is_empty(lua_State *L);
-
- // get_name(self) -> string
- static int l_get_name(lua_State *L);
-
- // get_count(self) -> number
- static int l_get_count(lua_State *L);
-
- // get_wear(self) -> number
- static int l_get_wear(lua_State *L);
-
- // get_metadata(self) -> string
- static int l_get_metadata(lua_State *L);
-
- // clear(self) -> true
- static int l_clear(lua_State *L);
-
- // replace(self, itemstack or itemstring or table or nil) -> true
- static int l_replace(lua_State *L);
-
- // to_string(self) -> string
- static int l_to_string(lua_State *L);
-
- // to_table(self) -> table or nil
- static int l_to_table(lua_State *L);
-
- // get_stack_max(self) -> number
- static int l_get_stack_max(lua_State *L);
-
- // get_free_space(self) -> number
- static int l_get_free_space(lua_State *L);
-
- // is_known(self) -> true/false
- // Checks if the item is defined.
- static int l_is_known(lua_State *L);
-
- // get_definition(self) -> table
- // Returns the item definition table from minetest.registered_items,
- // or a fallback one (name="unknown")
- static int l_get_definition(lua_State *L);
-
- // get_tool_capabilities(self) -> table
- // Returns the effective tool digging properties.
- // Returns those of the hand ("") if this item has none associated.
- static int l_get_tool_capabilities(lua_State *L);
-
- // add_wear(self, amount) -> true/false
- // The range for "amount" is [0,65535]. Wear is only added if the item
- // is a tool. Adding wear might destroy the item.
- // Returns true if the item is (or was) a tool.
- static int l_add_wear(lua_State *L);
-
- // add_item(self, itemstack or itemstring or table or nil) -> itemstack
- // Returns leftover item stack
- static int l_add_item(lua_State *L);
-
- // item_fits(self, itemstack or itemstring or table or nil) -> true/false, itemstack
- // First return value is true iff the new item fits fully into the stack
- // Second return value is the would-be-left-over item stack
- static int l_item_fits(lua_State *L);
-
- // take_item(self, takecount=1) -> itemstack
- static int l_take_item(lua_State *L);
-
- // peek_item(self, peekcount=1) -> itemstack
- static int l_peek_item(lua_State *L);
-
-public:
- LuaItemStack(const ItemStack &item);
- ~LuaItemStack();
-
- const ItemStack& getItem() const;
- ItemStack& getItem();
-
- // LuaItemStack(itemstack or itemstring or table or nil)
- // Creates an LuaItemStack and leaves it on top of stack
- static int create_object(lua_State *L);
- // Not callable from Lua
- static int create(lua_State *L, const ItemStack &item);
- static LuaItemStack* checkobject(lua_State *L, int narg);
- static void Register(lua_State *L);
-
-};
-
-/*****************************************************************************/
-/* Mod API */
-/*****************************************************************************/
-int l_register_item_raw(lua_State *L);
-int l_register_alias_raw(lua_State *L);
-
-/*****************************************************************************/
-/* scriptapi internal */
-/*****************************************************************************/
-bool get_item_callback(lua_State *L,
- const char *name, const char *callbackname);
-ItemDefinition read_item_definition(lua_State *L, int index,
- ItemDefinition default_def = ItemDefinition());
-
-extern struct EnumString es_ItemType[];
-
-/*****************************************************************************/
-/* Minetest interface */
-/*****************************************************************************/
-bool scriptapi_item_on_drop(lua_State *L, ItemStack &item,
- ServerActiveObject *dropper, v3f pos);
-bool scriptapi_item_on_place(lua_State *L, ItemStack &item,
- ServerActiveObject *placer, const PointedThing &pointed);
-bool scriptapi_item_on_use(lua_State *L, ItemStack &item,
- ServerActiveObject *user, const PointedThing &pointed);
-
-
-#endif /* LUA_ITEM_H_ */