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authorsapier <Sapier at GMX dot net>2013-02-23 18:06:57 +0000
committerkwolekr <kwolekr@minetest.net>2013-03-05 00:59:49 -0500
commitbdbdeab0053d9ebbaffea17effeba777b710d390 (patch)
tree2904a21afcb1c0b2db8b6bc57107b68247f9dfb5 /src/scriptapi_item.h
parent038529c7638ce48525df9c0ae610d99f2e58aedc (diff)
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split scriptapi.cpp
Remerge some files in order to reduce number of additional files Make necessary changes for split, rename files, reorganize some bits
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diff --git a/src/scriptapi_item.h b/src/scriptapi_item.h
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+/*
+Minetest-c55
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#ifndef LUA_ITEM_H_
+#define LUA_ITEM_H_
+
+extern "C" {
+#include <lua.h>
+#include <lauxlib.h>
+}
+
+#include <irr_v3d.h>
+#include <vector>
+
+#include "itemdef.h"
+#include "content_sao.h"
+#include "util/pointedthing.h"
+#include "inventory.h"
+
+#include "inventory.h"
+
+ItemStack read_item(lua_State *L, int index);
+std::vector<ItemStack> read_items(lua_State *L, int index);
+void push_items(lua_State *L, const std::vector<ItemStack> &items);
+
+class LuaItemStack
+{
+private:
+ ItemStack m_stack;
+
+ static const char className[];
+ static const luaL_reg methods[];
+
+ // Exported functions
+
+ // garbage collector
+ static int gc_object(lua_State *L);
+
+ // is_empty(self) -> true/false
+ static int l_is_empty(lua_State *L);
+
+ // get_name(self) -> string
+ static int l_get_name(lua_State *L);
+
+ // get_count(self) -> number
+ static int l_get_count(lua_State *L);
+
+ // get_wear(self) -> number
+ static int l_get_wear(lua_State *L);
+
+ // get_metadata(self) -> string
+ static int l_get_metadata(lua_State *L);
+
+ // clear(self) -> true
+ static int l_clear(lua_State *L);
+
+ // replace(self, itemstack or itemstring or table or nil) -> true
+ static int l_replace(lua_State *L);
+
+ // to_string(self) -> string
+ static int l_to_string(lua_State *L);
+
+ // to_table(self) -> table or nil
+ static int l_to_table(lua_State *L);
+
+ // get_stack_max(self) -> number
+ static int l_get_stack_max(lua_State *L);
+
+ // get_free_space(self) -> number
+ static int l_get_free_space(lua_State *L);
+
+ // is_known(self) -> true/false
+ // Checks if the item is defined.
+ static int l_is_known(lua_State *L);
+
+ // get_definition(self) -> table
+ // Returns the item definition table from minetest.registered_items,
+ // or a fallback one (name="unknown")
+ static int l_get_definition(lua_State *L);
+
+ // get_tool_capabilities(self) -> table
+ // Returns the effective tool digging properties.
+ // Returns those of the hand ("") if this item has none associated.
+ static int l_get_tool_capabilities(lua_State *L);
+
+ // add_wear(self, amount) -> true/false
+ // The range for "amount" is [0,65535]. Wear is only added if the item
+ // is a tool. Adding wear might destroy the item.
+ // Returns true if the item is (or was) a tool.
+ static int l_add_wear(lua_State *L);
+
+ // add_item(self, itemstack or itemstring or table or nil) -> itemstack
+ // Returns leftover item stack
+ static int l_add_item(lua_State *L);
+
+ // item_fits(self, itemstack or itemstring or table or nil) -> true/false, itemstack
+ // First return value is true iff the new item fits fully into the stack
+ // Second return value is the would-be-left-over item stack
+ static int l_item_fits(lua_State *L);
+
+ // take_item(self, takecount=1) -> itemstack
+ static int l_take_item(lua_State *L);
+
+ // peek_item(self, peekcount=1) -> itemstack
+ static int l_peek_item(lua_State *L);
+
+public:
+ LuaItemStack(const ItemStack &item);
+ ~LuaItemStack();
+
+ const ItemStack& getItem() const;
+ ItemStack& getItem();
+
+ // LuaItemStack(itemstack or itemstring or table or nil)
+ // Creates an LuaItemStack and leaves it on top of stack
+ static int create_object(lua_State *L);
+ // Not callable from Lua
+ static int create(lua_State *L, const ItemStack &item);
+ static LuaItemStack* checkobject(lua_State *L, int narg);
+ static void Register(lua_State *L);
+
+};
+
+/*****************************************************************************/
+/* Mod API */
+/*****************************************************************************/
+int l_register_item_raw(lua_State *L);
+int l_register_alias_raw(lua_State *L);
+
+/*****************************************************************************/
+/* scriptapi internal */
+/*****************************************************************************/
+bool get_item_callback(lua_State *L,
+ const char *name, const char *callbackname);
+ItemDefinition read_item_definition(lua_State *L, int index,
+ ItemDefinition default_def = ItemDefinition());
+
+extern struct EnumString es_ItemType[];
+
+/*****************************************************************************/
+/* Minetest interface */
+/*****************************************************************************/
+bool scriptapi_item_on_drop(lua_State *L, ItemStack &item,
+ ServerActiveObject *dropper, v3f pos);
+bool scriptapi_item_on_place(lua_State *L, ItemStack &item,
+ ServerActiveObject *placer, const PointedThing &pointed);
+bool scriptapi_item_on_use(lua_State *L, ItemStack &item,
+ ServerActiveObject *user, const PointedThing &pointed);
+
+
+#endif /* LUA_ITEM_H_ */