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authorPerttu Ahola <celeron55@gmail.com>2010-11-27 01:02:21 +0200
committerPerttu Ahola <celeron55@gmail.com>2010-11-27 01:02:21 +0200
commit4e249fb3fbf75f0359758760d88e22aa5b14533c (patch)
tree323087d05efbd2ace27b316d4f017cf812a31992 /src/server.cpp
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diff --git a/src/server.cpp b/src/server.cpp
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+++ b/src/server.cpp
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+/*
+(c) 2010 Perttu Ahola <celeron55@gmail.com>
+*/
+
+#include "server.h"
+#include "utility.h"
+#include <iostream>
+#include "clientserver.h"
+#include "map.h"
+#include "jmutexautolock.h"
+#include "main.h"
+#include "constants.h"
+
+void * ServerThread::Thread()
+{
+ ThreadStarted();
+
+ DSTACK(__FUNCTION_NAME);
+
+ while(getRun())
+ {
+ try{
+ m_server->AsyncRunStep();
+
+ //dout_server<<"Running m_server->Receive()"<<std::endl;
+ m_server->Receive();
+ }
+ catch(con::NoIncomingDataException &e)
+ {
+ }
+#if CATCH_UNHANDLED_EXCEPTIONS
+ /*
+ This is what has to be done in threads to get suitable debug info
+ */
+ catch(std::exception &e)
+ {
+ dstream<<std::endl<<DTIME<<"An unhandled exception occurred: "
+ <<e.what()<<std::endl;
+ assert(0);
+ }
+#endif
+ }
+
+
+ return NULL;
+}
+
+void * EmergeThread::Thread()
+{
+ ThreadStarted();
+
+ DSTACK(__FUNCTION_NAME);
+
+ bool debug=false;
+#if CATCH_UNHANDLED_EXCEPTIONS
+ try
+ {
+#endif
+
+ /*
+ Get block info from queue, emerge them and send them
+ to clients.
+
+ After queue is empty, exit.
+ */
+ while(getRun())
+ {
+ QueuedBlockEmerge *qptr = m_server->m_emerge_queue.pop();
+ if(qptr == NULL)
+ break;
+
+ SharedPtr<QueuedBlockEmerge> q(qptr);
+
+ v3s16 &p = q->pos;
+
+ //derr_server<<"EmergeThread::Thread(): running"<<std::endl;
+
+ /*
+ Try to emerge it from somewhere.
+
+ If it is only wanted as optional, only loading from disk
+ will be allowed.
+ */
+
+ /*
+ Check if any peer wants it as non-optional. In that case it
+ will be generated.
+
+ Also decrement the emerge queue count in clients.
+ */
+
+ bool optional = true;
+
+ {
+ core::map<u16, u8>::Iterator i;
+ for(i=q->peer_ids.getIterator(); i.atEnd()==false; i++)
+ {
+ //u16 peer_id = i.getNode()->getKey();
+
+ // Check flags
+ u8 flags = i.getNode()->getValue();
+ if((flags & TOSERVER_GETBLOCK_FLAG_OPTIONAL) == false)
+ optional = false;
+
+ }
+ }
+
+ /*dstream<<"EmergeThread: p="
+ <<"("<<p.X<<","<<p.Y<<","<<p.Z<<") "
+ <<"optional="<<optional<<std::endl;*/
+
+ ServerMap &map = ((ServerMap&)m_server->m_env.getMap());
+
+ core::map<v3s16, MapBlock*> changed_blocks;
+ core::map<v3s16, MapBlock*> lighting_invalidated_blocks;
+
+ MapBlock *block = NULL;
+ bool got_block = true;
+ core::map<v3s16, MapBlock*> modified_blocks;
+
+ {//envlock
+
+ JMutexAutoLock envlock(m_server->m_env_mutex);
+
+ //TimeTaker timer("block emerge envlock", g_device);
+
+ try{
+ bool only_from_disk = false;
+
+ if(optional)
+ only_from_disk = true;
+
+ block = map.emergeBlock(
+ p,
+ only_from_disk,
+ changed_blocks,
+ lighting_invalidated_blocks);
+
+ // If it is a dummy, block was not found on disk
+ if(block->isDummy())
+ {
+ //dstream<<"EmergeThread: Got a dummy block"<<std::endl;
+ got_block = false;
+ }
+ }
+ catch(InvalidPositionException &e)
+ {
+ // Block not found.
+ // This happens when position is over limit.
+ got_block = false;
+ }
+
+ if(got_block)
+ {
+ if(debug && changed_blocks.size() > 0)
+ {
+ dout_server<<DTIME<<"Got changed_blocks: ";
+ for(core::map<v3s16, MapBlock*>::Iterator i = changed_blocks.getIterator();
+ i.atEnd() == false; i++)
+ {
+ MapBlock *block = i.getNode()->getValue();
+ v3s16 p = block->getPos();
+ dout_server<<"("<<p.X<<","<<p.Y<<","<<p.Z<<") ";
+ }
+ dout_server<<std::endl;
+ }
+
+ /*
+ Collect a list of blocks that have been modified in
+ addition to the fetched one.
+ */
+
+ // Add all the "changed blocks"
+ for(core::map<v3s16, MapBlock*>::Iterator i = changed_blocks.getIterator();
+ i.atEnd() == false; i++)
+ {
+ MapBlock *block = i.getNode()->getValue();
+ modified_blocks.insert(block->getPos(), block);
+ }
+
+ //TimeTaker timer("** updateLighting", g_device);
+ // Update lighting without locking the environment mutex,
+ // add modified blocks to changed blocks
+ map.updateLighting(lighting_invalidated_blocks, modified_blocks);
+ }
+ // If we got no block, there should be no invalidated blocks
+ else
+ {
+ assert(lighting_invalidated_blocks.size() == 0);
+ }
+
+ }//envlock
+
+ /*
+ Set sent status of modified blocks on clients
+ */
+
+ // NOTE: Server's clients are also behind the connection mutex
+ JMutexAutoLock lock(m_server->m_con_mutex);
+
+ /*
+ Add the originally fetched block to the modified list
+ */
+ if(got_block)
+ {
+ modified_blocks.insert(p, block);
+ }
+
+ /*
+ Set the modified blocks unsent for all the clients
+ */
+
+ for(core::map<u16, RemoteClient*>::Iterator
+ i = m_server->m_clients.getIterator();
+ i.atEnd() == false; i++)
+ {
+ RemoteClient *client = i.getNode()->getValue();
+
+ if(modified_blocks.size() > 0)
+ {
+ // Remove block from sent history
+ client->SetBlocksNotSent(modified_blocks);
+ }
+
+ if(q->peer_ids.find(client->peer_id) != NULL)
+ {
+ // Decrement emerge queue count of client
+ client->BlockEmerged();
+ }
+ }
+
+ }
+#if CATCH_UNHANDLED_EXCEPTIONS
+ }//try
+ /*
+ This is what has to be done in threads to get suitable debug info
+ */
+ catch(std::exception &e)
+ {
+ dstream<<std::endl<<DTIME<<"An unhandled exception occurred: "
+ <<e.what()<<std::endl;
+ assert(0);
+ }
+#endif
+
+ return NULL;
+}
+
+void RemoteClient::SendBlocks(Server *server, float dtime)
+{
+ DSTACK(__FUNCTION_NAME);
+ /*
+ Find what blocks to send to the client next, and send them.
+
+ Throttling is based on limiting the amount of blocks "flying"
+ at a given time.
+ */
+
+ // Can't send anything without knowing version
+ if(serialization_version == SER_FMT_VER_INVALID)
+ {
+ dstream<<"RemoteClient::SendBlocks(): Not sending, no version."
+ <<std::endl;
+ return;
+ }
+
+ {
+ JMutexAutoLock lock(m_blocks_sending_mutex);
+
+ if(m_blocks_sending.size() >= MAX_SIMULTANEOUS_BLOCK_SENDS)
+ {
+ //dstream<<"Not sending any blocks, Queue full."<<std::endl;
+ return;
+ }
+ }
+
+ Player *player = server->m_env.getPlayer(peer_id);
+
+ v3f playerpos = player->getPosition();
+ v3f playerspeed = player->getSpeed();
+
+ v3s16 center_nodepos = floatToInt(playerpos);
+
+ v3s16 center = getNodeBlockPos(center_nodepos);
+
+ /*
+ Find out what block the player is going to next and set
+ center to it.
+
+ Don't react to speeds under the initial value of highest_speed
+ */
+ /*f32 highest_speed = 0.1 * BS;
+ v3s16 dir(0,0,0);
+ if(abs(playerspeed.X) > highest_speed)
+ {
+ highest_speed = playerspeed.X;
+ if(playerspeed.X > 0)
+ dir = v3s16(1,0,0);
+ else
+ dir = v3s16(-1,0,0);
+ }
+ if(abs(playerspeed.Y) > highest_speed)
+ {
+ highest_speed = playerspeed.Y;
+ if(playerspeed.Y > 0)
+ dir = v3s16(0,1,0);
+ else
+ dir = v3s16(0,-1,0);
+ }
+ if(abs(playerspeed.Z) > highest_speed)
+ {
+ highest_speed = playerspeed.Z;
+ if(playerspeed.Z > 0)
+ dir = v3s16(0,0,1);
+ else
+ dir = v3s16(0,0,-1);
+ }
+
+ center += dir;*/
+
+ /*
+ Calculate the starting value of the block finder radius.
+
+ The radius shall be the last used value minus the
+ maximum moved distance.
+ */
+ /*s16 d_start = m_last_block_find_d;
+ if(max_moved >= d_start)
+ {
+ d_start = 0;
+ }
+ else
+ {
+ d_start -= max_moved;
+ }*/
+
+ s16 last_nearest_unsent_d;
+ s16 d_start;
+ {
+ JMutexAutoLock lock(m_blocks_sent_mutex);
+
+ if(m_last_center != center)
+ {
+ m_nearest_unsent_d = 0;
+ m_last_center = center;
+ }
+
+ static float reset_counter = 0;
+ reset_counter += dtime;
+ if(reset_counter > 5.0)
+ {
+ reset_counter = 0;
+ m_nearest_unsent_d = 0;
+ }
+
+ last_nearest_unsent_d = m_nearest_unsent_d;
+
+ d_start = m_nearest_unsent_d;
+ }
+
+ u16 maximum_simultaneous_block_sends = MAX_SIMULTANEOUS_BLOCK_SENDS;
+
+ {
+ SharedPtr<JMutexAutoLock> lock(m_time_from_building.getLock());
+ m_time_from_building.m_value += dtime;
+ /*
+ Check the time from last addNode/removeNode.
+ Decrease send rate if player is building stuff.
+ */
+ if(m_time_from_building.m_value
+ < FULL_BLOCK_SEND_ENABLE_MIN_TIME_FROM_BUILDING)
+ {
+ maximum_simultaneous_block_sends
+ = LIMITED_MAX_SIMULTANEOUS_BLOCK_SENDS;
+ }
+ }
+
+ // Serialization version used
+ //u8 ser_version = serialization_version;
+
+ //bool has_incomplete_blocks = false;
+
+ /*
+ TODO: Get this from somewhere
+ TODO: Values more than 7 make placing and removing blocks very
+ sluggish when the map is being generated. This is
+ because d is looped every time from 0 to d_max if no
+ blocks are found for sending.
+ */
+ //s16 d_max = 7;
+ s16 d_max = 8;
+
+ //TODO: Get this from somewhere (probably a bigger value)
+ s16 d_max_gen = 5;
+
+ //dstream<<"Starting from "<<d_start<<std::endl;
+
+ for(s16 d = d_start; d <= d_max; d++)
+ {
+ //dstream<<"RemoteClient::SendBlocks(): d="<<d<<std::endl;
+
+ //if(has_incomplete_blocks == false)
+ {
+ JMutexAutoLock lock(m_blocks_sent_mutex);
+ /*
+ If m_nearest_unsent_d was changed by the EmergeThread
+ (it can change it to 0 through SetBlockNotSent),
+ update our d to it.
+ Else update m_nearest_unsent_d
+ */
+ if(m_nearest_unsent_d != last_nearest_unsent_d)
+ {
+ d = m_nearest_unsent_d;
+ }
+ else
+ {
+ m_nearest_unsent_d = d;
+ }
+ last_nearest_unsent_d = m_nearest_unsent_d;
+ }
+
+ /*
+ Get the border/face dot coordinates of a "d-radiused"
+ box
+ */
+ core::list<v3s16> list;
+ getFacePositions(list, d);
+
+ core::list<v3s16>::Iterator li;
+ for(li=list.begin(); li!=list.end(); li++)
+ {
+ v3s16 p = *li + center;
+
+ /*
+ Send throttling
+ - Don't allow too many simultaneous transfers
+
+ Also, don't send blocks that are already flying.
+ */
+ {
+ JMutexAutoLock lock(m_blocks_sending_mutex);
+
+ if(m_blocks_sending.size()
+ >= maximum_simultaneous_block_sends)
+ {
+ /*dstream<<"Not sending more blocks. Queue full. "
+ <<m_blocks_sending.size()
+ <<std::endl;*/
+ return;
+ }
+
+ if(m_blocks_sending.find(p) != NULL)
+ continue;
+ }
+
+ /*
+ Do not go over-limit
+ */
+ if(p.X < -MAP_GENERATION_LIMIT / MAP_BLOCKSIZE
+ || p.X > MAP_GENERATION_LIMIT / MAP_BLOCKSIZE
+ || p.Y < -MAP_GENERATION_LIMIT / MAP_BLOCKSIZE
+ || p.Y > MAP_GENERATION_LIMIT / MAP_BLOCKSIZE
+ || p.Z < -MAP_GENERATION_LIMIT / MAP_BLOCKSIZE
+ || p.Z > MAP_GENERATION_LIMIT / MAP_BLOCKSIZE)
+ continue;
+
+ bool generate = d <= d_max_gen;
+
+ // Limit the generating area vertically to half
+ if(abs(p.Y - center.Y) > d_max_gen / 2)
+ generate = false;
+
+ /*
+ Don't send already sent blocks
+ */
+ {
+ JMutexAutoLock lock(m_blocks_sent_mutex);
+
+ if(m_blocks_sent.find(p) != NULL)
+ continue;
+ }
+
+ /*
+ Check if map has this block
+ */
+ MapBlock *block = NULL;
+ try
+ {
+ block = server->m_env.getMap().getBlockNoCreate(p);
+ }
+ catch(InvalidPositionException &e)
+ {
+ }
+
+ bool surely_not_found_on_disk = false;
+ if(block != NULL)
+ {
+ /*if(block->isIncomplete())
+ {
+ has_incomplete_blocks = true;
+ continue;
+ }*/
+
+ if(block->isDummy())
+ {
+ surely_not_found_on_disk = true;
+ }
+ }
+
+ /*
+ If block has been marked to not exist on disk (dummy)
+ and generating new ones is not wanted, skip block. TODO
+ */
+ if(generate == false && surely_not_found_on_disk == true)
+ {
+ // get next one.
+ continue;
+ }
+
+ /*
+ Add inexistent block to emerge queue.
+ */
+ if(block == NULL || surely_not_found_on_disk)
+ {
+ // Block not found.
+ SharedPtr<JMutexAutoLock> lock
+ (m_num_blocks_in_emerge_queue.getLock());
+
+ //TODO: Get value from somewhere
+ //TODO: Balance between clients
+ //if(server->m_emerge_queue.size() < 1)
+
+ // Allow only one block in emerge queue
+ if(m_num_blocks_in_emerge_queue.m_value == 0)
+ {
+ // Add it to the emerge queue and trigger the thread
+
+ u8 flags = 0;
+ if(generate == false)
+ flags |= TOSERVER_GETBLOCK_FLAG_OPTIONAL;
+
+ {
+ m_num_blocks_in_emerge_queue.m_value++;
+ }
+
+ server->m_emerge_queue.addBlock(peer_id, p, flags);
+ server->m_emergethread.trigger();
+ }
+
+ // get next one.
+ continue;
+ }
+
+ /*
+ Send block
+ */
+
+ /*dstream<<"RemoteClient::SendBlocks(): d="<<d<<", p="
+ <<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"
+ <<" sending queue size: "<<m_blocks_sending.size()<<std::endl;*/
+
+ server->SendBlockNoLock(peer_id, block, serialization_version);
+
+ /*
+ Add to history
+ */
+ SentBlock(p);
+ }
+ }
+
+ // Don't add anything here. The loop breaks by returning.
+}
+
+void RemoteClient::SendObjectData(
+ Server *server,
+ float dtime,
+ core::map<v3s16, bool> &stepped_blocks
+ )
+{
+ DSTACK(__FUNCTION_NAME);
+
+ // Can't send anything without knowing version
+ if(serialization_version == SER_FMT_VER_INVALID)
+ {
+ dstream<<"RemoteClient::SendObjectData(): Not sending, no version."
+ <<std::endl;
+ return;
+ }
+
+ /*
+ Send a TOCLIENT_OBJECTDATA packet.
+ Sent as unreliable.
+
+ u16 command
+ u16 number of player positions
+ for each player:
+ v3s32 position*100
+ v3s32 speed*100
+ s32 pitch*100
+ s32 yaw*100
+ u16 count of blocks
+ for each block:
+ block objects
+ */
+
+ std::ostringstream os(std::ios_base::binary);
+ u8 buf[12];
+
+ // Write command
+ writeU16(buf, TOCLIENT_OBJECTDATA);
+ os.write((char*)buf, 2);
+
+ /*
+ Get and write player data
+ */
+
+ core::list<Player*> players = server->m_env.getPlayers();
+
+ // Write player count
+ u16 playercount = players.size();
+ writeU16(buf, playercount);
+ os.write((char*)buf, 2);
+
+ core::list<Player*>::Iterator i;
+ for(i = players.begin();
+ i != players.end(); i++)
+ {
+ Player *player = *i;
+
+ v3f pf = player->getPosition();
+ v3f sf = player->getSpeed();
+
+ v3s32 position_i(pf.X*100, pf.Y*100, pf.Z*100);
+ v3s32 speed_i (sf.X*100, sf.Y*100, sf.Z*100);
+ s32 pitch_i (player->getPitch() * 100);
+ s32 yaw_i (player->getYaw() * 100);
+
+ writeU16(buf, player->peer_id);
+ os.write((char*)buf, 2);
+ writeV3S32(buf, position_i);
+ os.write((char*)buf, 12);
+ writeV3S32(buf, speed_i);
+ os.write((char*)buf, 12);
+ writeS32(buf, pitch_i);
+ os.write((char*)buf, 4);
+ writeS32(buf, yaw_i);
+ os.write((char*)buf, 4);
+ }
+
+ /*
+ Get and write object data
+ */
+
+ /*
+ Get nearby blocks.
+
+ For making players to be able to build to their nearby
+ environment (building is not possible on blocks that are not
+ in memory):
+ - Set blocks changed
+ - Add blocks to emerge queue if they are not found
+ */
+
+ Player *player = server->m_env.getPlayer(peer_id);
+
+ v3f playerpos = player->getPosition();
+ v3f playerspeed = player->getSpeed();
+
+ v3s16 center_nodepos = floatToInt(playerpos);
+ v3s16 center = getNodeBlockPos(center_nodepos);
+
+ s16 d_max = ACTIVE_OBJECT_D_BLOCKS;
+
+ core::map<v3s16, MapBlock*> blocks;
+
+ for(s16 d = 0; d <= d_max; d++)
+ {
+ core::list<v3s16> list;
+ getFacePositions(list, d);
+
+ core::list<v3s16>::Iterator li;
+ for(li=list.begin(); li!=list.end(); li++)
+ {
+ v3s16 p = *li + center;
+
+ /*
+ Ignore blocks that haven't been sent to the client
+ */
+ {
+ JMutexAutoLock sentlock(m_blocks_sent_mutex);
+ if(m_blocks_sent.find(p) == NULL)
+ continue;
+ }
+
+ try
+ {
+
+ // Get block
+ MapBlock *block = server->m_env.getMap().getBlockNoCreate(p);
+
+ // Step block if not in stepped_blocks and add to stepped_blocks
+ if(stepped_blocks.find(p) == NULL)
+ {
+ block->stepObjects(dtime, true);
+ stepped_blocks.insert(p, true);
+ block->setChangedFlag();
+ }
+
+ // Add block to queue
+ blocks.insert(p, block);
+
+ } //try
+ catch(InvalidPositionException &e)
+ {
+ // Not in memory
+ // Add it to the emerge queue and trigger the thread.
+ // Fetch the block only if it is on disk.
+
+ // Grab and increment counter
+ SharedPtr<JMutexAutoLock> lock
+ (m_num_blocks_in_emerge_queue.getLock());
+ m_num_blocks_in_emerge_queue.m_value++;
+
+ // Add to queue as an anonymous fetch from disk
+ u8 flags = TOSERVER_GETBLOCK_FLAG_OPTIONAL;
+ server->m_emerge_queue.addBlock(0, p, flags);
+ server->m_emergethread.trigger();
+ }
+ }
+ }
+
+ /*
+ Write objects
+ */
+
+ u16 blockcount = blocks.size();
+
+ // Write block count
+ writeU16(buf, blockcount);
+ os.write((char*)buf, 2);
+
+ for(core::map<v3s16, MapBlock*>::Iterator
+ i = blocks.getIterator();
+ i.atEnd() == false; i++)
+ {
+ v3s16 p = i.getNode()->getKey();
+ // Write blockpos
+ writeV3S16(buf, p);
+ os.write((char*)buf, 6);
+ // Write objects
+ MapBlock *block = i.getNode()->getValue();
+ block->serializeObjects(os, serialization_version);
+ }
+
+ /*
+ Send data
+ */
+
+ // Make data buffer
+ std::string s = os.str();
+ SharedBuffer<u8> data((u8*)s.c_str(), s.size());
+ // Send as unreliable
+ server->m_con.Send(peer_id, 0, data, false);
+}
+
+void RemoteClient::GotBlock(v3s16 p)
+{
+ JMutexAutoLock lock(m_blocks_sending_mutex);
+ JMutexAutoLock lock2(m_blocks_sent_mutex);
+ if(m_blocks_sending.find(p) != NULL)
+ m_blocks_sending.remove(p);
+ else
+ dstream<<"RemoteClient::GotBlock(): Didn't find in"
+ " m_blocks_sending"<<std::endl;
+ m_blocks_sent.insert(p, true);
+}
+
+void RemoteClient::SentBlock(v3s16 p)
+{
+ JMutexAutoLock lock(m_blocks_sending_mutex);
+ if(m_blocks_sending.size() > 15)
+ {
+ dstream<<"RemoteClient::SentBlock(): "
+ <<"m_blocks_sending.size()="
+ <<m_blocks_sending.size()<<std::endl;
+ }
+ if(m_blocks_sending.find(p) == NULL)
+ m_blocks_sending.insert(p, 0.0);
+ else
+ dstream<<"RemoteClient::SentBlock(): Sent block"
+ " already in m_blocks_sending"<<std::endl;
+}
+
+void RemoteClient::SetBlockNotSent(v3s16 p)
+{
+ JMutexAutoLock sendinglock(m_blocks_sending_mutex);
+ JMutexAutoLock sentlock(m_blocks_sent_mutex);
+
+ m_nearest_unsent_d = 0;
+
+ if(m_blocks_sending.find(p) != NULL)
+ m_blocks_sending.remove(p);
+ if(m_blocks_sent.find(p) != NULL)
+ m_blocks_sent.remove(p);
+}
+
+void RemoteClient::SetBlocksNotSent(core::map<v3s16, MapBlock*> &blocks)
+{
+ JMutexAutoLock sendinglock(m_blocks_sending_mutex);
+ JMutexAutoLock sentlock(m_blocks_sent_mutex);
+
+ m_nearest_unsent_d = 0;
+
+ for(core::map<v3s16, MapBlock*>::Iterator
+ i = blocks.getIterator();
+ i.atEnd()==false; i++)
+ {
+ v3s16 p = i.getNode()->getKey();
+
+ if(m_blocks_sending.find(p) != NULL)
+ m_blocks_sending.remove(p);
+ if(m_blocks_sent.find(p) != NULL)
+ m_blocks_sent.remove(p);
+ }
+}
+
+void RemoteClient::BlockEmerged()
+{
+ SharedPtr<JMutexAutoLock> lock(m_num_blocks_in_emerge_queue.getLock());
+ assert(m_num_blocks_in_emerge_queue.m_value > 0);
+ m_num_blocks_in_emerge_queue.m_value--;
+}
+
+/*void RemoteClient::RunSendingTimeouts(float dtime, float timeout)
+{
+ JMutexAutoLock sendinglock(m_blocks_sending_mutex);
+
+ core::list<v3s16> remove_queue;
+ for(core::map<v3s16, float>::Iterator
+ i = m_blocks_sending.getIterator();
+ i.atEnd()==false; i++)
+ {
+ v3s16 p = i.getNode()->getKey();
+ float t = i.getNode()->getValue();
+ t += dtime;
+ i.getNode()->setValue(t);
+
+ if(t > timeout)
+ {
+ remove_queue.push_back(p);
+ }
+ }
+ for(core::list<v3s16>::Iterator
+ i = remove_queue.begin();
+ i != remove_queue.end(); i++)
+ {
+ m_blocks_sending.remove(*i);
+ }
+}*/
+
+/*
+ PlayerInfo
+*/
+
+PlayerInfo::PlayerInfo()
+{
+ name[0] = 0;
+}
+
+void PlayerInfo::PrintLine(std::ostream *s)
+{
+ (*s)<<id<<": \""<<name<<"\" ("
+ <<position.X<<","<<position.Y
+ <<","<<position.Z<<") ";
+ address.print(s);
+ (*s)<<" avg_rtt="<<avg_rtt;
+ (*s)<<std::endl;
+}
+
+u32 PIChecksum(core::list<PlayerInfo> &l)
+{
+ core::list<PlayerInfo>::Iterator i;
+ u32 checksum = 1;
+ u32 a = 10;
+ for(i=l.begin(); i!=l.end(); i++)
+ {
+ checksum += a * (i->id+1);
+ checksum ^= 0x435aafcd;
+ a *= 10;
+ }
+ return checksum;
+}
+
+/*
+ Server
+*/
+
+Server::Server(
+ std::string mapsavedir,
+ bool creative_mode,
+ MapgenParams mapgen_params
+ ):
+ m_env(new ServerMap(mapsavedir, mapgen_params), dout_server),
+ m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, this),
+ m_thread(this),
+ m_emergethread(this),
+ m_creative_mode(creative_mode)
+{
+ m_env_mutex.Init();
+ m_con_mutex.Init();
+ m_step_dtime_mutex.Init();
+ m_step_dtime = 0.0;
+}
+
+Server::~Server()
+{
+ // Stop threads
+ stop();
+
+ JMutexAutoLock clientslock(m_con_mutex);
+
+ for(core::map<u16, RemoteClient*>::Iterator
+ i = m_clients.getIterator();
+ i.atEnd() == false; i++)
+ {
+ u16 peer_id = i.getNode()->getKey();
+
+ // Delete player
+ {
+ JMutexAutoLock envlock(m_env_mutex);
+ m_env.removePlayer(peer_id);
+ }
+
+ // Delete client
+ delete i.getNode()->getValue();
+ }
+}
+
+void Server::start(unsigned short port)
+{
+ DSTACK(__FUNCTION_NAME);
+ // Stop thread if already running
+ m_thread.stop();
+
+ // Initialize connection
+ m_con.setTimeoutMs(50);
+ m_con.Serve(port);
+
+ // Start thread
+ m_thread.setRun(true);
+ m_thread.Start();
+
+ dout_server<<"Server started on port "<<port<<std::endl;
+}
+
+void Server::stop()
+{
+ DSTACK(__FUNCTION_NAME);
+ // Stop threads (set run=false first so both start stopping)
+ m_thread.setRun(false);
+ m_emergethread.setRun(false);
+ m_thread.stop();
+ m_emergethread.stop();
+
+ dout_server<<"Server threads stopped"<<std::endl;
+}
+
+void Server::step(float dtime)
+{
+ DSTACK(__FUNCTION_NAME);
+ // Limit a bit
+ if(dtime > 2.0)
+ dtime = 2.0;
+ {
+ JMutexAutoLock lock(m_step_dtime_mutex);
+ m_step_dtime += dtime;
+ }
+}
+
+void Server::AsyncRunStep()
+{
+ DSTACK(__FUNCTION_NAME);
+ float dtime;
+ {
+ JMutexAutoLock lock1(m_step_dtime_mutex);
+ dtime = m_step_dtime;
+ if(dtime < 0.001)
+ return;
+ m_step_dtime = 0.0;
+ }
+
+ //dstream<<"Server steps "<<dtime<<std::endl;
+
+ //dstream<<"Server::AsyncRunStep(): dtime="<<dtime<<std::endl;
+ {
+ // Has to be locked for peerAdded/Removed
+ JMutexAutoLock lock1(m_env_mutex);
+ // Process connection's timeouts
+ JMutexAutoLock lock2(m_con_mutex);
+ m_con.RunTimeouts(dtime);
+ }
+ {
+ // Step environment
+ // This also runs Map's timers
+ JMutexAutoLock lock(m_env_mutex);
+ m_env.step(dtime);
+ }
+
+ /*
+ Do background stuff
+ */
+
+ // Periodically print some info
+ {
+ static float counter = 0.0;
+ counter += dtime;
+ if(counter >= 30.0)
+ {
+ counter = 0.0;
+
+ JMutexAutoLock lock2(m_con_mutex);
+
+ for(core::map<u16, RemoteClient*>::Iterator
+ i = m_clients.getIterator();
+ i.atEnd() == false; i++)
+ {
+ //u16 peer_id = i.getNode()->getKey();
+ RemoteClient *client = i.getNode()->getValue();
+ client->PrintInfo(std::cout);
+ }
+ }
+ }
+
+ // Run time- and client- related stuff
+ // NOTE: If you intend to add something here, check that it
+ // doesn't fit in RemoteClient::SendBlocks for exampel.
+ /*{
+ // Clients are behind connection lock
+ JMutexAutoLock lock(m_con_mutex);
+
+ for(core::map<u16, RemoteClient*>::Iterator
+ i = m_clients.getIterator();
+ i.atEnd() == false; i++)
+ {
+ RemoteClient *client = i.getNode()->getValue();
+ //con::Peer *peer = m_con.GetPeer(client->peer_id);
+ //client->RunSendingTimeouts(dtime, peer->resend_timeout);
+ }
+ }*/
+
+ // Send blocks to clients
+ SendBlocks(dtime);
+
+ // Send object positions
+ {
+ static float counter = 0.0;
+ counter += dtime;
+ //TODO: Get value from somewhere
+ if(counter >= 0.1)
+ {
+ JMutexAutoLock lock1(m_env_mutex);
+ JMutexAutoLock lock2(m_con_mutex);
+ SendObjectData(counter);
+
+ counter = 0.0;
+ }
+ }
+
+ {
+ // Save map
+ static float counter = 0.0;
+ counter += dtime;
+ if(counter >= SERVER_MAP_SAVE_INTERVAL)
+ {
+ counter = 0.0;
+
+ JMutexAutoLock lock(m_env_mutex);
+ // Save only changed parts
+ m_env.getMap().save(true);
+ }
+ }
+}
+
+void Server::Receive()
+{
+ DSTACK(__FUNCTION_NAME);
+ u32 data_maxsize = 10000;
+ Buffer<u8> data(data_maxsize);
+ u16 peer_id;
+ u32 datasize;
+ try{
+ {
+ JMutexAutoLock lock(m_con_mutex);
+ datasize = m_con.Receive(peer_id, *data, data_maxsize);
+ }
+ ProcessData(*data, datasize, peer_id);
+ }
+ catch(con::InvalidIncomingDataException &e)
+ {
+ derr_server<<"Server::Receive(): "
+ "InvalidIncomingDataException: what()="
+ <<e.what()<<std::endl;
+ }
+ catch(con::PeerNotFoundException &e)
+ {
+ //NOTE: This is not needed anymore
+
+ // The peer has been disconnected.
+ // Find the associated player and remove it.
+
+ /*JMutexAutoLock envlock(m_env_mutex);
+
+ dout_server<<"ServerThread: peer_id="<<peer_id
+ <<" has apparently closed connection. "
+ <<"Removing player."<<std::endl;
+
+ m_env.removePlayer(peer_id);*/
+ }
+}
+
+void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
+{
+ DSTACK(__FUNCTION_NAME);
+ // Environment is locked first.
+ JMutexAutoLock envlock(m_env_mutex);
+ JMutexAutoLock conlock(m_con_mutex);
+
+ con::Peer *peer;
+ try{
+ peer = m_con.GetPeer(peer_id);
+ }
+ catch(con::PeerNotFoundException &e)
+ {
+ derr_server<<DTIME<<"Server::ProcessData(): Cancelling: peer "
+ <<peer_id<<" not found"<<std::endl;
+ return;
+ }
+
+ //u8 peer_ser_ver = peer->serialization_version;
+ u8 peer_ser_ver = getClient(peer->id)->serialization_version;
+
+ try
+ {
+
+ if(datasize < 2)
+ return;
+
+ ToServerCommand command = (ToServerCommand)readU16(&data[0]);
+
+ if(command == TOSERVER_INIT)
+ {
+ // [0] u16 TOSERVER_INIT
+ // [2] u8 SER_FMT_VER_HIGHEST
+ // [3] u8[20] player_name
+
+ if(datasize < 3)
+ return;
+
+ derr_server<<DTIME<<"Server: Got TOSERVER_INIT from "
+ <<peer->id<<std::endl;
+
+ // First byte after command is maximum supported
+ // serialization version
+ u8 client_max = data[2];
+ u8 our_max = SER_FMT_VER_HIGHEST;
+ // Use the highest version supported by both
+ u8 deployed = core::min_(client_max, our_max);
+ // If it's lower than the lowest supported, give up.
+ if(deployed < SER_FMT_VER_LOWEST)
+ deployed = SER_FMT_VER_INVALID;
+
+ //peer->serialization_version = deployed;
+ getClient(peer->id)->pending_serialization_version = deployed;
+
+ if(deployed == SER_FMT_VER_INVALID)
+ {
+ derr_server<<DTIME<<"Server: Cannot negotiate "
+ "serialization version with peer "
+ <<peer_id<<std::endl;
+ return;
+ }
+
+ /*
+ Set up player
+ */
+
+ Player *player = m_env.getPlayer(peer_id);
+
+ // Check if player doesn't exist
+ if(player == NULL)
+ throw con::InvalidIncomingDataException
+ ("Server::ProcessData(): INIT: Player doesn't exist");
+
+ // update name if it was supplied
+ if(datasize >= 20+3)
+ {
+ data[20+3-1] = 0;
+ player->updateName((const char*)&data[3]);
+ }
+
+ // Now answer with a TOCLIENT_INIT
+
+ SharedBuffer<u8> reply(2+1+6);
+ writeU16(&reply[0], TOCLIENT_INIT);
+ writeU8(&reply[2], deployed);
+ writeV3S16(&reply[3], floatToInt(player->getPosition()+v3f(0,BS/2,0)));
+ // Send as reliable
+ m_con.Send(peer_id, 0, reply, true);
+
+ return;
+ }
+ if(command == TOSERVER_INIT2)
+ {
+ derr_server<<DTIME<<"Server: Got TOSERVER_INIT2 from "
+ <<peer->id<<std::endl;
+
+
+ getClient(peer->id)->serialization_version
+ = getClient(peer->id)->pending_serialization_version;
+
+ /*
+ Send some initialization data
+ */
+
+ // Send player info to all players
+ SendPlayerInfos();
+
+ // Send inventory to player
+ SendInventory(peer->id);
+
+ return;
+ }
+
+ if(peer_ser_ver == SER_FMT_VER_INVALID)
+ {
+ derr_server<<DTIME<<"Server::ProcessData(): Cancelling: Peer"
+ " serialization format invalid or not initialized."
+ " Skipping incoming command="<<command<<std::endl;
+ return;
+ }
+
+ Player *player = m_env.getPlayer(peer_id);
+
+ if(player == NULL){
+ derr_server<<"Server::ProcessData(): Cancelling: "
+ "No player for peer_id="<<peer_id
+ <<std::endl;
+ return;
+ }
+ if(command == TOSERVER_PLAYERPOS)
+ {
+ if(datasize < 2+12+12+4+4)
+ return;
+
+ u32 start = 0;
+ v3s32 ps = readV3S32(&data[start+2]);
+ v3s32 ss = readV3S32(&data[start+2+12]);
+ f32 pitch = (f32)readS32(&data[2+12+12]) / 100.0;
+ f32 yaw = (f32)readS32(&data[2+12+12+4]) / 100.0;
+ v3f position((f32)ps.X/100., (f32)ps.Y/100., (f32)ps.Z/100.);
+ v3f speed((f32)ss.X/100., (f32)ss.Y/100., (f32)ss.Z/100.);
+ pitch = wrapDegrees(pitch);
+ yaw = wrapDegrees(yaw);
+ player->setPosition(position);
+ player->setSpeed(speed);
+ player->setPitch(pitch);
+ player->setYaw(yaw);
+
+ /*dout_server<<"Server::ProcessData(): Moved player "<<peer_id<<" to "
+ <<"("<<position.X<<","<<position.Y<<","<<position.Z<<")"
+ <<" pitch="<<pitch<<" yaw="<<yaw<<std::endl;*/
+ }
+ else if(command == TOSERVER_GOTBLOCKS)
+ {
+ if(datasize < 2+1)
+ return;
+
+ /*
+ [0] u16 command
+ [2] u8 count
+ [3] v3s16 pos_0
+ [3+6] v3s16 pos_1
+ ...
+ */
+
+ u16 count = data[2];
+ for(u16 i=0; i<count; i++)
+ {
+ if((s16)datasize < 2+1+(i+1)*6)
+ throw con::InvalidIncomingDataException
+ ("GOTBLOCKS length is too short");
+ v3s16 p = readV3S16(&data[2+1+i*6]);
+ /*dstream<<"Server: GOTBLOCKS ("
+ <<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/
+ RemoteClient *client = getClient(peer_id);
+ client->GotBlock(p);
+ }
+ }
+ else if(command == TOSERVER_DELETEDBLOCKS)
+ {
+ if(datasize < 2+1)
+ return;
+
+ /*
+ [0] u16 command
+ [2] u8 count
+ [3] v3s16 pos_0
+ [3+6] v3s16 pos_1
+ ...
+ */
+
+ u16 count = data[2];
+ for(u16 i=0; i<count; i++)
+ {
+ if((s16)datasize < 2+1+(i+1)*6)
+ throw con::InvalidIncomingDataException
+ ("DELETEDBLOCKS length is too short");
+ v3s16 p = readV3S16(&data[2+1+i*6]);
+ /*dstream<<"Server: DELETEDBLOCKS ("
+ <<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/
+ RemoteClient *client = getClient(peer_id);
+ client->SetBlockNotSent(p);
+ }
+ }
+ else if(command == TOSERVER_CLICK_OBJECT)
+ {
+ if(datasize < 13)
+ return;
+
+ /*
+ [0] u16 command
+ [2] u8 button (0=left, 1=right)
+ [3] v3s16 block
+ [9] s16 id
+ [11] u16 item
+ */
+ u8 button = readU8(&data[2]);
+ v3s16 p;
+ p.X = readS16(&data[3]);
+ p.Y = readS16(&data[5]);
+ p.Z = readS16(&data[7]);
+ s16 id = readS16(&data[9]);
+ //u16 item_i = readU16(&data[11]);
+
+ MapBlock *block = NULL;
+ try
+ {
+ block = m_env.getMap().getBlockNoCreate(p);
+ }
+ catch(InvalidPositionException &e)
+ {
+ derr_server<<"PICK_OBJECT block not found"<<std::endl;
+ return;
+ }
+
+ MapBlockObject *obj = block->getObject(id);
+
+ if(obj == NULL)
+ {
+ derr_server<<"PICK_OBJECT object not found"<<std::endl;
+ return;
+ }
+
+ //TODO: Check that object is reasonably close
+
+ // Left click
+ if(button == 0)
+ {
+ if(m_creative_mode == false)
+ {
+
+ // Skip if inventory has no free space
+ if(player->inventory.getUsedSlots() == player->inventory.getSize())
+ {
+ dout_server<<"Player inventory has no free space"<<std::endl;
+ return;
+ }
+
+ // Add to inventory and send inventory
+ InventoryItem *item = new MapBlockObjectItem
+ (obj->getInventoryString());
+ player->inventory.addItem(item);
+ SendInventory(player->peer_id);
+ }
+
+ // Remove from block
+ block->removeObject(id);
+ }
+ }
+ else if(command == TOSERVER_CLICK_GROUND)
+ {
+ if(datasize < 17)
+ return;
+ /*
+ length: 17
+ [0] u16 command
+ [2] u8 button (0=left, 1=right)
+ [3] v3s16 nodepos_undersurface
+ [9] v3s16 nodepos_abovesurface
+ [15] u16 item
+ */
+ u8 button = readU8(&data[2]);
+ v3s16 p_under;
+ p_under.X = readS16(&data[3]);
+ p_under.Y = readS16(&data[5]);
+ p_under.Z = readS16(&data[7]);
+ v3s16 p_over;
+ p_over.X = readS16(&data[9]);
+ p_over.Y = readS16(&data[11]);
+ p_over.Z = readS16(&data[13]);
+ u16 item_i = readU16(&data[15]);
+
+ //TODO: Check that target is reasonably close
+
+ /*
+ Left button digs ground
+ */
+ if(button == 0)
+ {
+
+ core::map<v3s16, MapBlock*> modified_blocks;
+
+ u8 material;
+
+ try
+ {
+ // Get material at position
+ material = m_env.getMap().getNode(p_under).d;
+ // If it's air, do nothing
+ if(material == MATERIAL_AIR)
+ {
+ return;
+ }
+ // Otherwise remove it
+ m_env.getMap().removeNodeAndUpdate(p_under, modified_blocks);
+ }
+ catch(InvalidPositionException &e)
+ {
+ derr_server<<"Server: Ignoring REMOVENODE: Node not found"
+ <<std::endl;
+ return;
+ }
+
+ // Reset build time counter
+ getClient(peer->id)->m_time_from_building.set(0.0);
+
+ // Create packet
+ u32 replysize = 8;
+ SharedBuffer<u8> reply(replysize);
+ writeU16(&reply[0], TOCLIENT_REMOVENODE);
+ writeS16(&reply[2], p_under.X);
+ writeS16(&reply[4], p_under.Y);
+ writeS16(&reply[6], p_under.Z);
+ // Send as reliable
+ m_con.SendToAll(0, reply, true);
+
+ if(m_creative_mode == false)
+ {
+ // Add to inventory and send inventory
+ InventoryItem *item = new MaterialItem(material, 1);
+ player->inventory.addItem(item);
+ SendInventory(player->peer_id);
+ }
+
+ } // button == 0
+ /*
+ Right button places blocks and stuff
+ */
+ else if(button == 1)
+ {
+
+ // Get item
+ InventoryItem *item = player->inventory.getItem(item_i);
+
+ // If there is no item, it is not possible to add it anywhere
+ if(item == NULL)
+ return;
+
+ /*
+ Handle material items
+ */
+ if(std::string("MaterialItem") == item->getName())
+ {
+ MaterialItem *mitem = (MaterialItem*)item;
+
+ MapNode n;
+ n.d = mitem->getMaterial();
+
+ try{
+ // Don't add a node if there isn't air
+ MapNode n2 = m_env.getMap().getNode(p_over);
+ if(n2.d != MATERIAL_AIR)
+ return;
+
+ core::map<v3s16, MapBlock*> modified_blocks;
+ m_env.getMap().addNodeAndUpdate(p_over, n, modified_blocks);
+ }
+ catch(InvalidPositionException &e)
+ {
+ derr_server<<"Server: Ignoring ADDNODE: Node not found"
+ <<std::endl;
+ return;
+ }
+
+ // Reset build time counter
+ getClient(peer->id)->m_time_from_building.set(0.0);
+
+ if(m_creative_mode == false)
+ {
+ // Remove from inventory and send inventory
+ if(mitem->getCount() == 1)
+ player->inventory.deleteItem(item_i);
+ else
+ mitem->remove(1);
+ // Send inventory
+ SendInventory(peer_id);
+ }
+
+ // Create packet
+ u32 replysize = 8 + MapNode::serializedLength(peer_ser_ver);
+ SharedBuffer<u8> reply(replysize);
+ writeU16(&reply[0], TOCLIENT_ADDNODE);
+ writeS16(&reply[2], p_over.X);
+ writeS16(&reply[4], p_over.Y);
+ writeS16(&reply[6], p_over.Z);
+ n.serialize(&reply[8], peer_ser_ver);
+ // Send as reliable
+ m_con.SendToAll(0, reply, true);
+ }
+ /*
+ Handle block object items
+ */
+ else if(std::string("MBOItem") == item->getName())
+ {
+ MapBlockObjectItem *oitem = (MapBlockObjectItem*)item;
+
+ /*dout_server<<"Trying to place a MapBlockObjectItem: "
+ "inventorystring=\""
+ <<oitem->getInventoryString()
+ <<"\""<<std::endl;*/
+
+ v3s16 blockpos = getNodeBlockPos(p_over);
+
+ MapBlock *block = NULL;
+ try
+ {
+ block = m_env.getMap().getBlockNoCreate(blockpos);
+ }
+ catch(InvalidPositionException &e)
+ {
+ derr_server<<"Error while placing object: "
+ "block not found"<<std::endl;
+ return;
+ }
+
+ v3s16 block_pos_i_on_map = block->getPosRelative();
+ v3f block_pos_f_on_map = intToFloat(block_pos_i_on_map);
+
+ v3f pos = intToFloat(p_over);
+ pos -= block_pos_f_on_map;
+
+ /*dout_server<<"pos="
+ <<"("<<pos.X<<","<<pos.Y<<","<<pos.Z<<")"
+ <<std::endl;*/
+
+
+ MapBlockObject *obj = oitem->createObject
+ (pos, player->getYaw(), player->getPitch());
+
+ if(obj == NULL)
+ derr_server<<"WARNING: oitem created NULL object"
+ <<std::endl;
+
+ block->addObject(obj);
+
+ //dout_server<<"Placed object"<<std::endl;
+
+ if(m_creative_mode == false)
+ {
+ // Remove from inventory and send inventory
+ player->inventory.deleteItem(item_i);
+ // Send inventory
+ SendInventory(peer_id);
+ }
+ }
+
+ } // button == 1
+ /*
+ Catch invalid buttons
+ */
+ else
+ {
+ derr_server<<"WARNING: Server: Invalid button "
+ <<button<<std::endl;
+ }
+ }
+ else if(command == TOSERVER_RELEASE)
+ {
+ if(datasize < 3)
+ return;
+ /*
+ length: 3
+ [0] u16 command
+ [2] u8 button
+ */
+ //TODO
+ }
+ else if(command == TOSERVER_SIGNTEXT)
+ {
+ /*
+ u16 command
+ v3s16 blockpos
+ s16 id
+ u16 textlen
+ textdata
+ */
+ std::string datastring((char*)&data[2], datasize-2);
+ std::istringstream is(datastring, std::ios_base::binary);
+ u8 buf[6];
+ // Read stuff
+ is.read((char*)buf, 6);
+ v3s16 blockpos = readV3S16(buf);
+ is.read((char*)buf, 2);
+ s16 id = readS16(buf);
+ is.read((char*)buf, 2);
+ u16 textlen = readU16(buf);
+ std::string text;
+ for(u16 i=0; i<textlen; i++)
+ {
+ is.read((char*)buf, 1);
+ text += (char)buf[0];
+ }
+
+ MapBlock *block = NULL;
+ try
+ {
+ block = m_env.getMap().getBlockNoCreate(blockpos);
+ }
+ catch(InvalidPositionException &e)
+ {
+ derr_server<<"Error while setting sign text: "
+ "block not found"<<std::endl;
+ return;
+ }
+
+ MapBlockObject *obj = block->getObject(id);
+ if(obj == NULL)
+ {
+ derr_server<<"Error while setting sign text: "
+ "object not found"<<std::endl;
+ return;
+ }
+
+ if(obj->getTypeId() != MAPBLOCKOBJECT_TYPE_SIGN)
+ {
+ derr_server<<"Error while setting sign text: "
+ "object is not a sign"<<std::endl;
+ return;
+ }
+
+ ((SignObject*)obj)->setText(text);
+
+ obj->getBlock()->setChangedFlag();
+ }
+ else
+ {
+ derr_server<<"WARNING: Server::ProcessData(): Ignoring "
+ "unknown command "<<command<<std::endl;
+ }
+
+ } //try
+ catch(SendFailedException &e)
+ {
+ derr_server<<"Server::ProcessData(): SendFailedException: "
+ <<"what="<<e.what()
+ <<std::endl;
+ }
+}
+
+/*void Server::Send(u16 peer_id, u16 channelnum,
+ SharedBuffer<u8> data, bool reliable)
+{
+ JMutexAutoLock lock(m_con_mutex);
+ m_con.Send(peer_id, channelnum, data, reliable);
+}*/
+
+void Server::SendBlockNoLock(u16 peer_id, MapBlock *block, u8 ver)
+{
+ DSTACK(__FUNCTION_NAME);
+ /*
+ Create a packet with the block in the right format
+ */
+
+ std::ostringstream os(std::ios_base::binary);
+ block->serialize(os, ver);
+ std::string s = os.str();
+ SharedBuffer<u8> blockdata((u8*)s.c_str(), s.size());
+
+ u32 replysize = 8 + blockdata.getSize();
+ SharedBuffer<u8> reply(replysize);
+ v3s16 p = block->getPos();
+ writeU16(&reply[0], TOCLIENT_BLOCKDATA);
+ writeS16(&reply[2], p.X);
+ writeS16(&reply[4], p.Y);
+ writeS16(&reply[6], p.Z);
+ memcpy(&reply[8], *blockdata, blockdata.getSize());
+
+ /*
+ Send packet
+ */
+ m_con.Send(peer_id, 1, reply, true);
+}
+
+/*void Server::SendBlock(u16 peer_id, MapBlock *block, u8 ver)
+{
+ JMutexAutoLock conlock(m_con_mutex);
+
+ SendBlockNoLock(peer_id, block, ver);
+}*/
+
+#if 0
+void Server::SendSectorMeta(u16 peer_id, core::list<v2s16> ps, u8 ver)
+{
+ DSTACK(__FUNCTION_NAME);
+ dstream<<"Server sending sector meta of "
+ <<ps.getSize()<<" sectors"<<std::endl;
+
+ core::list<v2s16>::Iterator i = ps.begin();
+ core::list<v2s16> sendlist;
+ for(;;)
+ {
+ if(sendlist.size() == 255 || i == ps.end())
+ {
+ if(sendlist.size() == 0)
+ break;
+ /*
+ [0] u16 command
+ [2] u8 sector count
+ [3...] v2s16 pos + sector metadata
+ */
+ std::ostringstream os(std::ios_base::binary);
+ u8 buf[4];
+
+ writeU16(buf, TOCLIENT_SECTORMETA);
+ os.write((char*)buf, 2);
+
+ writeU8(buf, sendlist.size());
+ os.write((char*)buf, 1);
+
+ for(core::list<v2s16>::Iterator
+ j = sendlist.begin();
+ j != sendlist.end(); j++)
+ {
+ // Write position
+ writeV2S16(buf, *j);
+ os.write((char*)buf, 4);
+
+ /*
+ Write ClientMapSector metadata
+ */
+
+ /*
+ [0] u8 serialization version
+ [1] s16 corners[0]
+ [3] s16 corners[1]
+ [5] s16 corners[2]
+ [7] s16 corners[3]
+ size = 9
+
+ In which corners are in these positions
+ v2s16(0,0),
+ v2s16(1,0),
+ v2s16(1,1),
+ v2s16(0,1),
+ */
+
+ // Write version
+ writeU8(buf, ver);
+ os.write((char*)buf, 1);
+
+ // Write corners
+ // TODO: Get real values
+ s16 corners[4];
+ ((ServerMap&)m_env.getMap()).getSectorCorners(*j, corners);
+
+ writeS16(buf, corners[0]);
+ os.write((char*)buf, 2);
+ writeS16(buf, corners[1]);
+ os.write((char*)buf, 2);
+ writeS16(buf, corners[2]);
+ os.write((char*)buf, 2);
+ writeS16(buf, corners[3]);
+ os.write((char*)buf, 2);
+ }
+
+ SharedBuffer<u8> data((u8*)os.str().c_str(), os.str().size());
+
+ /*dstream<<"Server::SendSectorMeta(): sending packet"
+ " with "<<sendlist.size()<<" sectors"<<std::endl;*/
+
+ m_con.Send(peer_id, 1, data, true);
+
+ if(i == ps.end())
+ break;
+
+ sendlist.clear();
+ }
+
+ sendlist.push_back(*i);
+ i++;
+ }
+}
+#endif
+
+core::list<PlayerInfo> Server::getPlayerInfo()
+{
+ DSTACK(__FUNCTION_NAME);
+ JMutexAutoLock envlock(m_env_mutex);
+ JMutexAutoLock conlock(m_con_mutex);
+
+ core::list<PlayerInfo> list;
+
+ core::list<Player*> players = m_env.getPlayers();
+
+ core::list<Player*>::Iterator i;
+ for(i = players.begin();
+ i != players.end(); i++)
+ {
+ PlayerInfo info;
+
+ Player *player = *i;
+ try{
+ con::Peer *peer = m_con.GetPeer(player->peer_id);
+ info.id = peer->id;
+ info.address = peer->address;
+ info.avg_rtt = peer->avg_rtt;
+ }
+ catch(con::PeerNotFoundException &e)
+ {
+ // Outdated peer info
+ info.id = 0;
+ info.address = Address(0,0,0,0,0);
+ info.avg_rtt = 0.0;
+ }
+
+ snprintf(info.name, PLAYERNAME_SIZE, "%s", player->getName());
+ info.position = player->getPosition();
+
+ list.push_back(info);
+ }
+
+ return list;
+}
+
+void Server::peerAdded(con::Peer *peer)
+{
+ DSTACK(__FUNCTION_NAME);
+ dout_server<<"Server::peerAdded(): peer->id="
+ <<peer->id<<std::endl;
+
+ // Connection is already locked when this is called.
+ //JMutexAutoLock lock(m_con_mutex);
+
+ // Error check
+ core::map<u16, RemoteClient*>::Node *n;
+ n = m_clients.find(peer->id);
+ // The client shouldn't already exist
+ assert(n == NULL);
+
+ // Create client
+ RemoteClient *client = new RemoteClient();
+ client->peer_id = peer->id;
+ m_clients.insert(client->peer_id, client);
+
+ // Create player
+ {
+ // Already locked when called
+ //JMutexAutoLock envlock(m_env_mutex);
+
+ Player *player = m_env.getPlayer(peer->id);
+
+ // The player shouldn't already exist
+ assert(player == NULL);
+
+ player = new RemotePlayer();
+ player->peer_id = peer->id;
+
+ /*
+ Set player position
+ */
+
+ // Get zero sector (it could have been unloaded to disk)
+ m_env.getMap().emergeSector(v2s16(0,0));
+ // Get ground height at origin
+ f32 groundheight = m_env.getMap().getGroundHeight(v2s16(0,0), true);
+ // The zero sector should have been generated
+ assert(groundheight > GROUNDHEIGHT_VALID_MINVALUE);
+ // Don't go underwater
+ if(groundheight < WATER_LEVEL)
+ groundheight = WATER_LEVEL;
+
+ player->setPosition(intToFloat(v3s16(
+ 0,
+ groundheight + 1,
+ 0
+ )));
+
+ /*
+ Add player to environment
+ */
+
+ m_env.addPlayer(player);
+
+ /*
+ Add stuff to inventory
+ */
+
+ if(m_creative_mode)
+ {
+ // Give all materials
+ assert(USEFUL_MATERIAL_COUNT <= PLAYER_INVENTORY_SIZE);
+ for(u16 i=0; i<USEFUL_MATERIAL_COUNT; i++)
+ {
+ InventoryItem *item = new MaterialItem(i, 1);
+ player->inventory.addItem(item);
+ }
+ // Sign
+ {
+ InventoryItem *item = new MapBlockObjectItem("Sign Example text");
+ bool r = player->inventory.addItem(item);
+ assert(r == true);
+ }
+ // Rat
+ {
+ InventoryItem *item = new MapBlockObjectItem("Rat");
+ bool r = player->inventory.addItem(item);
+ assert(r == true);
+ }
+ }
+ else
+ {
+ // Give some lights
+ {
+ InventoryItem *item = new MaterialItem(3, 999);
+ bool r = player->inventory.addItem(item);
+ assert(r == true);
+ }
+ // and some signs
+ for(u16 i=0; i<4; i++)
+ {
+ InventoryItem *item = new MapBlockObjectItem("Sign Example text");
+ bool r = player->inventory.addItem(item);
+ assert(r == true);
+ }
+ /*// and some rats
+ for(u16 i=0; i<4; i++)
+ {
+ InventoryItem *item = new MapBlockObjectItem("Rat");
+ bool r = player->inventory.addItem(item);
+ assert(r == true);
+ }*/
+ }
+ }
+}
+
+void Server::deletingPeer(con::Peer *peer, bool timeout)
+{
+ DSTACK(__FUNCTION_NAME);
+ dout_server<<"Server::deletingPeer(): peer->id="
+ <<peer->id<<", timeout="<<timeout<<std::endl;
+
+ // Connection is already locked when this is called.
+ //JMutexAutoLock lock(m_con_mutex);
+
+ // Error check
+ core::map<u16, RemoteClient*>::Node *n;
+ n = m_clients.find(peer->id);
+ // The client should exist
+ assert(n != NULL);
+
+ // Delete player
+ {
+ // Already locked when called
+ //JMutexAutoLock envlock(m_env_mutex);
+ m_env.removePlayer(peer->id);
+ }
+
+ // Delete client
+ delete m_clients[peer->id];
+ m_clients.remove(peer->id);
+
+ // Send player info to all clients
+ SendPlayerInfos();
+}
+
+void Server::SendObjectData(float dtime)
+{
+ DSTACK(__FUNCTION_NAME);
+
+ core::map<v3s16, bool> stepped_blocks;
+
+ for(core::map<u16, RemoteClient*>::Iterator
+ i = m_clients.getIterator();
+ i.atEnd() == false; i++)
+ {
+ u16 peer_id = i.getNode()->getKey();
+ RemoteClient *client = i.getNode()->getValue();
+ assert(client->peer_id == peer_id);
+
+ if(client->serialization_version == SER_FMT_VER_INVALID)
+ continue;
+
+ client->SendObjectData(this, dtime, stepped_blocks);
+ }
+}
+
+void Server::SendPlayerInfos()
+{
+ DSTACK(__FUNCTION_NAME);
+
+ //JMutexAutoLock envlock(m_env_mutex);
+
+ core::list<Player*> players = m_env.getPlayers();
+
+ u32 player_count = players.getSize();
+ u32 datasize = 2+(2+PLAYERNAME_SIZE)*player_count;
+
+ SharedBuffer<u8> data(datasize);
+ writeU16(&data[0], TOCLIENT_PLAYERINFO);
+
+ u32 start = 2;
+ core::list<Player*>::Iterator i;
+ for(i = players.begin();
+ i != players.end(); i++)
+ {
+ Player *player = *i;
+
+ /*dstream<<"Server sending player info for player with "
+ "peer_id="<<player->peer_id<<std::endl;*/
+
+ writeU16(&data[start], player->peer_id);
+ snprintf((char*)&data[start+2], PLAYERNAME_SIZE, "%s", player->getName());
+ start += 2+PLAYERNAME_SIZE;
+ }
+
+ //JMutexAutoLock conlock(m_con_mutex);
+
+ // Send as reliable
+ m_con.SendToAll(0, data, true);
+}
+
+void Server::SendInventory(u16 peer_id)
+{
+ DSTACK(__FUNCTION_NAME);
+
+ //JMutexAutoLock envlock(m_env_mutex);
+
+ Player* player = m_env.getPlayer(peer_id);
+
+ std::ostringstream os;
+ //os.imbue(std::locale("C"));
+
+ player->inventory.serialize(os);
+
+ std::string s = os.str();
+
+ SharedBuffer<u8> data(s.size()+2);
+ writeU16(&data[0], TOCLIENT_INVENTORY);
+ memcpy(&data[2], s.c_str(), s.size());
+
+ //JMutexAutoLock conlock(m_con_mutex);
+
+ // Send as reliable
+ m_con.Send(peer_id, 0, data, true);
+}
+
+void Server::SendBlocks(float dtime)
+{
+ DSTACK(__FUNCTION_NAME);
+ //dstream<<"Server::SendBlocks(): BEGIN"<<std::endl;
+
+ JMutexAutoLock envlock(m_env_mutex);
+ JMutexAutoLock conlock(m_con_mutex);
+
+ for(core::map<u16, RemoteClient*>::Iterator
+ i = m_clients.getIterator();
+ i.atEnd() == false; i++)
+ {
+ RemoteClient *client = i.getNode()->getValue();
+ assert(client->peer_id == i.getNode()->getKey());
+
+ if(client->serialization_version == SER_FMT_VER_INVALID)
+ continue;
+
+ //dstream<<"Server::SendBlocks(): sending blocks for client "<<client->peer_id<<std::endl;
+
+ //u16 peer_id = client->peer_id;
+ client->SendBlocks(this, dtime);
+ }
+
+ //dstream<<"Server::SendBlocks(): END"<<std::endl;
+}
+
+RemoteClient* Server::getClient(u16 peer_id)
+{
+ DSTACK(__FUNCTION_NAME);
+ //JMutexAutoLock lock(m_con_mutex);
+ core::map<u16, RemoteClient*>::Node *n;
+ n = m_clients.find(peer_id);
+ // A client should exist for all peers
+ assert(n != NULL);
+ return n->getValue();
+}
+
+